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The Color Transformation Language (CTL)

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The Color Transformation Language

The Color Transformation Language, or CTL, is a programming language for digital color management.

Digital color management requires translating digital images between different representations or color spaces. For example, the pixels in an image may encode the colors that should be seen when the image is displayed on a video monitor. Printing this image on paper, or recording it on motion picture film requires transforming the pixels to an appropriate representation: Video, inks on paper and film all have different color gamuts and dynamic ranges. Color mixing is additive for video, but subtractive for inks and film. Video and film typically use three color channels, while four or more inks are used for printing on paper. A color management system must transform each pixel in the original image to corresponding amounts of ink or film density values.

The details of how each pixel is transformed can be fairly complex, and they are often subject to artistic decisions. When images are exchanged between different parties, it is desirable to exchange exact descriptions of appropriate color transforms along with the digital image files. Two people in different geographical locations may each have a copy of the same digital image file. When one of them prints the image on paper, he or she wants to be sure that the result is the same as as for the other person. In order to achieve identical results, the two must agree on details of the printing process (for example, inks and paper), and they must agree on the transform that converts pixels in the file into amounts of ink on paper. Of course, this requires a description of the transform.

The Color Transformation Language, or CTL, is a small programming language that was designed to serve as a building block for digital color management systems. CTL allows users to describe color transforms in a concise and unambiguous way by expressing them as programs. In order to apply a given transform to an image, the color management system instructs a CTL interpreter to load and run the CTL program that describes the transform. The original and the transformed image constitute the CTL program's input and output.

Color transforms can be shared by distributing CTL programs. Two parties with the same CTL program can apply the same transform to an image.

Package Contents

The CTL source code contains the following:

  • lib/ - CTL libraries and the CTL interpreter
  • doc/ - CTL documentation
  • OpenEXR_CTL/ - sample CTL applications utilizing IlmImfCtl
  • ctlrender/ - an application that allows for application of CTL transforms to an image using one or more CTL scripts, potentially converting the file format in the process.
  • config/ - CMake configuration files
  • unittest/ - unit test files

Installation Prerequisites

Required

CMake

CMake can be downloaded directly from www.cmake.org or use one of the commands below.

  • Ubuntu

      $ sudo apt-get install cmake
    
  • Redhat

      $ yum install cmake
    
  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install cmake

        $ brew install cmake
      

IlmBase

The CTL interpreter depends on the IlmBase software package, which can be downloaded from http://www.openexr.com or use one of the commands below.

  • Ubuntu

      $ sudo apt-get install libilmbase-dev
    
  • Redhat

      $ yum install ilmbase-devel
    
  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install ilmBase

        $ brew install ilmBase
      

Suggested

OpenEXR

If you want to use CTL together with the OpenEXR image file format, you should download OpenEXR. The sample programs included with the CTL package (i.e. ctlrender, dpxexr, exr_ctl_exr, etc.) require that OpenEXR be installed. OpenEXR can be downloaded from http://www.openexr.com/downloads.html or using one of the commands below.

  • Ubuntu

      $ sudo apt-get install libopenexr-dev
    
  • Redhat

      $ yum install OpenEXR-devel
    
  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install OpenEXR

        $ brew install openexr                        
      

TIFF

If you want to use CTL together with the TIFF image file format, you should download libTiff. libTiff can be downloaded from http://www.remotesensing.org/libtiff/ or using one of the commands below.

  • Ubuntu

      $ sudo apt-get install libtiff4
    
  • Redhat

      $ yum install libtiff4
    
  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install TIFF

        $ brew install libtiff                        
      

ACES Container

ctlrender is able to write files compliant with SMPTE S2065-4. This functionality requires the aces_container library, the latest version of which can be downloaded from https://github.com/ampas/aces_container

  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install ACES Container

        $ brew install aces_container
      

Installation

  • OS X

    • Install homebrew if not already installed

        $ ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"
      
    • Install CTL

      Homebrew will install all dependancies (cmake, ilmbase, opener, aces_container, libtiff) automatically by default. No need to install each manually.

        $ brew install ctl
      
  • Redhat, Ubuntu

    from the root source directory:

      $ mkdir build && cd build
      $ cmake ..
      $ make
      $ sudo make install
    

    to run the optional unit tests:

      $ sudo make check
    

License

Color Transformation Language is distributed under the following license:

Copyright © 2013 Academy of Motion Picture Arts and Sciences ("A.M.P.A.S."). Portions contributed by others as indicated. All rights reserved.

A worldwide, royalty-free, non-exclusive right to copy, modify, create derivatives, and use, in source and binary forms, is hereby granted, subject to acceptance of this license. Performance of any of the aforementioned acts indicates acceptance to be bound by the following terms and conditions:

  • Copies of source code, in whole or in part, must retain the above copyright notice, this list of conditions and the Disclaimer of Warranty.

  • Use in binary form must retain the above copyright notice, this list of conditions and the Disclaimer of Warranty in the documentation and/or other materials provided with the distribution.

  • Nothing in this license shall be deemed to grant any rights to trademarks, copyrights, patents, trade secrets or any other intellectual property of A.M.P.A.S. or any contributors, except as expressly stated herein.

  • Neither the name "A.M.P.A.S." nor the name of any other contributors to this software may be used to endorse or promote products derivative of or based on this software without express prior written permission of A.M.P.A.S. or the contributors, as appropriate.

This license shall be construed pursuant to the laws of the State of California, and any disputes related thereto shall be subject to the jurisdiction of the courts therein.

Disclaimer of Warranty: THIS SOFTWARE IS PROVIDED BY A.M.P.A.S. AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL A.M.P.A.S., OR ANY CONTRIBUTORS OR DISTRIBUTORS, BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, RESITUTIONARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

WITHOUT LIMITING THE GENERALITY OF THE FOREGOING, THE ACADEMY SPECIFICALLY DISCLAIMS ANY REPRESENTATIONS OR WARRANTIES WHATSOEVER RELATED TO PATENT OR OTHER INTELLECTUAL PROPERTY RIGHTS IN THE ACADEMY COLOR ENCODING SYSTEM, OR APPLICATIONS THEREOF, HELD BY PARTIES OTHER THAN A.M.P.A.S.,WHETHER DISCLOSED OR UNDISCLOSED.

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