Skip to content
/ llama.cpp Public
forked from ggerganov/llama.cpp

Port of Facebook's LLaMA model in C/C++

License

Notifications You must be signed in to change notification settings

sipb/llama.cpp

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

llama.cpp

llama

License: MIT Server Conan Center

Roadmap / Project status / Manifesto / ggml

Inference of Meta's LLaMA model (and others) in pure C/C++

Recent API changes

Hot topics


Description

The main goal of llama.cpp is to enable LLM inference with minimal setup and state-of-the-art performance on a wide variety of hardware - locally and in the cloud.

  • Plain C/C++ implementation without any dependencies
  • Apple silicon is a first-class citizen - optimized via ARM NEON, Accelerate and Metal frameworks
  • AVX, AVX2, AVX512 and AMX support for x86 architectures
  • 1.5-bit, 2-bit, 3-bit, 4-bit, 5-bit, 6-bit, and 8-bit integer quantization for faster inference and reduced memory use
  • Custom CUDA kernels for running LLMs on NVIDIA GPUs (support for AMD GPUs via HIP and Moore Threads MTT GPUs via MUSA)
  • Vulkan and SYCL backend support
  • CPU+GPU hybrid inference to partially accelerate models larger than the total VRAM capacity

Since its inception, the project has improved significantly thanks to many contributions. It is the main playground for developing new features for the ggml library.

Supported models:

Typically finetunes of the base models below are supported as well.

(instructions for supporting more models: HOWTO-add-model.md)

Multimodal models:

Bindings:

UI:

Unless otherwise noted these projects are open-source with permissive licensing:

(to have a project listed here, it should clearly state that it depends on llama.cpp)

Tools:

  • akx/ggify – download PyTorch models from HuggingFace Hub and convert them to GGML
  • akx/ollama-dl – download models from the Ollama library to be used directly with llama.cpp
  • crashr/gppm – launch llama.cpp instances utilizing NVIDIA Tesla P40 or P100 GPUs with reduced idle power consumption
  • gpustack/gguf-parser - review/check the GGUF file and estimate the memory usage
  • Styled Lines (proprietary licensed, async wrapper of inference part for game development in Unity3d with prebuild Mobile and Web platform wrappers and a model example)

Infrastructure:

  • Paddler - Stateful load balancer custom-tailored for llama.cpp
  • GPUStack - Manage GPU clusters for running LLMs
  • llama_cpp_canister - llama.cpp as a smart contract on the Internet Computer, using WebAssembly

Games:

  • Lucy's Labyrinth - A simple maze game where agents controlled by an AI model will try to trick you.

Demo

Typical run using LLaMA v2 13B on M2 Ultra
$ make -j && ./llama-cli -m models/llama-13b-v2/ggml-model-q4_0.gguf -p "Building a website can be done in 10 simple steps:\nStep 1:" -n 400 -e
I llama.cpp build info:
I UNAME_S:  Darwin
I UNAME_P:  arm
I UNAME_M:  arm64
I CFLAGS:   -I.            -O3 -std=c11   -fPIC -DNDEBUG -Wall -Wextra -Wpedantic -Wcast-qual -Wdouble-promotion -Wshadow -Wstrict-prototypes -Wpointer-arith -Wmissing-prototypes -pthread -DGGML_USE_K_QUANTS -DGGML_USE_ACCELERATE
I CXXFLAGS: -I. -I./common -O3 -std=c++11 -fPIC -DNDEBUG -Wall -Wextra -Wpedantic -Wcast-qual -Wno-unused-function -Wno-multichar -pthread -DGGML_USE_K_QUANTS
I LDFLAGS:   -framework Accelerate
I CC:       Apple clang version 14.0.3 (clang-1403.0.22.14.1)
I CXX:      Apple clang version 14.0.3 (clang-1403.0.22.14.1)

