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Readme update
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sammyfreg committed Jan 30, 2022
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# Summary
**NetImgui** is a library to remotely display and control **[Dear ImGui](https://github.com/ocornut/imgui)** menus with an associated **NetImgui Server** application. Designed to painlessly integrate into existing codebase with few changes required. It allows any program using **Dear ImGui** to receives input from a remote PC and then forwards its UI rendering to it (*textures, vertices, indices, draw commands*).

![NetImgui](https://raw.githubusercontent.com/wiki/sammyfreg/netImgui/Web/img/netImgui.png)
![NetImgui](https://raw.githubusercontent.com/wiki/sammyfreg/netImgui/Web/img/netImgui1_7.png)

# Purpose
Initially created to assist game developers in debugging their game running on a game console or smartphone, from a PC. However, its use extends to wider applications. The only requirements are that a program is using **Dear ImGui** using C++ and available TCP/IP communications.
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### Version 1.7.4
(2022/01/30)
- **API Changes**
- Removed the `bWait` parameter from` Shutdown()`
- Removed the `bWait` parameter from `Shutdown()`
- Always wait for Shutdown completion before returning now
- This prevents multihread data release issues
- This prevents multithread data release issues
- Added a `NETIMGUI_API` define prefix to functions exported in `NetImgui_Api.h`
- Similar to `IMGUI_API`, allows library user to control dll import/export
- Takes the same value as `IMGUI_API` by default
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