Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
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Updated
Nov 24, 2024 - C
Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
Automated installer to upgrade your Steam or GOG copy of Tomb Raider I to the definite modern version of the game.
Decompilation project for Tomb Raider II (1997), along with additional enhancements and bugfixes
Reverse engineering, menu and patches for Tomb Raider Anniversary, Legend and Underworld.
TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRLE files can be loaded with this project. It is also possible to save generated level with this project. This project can be deployed in all Unity supported devices including iPhone, iPad, Android Devices, PC, MAC.
A simple demonstration of opengl graphics and effects which emulate playstation 1 graphical limitations artifacts.This is being done for a school assignment, and therefore is rushed and poor quality performance wise. Dont use this code as an example for writing fast game code :D
A savegame editor for Tomb Raider I-III Remastered. Edit items, weapons, ammo, health, statistics, and coordinates. Compatible with PC, PS4, and Nintendo Switch savegames.
Tools & code for use with Crystal Dynamics developed games.
Blender plugin for importing geometry from Sega Saturn .SAT files
A savegame manager for Tomb Raider I-III Remastered. Transfer individual savegames between files, convert savegames to PC/PS4/Nintendo Switch format, and delete/reorder savegames.
A WIP level viewer using three.js for Tomb Raider Legend and Anniversary
A universal Tomb Raider 1 / 2 / 3 / 4 / 5 launcher which is mainly used in the TombIDE project.
A savegame editor for Tomb Raider 1-5 classic. Works with all expansions and bonus levels. Compatible with original, Steam, GOG, and ATI savegames.
Tomb Raider Level Viewer
A savegame editor for Tomb Raider: Chronicles, written in Visual C++. Used HxD hex editor to reverse engineer the savegame files.
A savegame editor for Tomb Raider III, written in C#. Used HxD hex editor to reverse engineer the savegame files.
💰 Rounds up transactions and sends the remainer to a savings goal in VueJS 🔍💸
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