make: Nothing to be done for `default'.
main: build = 1041 (cf658ad)
main: seed  = 1692823051
llama_model_loader: loaded meta data with 16 key-value pairs and 363 tensors from models/llama-13b-v2/ggml-model-q4_0.gguf (version GGUF V1 (latest))
llama_model_loader: - type  f32:   81 tensors
llama_model_loader: - type q4_0:  281 tensors
llama_model_loader: - type q6_K:    1 tensors
llm_load_print_meta: format         = GGUF V1 (latest)
llm_load_print_meta: arch           = llama
llm_load_print_meta: vocab type     = SPM
llm_load_print_meta: n_vocab        = 32000
llm_load_print_meta: n_merges       = 0
llm_load_print_meta: n_ctx_train    = 4096
llm_load_print_meta: n_ctx          = 512
llm_load_print_meta: n_embd         = 5120
llm_load_print_meta: n_head         = 40
llm_load_print_meta: n_head_kv      = 40
llm_load_print_meta: n_layer        = 40
llm_load_print_meta: n_rot          = 128
llm_load_print_meta: n_gqa          = 1
llm_load_print_meta: f_norm_eps     = 1.0e-05
llm_load_print_meta: f_norm_rms_eps = 1.0e-05
llm_load_print_meta: n_ff           = 13824
llm_load_print_meta: freq_base      = 10000.0
llm_load_print_meta: freq_scale     = 1
llm_load_print_meta: model type     = 13B
llm_load_print_meta: model ftype    = mostly Q4_0
llm_load_print_meta: model size     = 13.02 B
llm_load_print_meta: general.name   = LLaMA v2
llm_load_print_meta: BOS token = 1 '<s>'
llm_load_print_meta: EOS token = 2 '</s>'
llm_load_print_meta: UNK token = 0 '<unk>'
llm_load_print_meta: LF token  = 13 '<0x0A>'
llm_load_tensors: ggml ctx size =    0.11 MB
llm_load_tensors: mem required  = 7024.01 MB (+  400.00 MB per state)
...................................................................................................
llama_new_context_with_model: kv self size  =  400.00 MB
llama_new_context_with_model: compute buffer total size =   75.41 MB

system_info: n_threads = 16 / 24 | AVX = 0 | AVX2 = 0 | AVX512 = 0 | AVX512_VBMI = 0 | AVX512_VNNI = 0 | FMA = 0 | NEON = 1 | ARM_FMA = 1 | F16C = 0 | FP16_VA = 1 | WASM_SIMD = 0 | BLAS = 1 | SSE3 = 0 | VSX = 0 |
sampling: repeat_last_n = 64, repeat_penalty = 1.100000, presence_penalty = 0.000000, frequency_penalty = 0.000000, top_k = 40, tfs_z = 1.000000, top_p = 0.950000, typical_p = 1.000000, temp = 0.800000, mirostat = 0, mirostat_lr = 0.100000, mirostat_ent = 5.000000
generate: n_ctx = 512, n_batch = 512, n_predict = 400, n_keep = 0


 Building a website can be done in 10 simple steps:
Step 1: Find the right website platform.
Step 2: Choose your domain name and hosting plan.
Step 3: Design your website layout.
Step 4: Write your website content and add images.
Step 5: Install security features to protect your site from hackers or spammers
Step 6: Test your website on multiple browsers, mobile devices, operating systems etc…
Step 7: Test it again with people who are not related to you personally – friends or family members will work just fine!
Step 8: Start marketing and promoting the website via social media channels or paid ads
Step 9: Analyze how many visitors have come to your site so far, what type of people visit more often than others (e.g., men vs women) etc…
Step 10: Continue to improve upon all aspects mentioned above by following trends in web design and staying up-to-date on new technologies that can enhance user experience even further!
How does a Website Work?
A website works by having pages, which are made of HTML code. This code tells your computer how to display the content on each page you visit – whether it’s an image or text file (like PDFs). In order for someone else’s browser not only be able but also want those same results when accessing any given URL; some additional steps need taken by way of programming scripts that will add functionality such as making links clickable!
The most common type is called static HTML pages because they remain unchanged over time unless modified manually (either through editing files directly or using an interface such as WordPress). They are usually served up via HTTP protocols – this means anyone can access them without having any special privileges like being part of a group who is allowed into restricted areas online; however, there may still exist some limitations depending upon where one lives geographically speaking.
How to
llama_print_timings:        load time =   576.45 ms
llama_print_timings:      sample time =   283.10 ms /   400 runs   (    0.71 ms per token,  1412.91 tokens per second)
llama_print_timings: prompt eval time =   599.83 ms /    19 tokens (   31.57 ms per token,    31.68 tokens per second)
llama_print_timings:        eval time = 24513.59 ms /   399 runs   (   61.44 ms per token,    16.28 tokens per second)
llama_print_timings:       total time = 25431.49 ms
Demo of running both LLaMA-7B and whisper.cpp on a single M1 Pro MacBook

