Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Reduce idle cpu usage #285

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

0xd61
Copy link

@0xd61 0xd61 commented Jul 11, 2021

This pull request reduces the high idle CPU utilization (at least on Linux) discussed in #73. I have not tested this on windows. SDL_WaitEvent uses more CPU than simply polling events on each frame tick. With 60fps the CPU utilization is now 0.7 - 1%. Before it was 4%.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant