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spmenu

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spmenu is an X11 and Wayland menu application which takes standard input, parses it, lets the user choose an option and sends the selected option to standard output.

In addition to this, it also serves as a run launcher and desktop launcher through the included shell script spmenu_run, which handles both $PATH listing, .desktop entries, and file listing.

spmenu also serves as a proper dmenu replacement for Wayland users, and can be themed to look identical to dmenu.

Features

  • True color, 256 color and 16 color support
  • Reading entries from standard input and file
  • Run launcher, supporting both .desktop entries and $PATH
  • X11 and Wayland support, most run launchers support only one
  • Image and icon support
  • Pango markup support
  • Right to left language support
  • FIFO, allowing programs to communicate with spmenu
  • Vi-like modes (see docs/binds-vim.conf)
  • History buffer
  • Configuration file, allowing customizable keybinds
  • Mouse binds
  • Theming
  • ..and more

Dependencies

  • wayland-client
    • For Wayland support, which is optional.
  • wayland-scanner
    • For Wayland support, which is optional.
  • wayland-protocols
    • For Wayland support, which is optional.
  • wl-clipboard
    • For Wayland support, which is optional.
    • Only required at runtime, and only if pasting is desired.
  • xkbcommon
    • For Wayland support, which is optional.
  • libX11
    • For X11 support, which is optional.
  • libXrender
    • For X11 support, which is optional.
  • imlib2
    • Used for image support, can be disabled during compile time.
  • libXinerama
    • For X11 support, which is optional.
    • Used for multi-monitor support, can be disabled during compile time.
  • OpenSSL
    • Used to calculate MD5 of images if image support is enabled, can be disabled during compile time.
  • pango
  • cairo
  • libconfig
    • Can be disabled if you don't want/need config file support during compile time.
  • meson
    • Used to compile spmenu, not optional unless you're experienced with build systems.

Installation

  • If you are on Arch GNU/Linux, you can add my repository which includes spmenu as well as other useful packages. Then simply pacman -S spmenu.

  • Or if you are on Gentoo GNU/Linux, you can add my overlay which includes x11-misc/spmenu as well as other useful packages. Then simply emerge spmenu.

If you still need/want to manually compile, follow along with manual compilation.

Here we're manually compiling spmenu. This is likely what you'll want to do if you're using any distribution but Arch or Gentoo.

Git is required to clone the repository, but you can also use releases. Those can be unpacked using tar -xpvf /path/to/spmenu-version.tar.gz.

To install Git:

  • Gentoo: emerge dev-vcs/git

  • Arch: pacman -S git

  • Debian: apt-get install git

You will also need the dependencies for spmenu. You'll have to find those packages in your distribution repositories.

To clone the repository using Git:

git clone https://git.speedie.site/speedie/spmenu

cd spmenu/

Configure the build by running these commands:

mkdir -p build/ # Create a build/ directory, Meson will use this as the working directory

meson setup build --prefix=/usr # This will check to make sure all dependencies are found. If you're recompiling you may want to pass --reconfigure as an argument

This is where you can enable/disable certain features, as well as set compiler options.

Now, to build it run ninja -C build. If all went well you should have a binary in the build/ directory.

Finally, to install it all, run:

meson install -C build --prefix /usr # /usr may be overriden to /usr/local or anything else

For developers

For convenience, in the scripts directory is a script called spmenu_make. This script is not installed, and should be used as is. This script handles the creation of distro packages, documentation and the installation of spmenu itself. It's also useful if you don't feel like running three commands every time you want to rebuild spmenu.

To enable/disable features, write <feature>=<bool> to a new file called buildconf. This must be executable or the script will not load it. For a list of features that can be used, look at the top of the spmenu_make script. Now, to build spmenu with it you can simply run scripts/spmenu_make with no arguments. If you want to install spmenu, you can do scripts/spmenu_make install.

To generate documentation, which may be necessary if you're pushing new changes to your Git repository, run scripts/spmenu_make docs in the current directory. This requires the use of pandoc.

To generate a tarball, run scripts/spmenu_make dist in the current directory. If you want to generate a pacman package, run scripts/spmenu_make pkg_arch instead. This requires makepkg.

When creating a release, do the following:

  1. Bump version in meson.build and src/libspmenu/meson.build (optional)
  2. Run scripts/spmenu_make docs. This will generate new documentation.
  3. git commit -a to bump version
  4. Run scripts/spmenu_make dist. This will generate a tarball, along with the GPG signature for that and a MD5 and SHA256 hash for it.
  5. Run scripts/spmenu_make pkg_arch. This will create an Arch Linux built binary. This (again) requires makepkg.
  6. Run scripts/spmenu_make pkg_gentoo. This does not require any Gentoo Linux tools. It will output an ebuild along with the GPG signature for that and a MD5 and SHA256 hash for it.
  7. Create a release/host the resulting files.

Vim like keybinds

For those who are familiar with Vim and like Vi-style keybinds, you can copy docs/binds-vim.conf to ~/.config/spmenu/binds.conf. This will re-enable normal mode. In other words, it will restore the keybinds spmenu 3.1.1 had.

Scripts

There's a page dedicated to user scripts over on the wiki. Feel free to contribute and try scripts on there.

Screenshots

See this page for screenshots.

License

spmenu is licensed under the MIT license. See the included LICENSE file for more information!

Before contributing, please see this article.

Wiki

spmenu has a wiki for more extensive documentation. Contributions to the wiki are appreciated, and can be done through the Git repository.

If you need help, you can also check out my Matrix space.