And here is another demo of running both LLaMA-7B and whisper.cpp on a single M1 Pro MacBook:

whisper-llama-lq.mp4

Usage

Here are the end-to-end binary build and model conversion steps for most supported models.

Basic usage

Firstly, you need to get the binary. There are different methods that you can follow:

You can run a basic completion using this command:

llama-cli -m your_model.gguf -p "I believe the meaning of life is" -n 128

# Output:
# I believe the meaning of life is to find your own truth and to live in accordance with it. For me, this means being true to myself and following my passions, even if they don't align with societal expectations. I think that's what I love about yoga – it's not just a physical practice, but a spiritual one too. It's about connecting with yourself, listening to your inner voice, and honoring your own unique journey.

See this page for a full list of parameters.

Conversation mode

If you want a more ChatGPT-like experience, you can run in conversation mode by passing -cnv as a parameter:

llama-cli -m your_model.gguf -p "You are a helpful assistant" -cnv

# Output:
# > hi, who are you?
# Hi there! I'm your helpful assistant! I'm an AI-powered chatbot designed to assist and provide information to users like you. I'm here to help answer your questions, provide guidance, and offer support on a wide range of topics. I'm a friendly and knowledgeable AI, and I'm always happy to help with anything you need. What's on your mind, and how can I assist you today?
#
# > what is 1+1?
# Easy peasy! The answer to 1+1 is... 2!

By default, the chat template will be taken from the input model. If you want to use another chat template, pass --chat-template NAME as a parameter. See the list of supported templates

./llama-cli -m your_model.gguf -p "You are a helpful assistant" -cnv --chat-template chatml

You can also use your own template via in-prefix, in-suffix and reverse-prompt parameters:

./llama-cli -m your_model.gguf -p "You are a helpful assistant" -cnv --in-prefix 'User: ' --reverse-prompt 'User:'

Web server

llama.cpp web server is a lightweight OpenAI API compatible HTTP server that can be used to serve local models and easily connect them to existing clients.

Example usage:

./llama-server -m your_model.gguf --port 8080

# Basic web UI can be accessed via browser: http://localhost:8080
# Chat completion endpoint: http://localhost:8080/v1/chat/completions

Interactive mode

Note

If you prefer basic usage, please consider using conversation mode instead of interactive mode

In this mode, you can always interrupt generation by pressing Ctrl+C and entering one or more lines of text, which will be converted into tokens and appended to the current context. You can also specify a reverse prompt with the parameter -r "reverse prompt string". This will result in user input being prompted whenever the exact tokens of the reverse prompt string are encountered in the generation. A typical use is to use a prompt that makes LLaMA emulate a chat between multiple users, say Alice and Bob, and pass -r "Alice:".

Here is an example of a few-shot interaction, invoked with the command

# default arguments using a 7B model
./examples/chat.sh

# advanced chat with a 13B model
./examples/chat-13B.sh

# custom arguments using a 13B model
./llama-cli -m ./models/13B/ggml-model-q4_0.gguf -n 256 --repeat_penalty 1.0 --color -i -r "User:" -f prompts/chat-with-bob.txt

Note the use of --color to distinguish between user input and generated text. Other parameters are explained in more detail in the README for the llama-cli example program.

image

Persistent Interaction

The prompt, user inputs, and model generations can be saved and resumed across calls to ./llama-cli by leveraging --prompt-cache and --prompt-cache-all. The ./examples/chat-persistent.sh script demonstrates this with support for long-running, resumable chat sessions. To use this example, you must provide a file to cache the initial chat prompt and a directory to save the chat session, and may optionally provide the same variables as chat-13B.sh. The same prompt cache can be reused for new chat sessions. Note that both prompt cache and chat directory are tied to the initial prompt (PROMPT_TEMPLATE) and the model file.

