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v1.1.4

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@robertosfield robertosfield released this 29 Nov 10:55
d0eff3d

What's Changed

  • Fixed 'Optional Texture Embedding' feature by @lufriem in #196
  • Fix issue when searching metadata and comparing result with deprecated AI_SUCCESS by @rolandhill in #200
  • Improvement to PBR and Phone shading checks by @robertosfield in #203
  • Check AssImp shading model and use it to determine when to use Phong instead of PBR by @AnyOldName3 in #202
  • R16G16B16A16_Float and R32G32B32A32_Float formats for DDS textures by @hearga in #205

New Contributors

Full Changelog: v1.1.3...v1.1.4