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Controller API

Marcus Davies edited this page May 15, 2022 · 36 revisions

The Controller API, is used for network wide operations, but offers some utility methods also.
Its responsible for healing your network as an example.

Whilst most of the below, can be achieved using the User Interface Tab, the User Interface its self, is making use of the below.

getPowerlevel

Obtains the RF power level

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "getPowerlevel"
    }
}
return Message

getRFRegion

Obtains the RF Region of your USB Stick

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "getRFRegion"
    }
}
return Message

toggleRF

Turns on or off the usb Radio

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "toggleRF",
        params: [true]
    }
}
return Message

getNodes

Fetches a list of all nodes

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "getNodes"
    }
}
return Message

keepNodeAwake

Keeps a node awake, until it's been allowed to fall back to sleep.
Remember to switch back to false, else you could drain the battery of your device

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "keepNodeAwake",
        params: [<NodeID>, true | false]
    }
}
return Message

getNodeNeighbors

Returns the reported Neighbors, for a node as reported by the controller

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "getNodeNeighbors",
        params: [<NodeID>]
    }
}
return Message

setNodeName

Sets the name of a node.
If the Node supports the Node Naming and Location CC, the value is also written to the device

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "setNodeName",
        params: [<NodeID>,'Some Name']
    }
}
return Message

setNodeLocation

Sets the location of the node
If the Node supports the Node Naming and Location CC, the value is also written to the device

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "setNodeLocation",
        params: [<NodeID>,'Some Location']
    }
}
return Message

refreshInfo

Re-interviews a z-wave device

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "refreshInfo",
        params: [<NodeID>]
    }
}
return Message

healNode

Heals an Individual node

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "healNode",
        params: [<NodeID>]
    }
}
return Message

beginHealingNetwork

Start a network wide heal

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "beginHealingNetwork"
    }
}
return Message

stopHealingNetwork

Stops a network heal that is in progress.

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "stopHealingNetwork"
    }
}
return Message

removeFailedNode

Removes a no longer communicating node from the network

let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "removeFailedNode",
        params: [<NodeID>]
    }
}
return Message

proprietaryFunction

Some controllers have proprietary functions built in.
One example is to disable the LED on the Aeotec Gen5 Z Stick.

The first argument is the manufacture function ID, and the 2nd is the data portion for that request.
As an example, the byte array [0x01, 0x08, 0x00, 0xF2, 0x51, 0x01, 0x00, 0x05, 0x01, 0x51]
disables the LED on the GEN 5 Z-Stick,
breaking it down we have the following Z-Wave serial API payload:

/* 
┌──── Serial API Stuff
| 0x01 - SOF
| 0x08 - Total Length
| 0x00 - REQ
| 0xF2 - Aeotec Set Configuration Function (Proprietary Function ID)
└────
┌──── User Request Data
| 0x51 - LED Configuration
| 0x01 - Configuration Value Size
| 0x00 - Value
| 0x05 - ??
| 0x01 - ??
└──── 
┌──── Serial API Stuff
| 0x51 - Serial API Checksum
└──── 
*/

This means we do:

let OffBufferData = Buffer.from([0x51, 0x01, 0x00, 0x05, 0x01]) /* User Request Data */
let Message = {
    payload: {
        mode: "ControllerAPI",
        method: "proprietaryFunction",
        params: [0xF2, OffBufferData]
    }
}
return Message

The serial API parts will be provided for you internally.

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