# Start a new chat
PROMPT_CACHE_FILE=chat.prompt.bin CHAT_SAVE_DIR=./chat/default ./examples/chat-persistent.sh

# Resume that chat
PROMPT_CACHE_FILE=chat.prompt.bin CHAT_SAVE_DIR=./chat/default ./examples/chat-persistent.sh

# Start a different chat with the same prompt/model
PROMPT_CACHE_FILE=chat.prompt.bin CHAT_SAVE_DIR=./chat/another ./examples/chat-persistent.sh

# Different prompt cache for different prompt/model
PROMPT_TEMPLATE=./prompts/chat-with-bob.txt PROMPT_CACHE_FILE=bob.prompt.bin \
    CHAT_SAVE_DIR=./chat/bob ./examples/chat-persistent.sh

Constrained output with grammars

llama.cpp supports grammars to constrain model output. For example, you can force the model to output JSON only:

./llama-cli -m ./models/13B/ggml-model-q4_0.gguf -n 256 --grammar-file grammars/json.gbnf -p 'Request: schedule a call at 8pm; Command:'

The grammars/ folder contains a handful of sample grammars. To write your own, check out the GBNF Guide.

For authoring more complex JSON grammars, you can also check out https://grammar.intrinsiclabs.ai/, a browser app that lets you write TypeScript interfaces which it compiles to GBNF grammars that you can save for local use. Note that the app is built and maintained by members of the community, please file any issues or FRs on its repo and not this one.

Build

Please refer to Build llama.cpp locally

Supported backends

Backend Target devices
Metal Apple Silicon
BLAS All
BLIS All
SYCL Intel and Nvidia GPU
MUSA Moore Threads MTT GPU
CUDA Nvidia GPU
hipBLAS AMD GPU
Vulkan GPU
CANN Ascend NPU

Tools

Prepare and Quantize

Note

You can use the GGUF-my-repo space on Hugging Face to quantise your model weights without any setup too. It is synced from llama.cpp main every 6 hours.

To obtain the official LLaMA 2 weights please see the Obtaining and using the Facebook LLaMA 2 model section. There is also a large selection of pre-quantized gguf models available on Hugging Face.

Note: convert.py has been moved to examples/convert_legacy_llama.py and shouldn't be used for anything other than Llama/Llama2/Mistral models and their derivatives. It does not support LLaMA 3, you can use convert_hf_to_gguf.py with LLaMA 3 downloaded from Hugging Face.

To learn more about quantizing model, read this documentation

Perplexity (measuring model quality)

You can use the perplexity example to measure perplexity over a given prompt (lower perplexity is better). For more information, see https://huggingface.co/docs/transformers/perplexity.

To learn more how to measure perplexity using llama.cpp, read this documentation

Contributing

  • Contributors can open PRs
  • Collaborators can push to branches in the llama.cpp repo and merge PRs into the master branch
  • Collaborators will be invited based on contributions
  • Any help with managing issues, PRs and projects is very appreciated!
  • See good first issues for tasks suitable for first contributions
  • Read the CONTRIBUTING.md for more information
  • Make sure to read this: Inference at the edge
  • A bit of backstory for those who are interested: Changelog podcast

Other documentation

Development documentation

Seminal papers and background on the models

If your issue is with model generation quality, then please at least scan the following links and papers to understand the limitations of LLaMA models. This is especially important when choosing an appropriate model size and appreciating both the significant and subtle differences between LLaMA models and ChatGPT:

About

Port of Facebook's LLaMA model in C/C++

Resources

License

Security policy

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 57.9%
  • C 20.0%
  • Cuda 7.1%
  • Python 6.9%
  • Metal 2.5%
  • Objective-C 2.5%
  • Other 3.1%