-
Notifications
You must be signed in to change notification settings - Fork 28
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Creating an example of using a texture with Clut
- Loading branch information
Showing
3 changed files
with
118 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
# ____ ___ | / _____ _____ | ||
# | __ | |___/ | | | ||
# |___| ___| | \ __|__ | gsKit Open Source Project. | ||
# ---------------------------------------------------------------------- | ||
# Copyright 2004 - Chris "Neovanglist" Gilbert <[email protected]> | ||
# Licenced under Academic Free License version 2.0 | ||
# Review gsKit README & LICENSE files for further details. | ||
# | ||
# examples/clut/Makefile - Makefile for "clut" example. | ||
# | ||
|
||
EE_BIN = clut.elf | ||
EE_OBJS = clut.o | ||
|
||
include ../../Makefile.pref | ||
include ../Makefile.global |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,101 @@ | ||
// ____ ___ | / _____ _____ | ||
// | __ | |___/ | | | ||
// |___| ___| | \ __|__ | gsKit Open Source Project. | ||
// ---------------------------------------------------------------------- | ||
// Copyright 2004 - Chris "Neovanglist" Gilbert <[email protected]> | ||
// Licenced under Academic Free License version 2.0 | ||
// Review gsKit README & LICENSE files for further details. | ||
// | ||
// textures.c - Example demonstrating gsKit texture operation. | ||
// | ||
|
||
#include <stdio.h> | ||
#include <malloc.h> | ||
|
||
#include <gsKit.h> | ||
#include <dmaKit.h> | ||
#include <gsToolkit.h> | ||
#include <gsInline.h> | ||
#include <gsTexture.h> | ||
|
||
#define CLUT_SIZE 256 | ||
#define TEXTURE_WIDTH 320 | ||
#define TEXTURE_HEIGHT 240 | ||
|
||
int main(int argc, char *argv[]) | ||
{ | ||
GSGLOBAL *gsGlobal; | ||
GSTEXTURE tex; | ||
uint32_t i, j, offset; | ||
uint32_t totalVertices = 2; | ||
uint64_t White = GS_SETREG_RGBAQ(0xFF,0xFF,0xFF,0x00,0x00); | ||
gs_rgbaq color = color_to_RGBAQ(0x80, 0x80, 0x80, 0x80, 0); | ||
|
||
gsGlobal = gsKit_init_global(); | ||
|
||
gsGlobal->PSM = GS_PSM_CT24; | ||
gsGlobal->PSMZ = GS_PSMZ_16S; | ||
|
||
dmaKit_init(D_CTRL_RELE_OFF,D_CTRL_MFD_OFF, D_CTRL_STS_UNSPEC, | ||
D_CTRL_STD_OFF, D_CTRL_RCYC_8, 1 << DMA_CHANNEL_GIF); | ||
|
||
// Initialize the DMAC | ||
dmaKit_chan_init(DMA_CHANNEL_GIF); | ||
|
||
gsKit_init_screen(gsGlobal); | ||
gsKit_TexManager_init(gsGlobal); | ||
gsKit_mode_switch(gsGlobal, GS_ONESHOT); | ||
|
||
tex.Width = TEXTURE_WIDTH; | ||
tex.Height = TEXTURE_HEIGHT; | ||
tex.PSM = GS_PSM_T8; | ||
tex.ClutPSM = GS_PSM_CT32; | ||
tex.Clut = memalign(128, gsKit_texture_size_ee(CLUT_SIZE, 1, tex.ClutPSM)); | ||
tex.Mem = memalign(128, gsKit_texture_size_ee(tex.Width, tex.Height, tex.PSM)); | ||
|
||
printf("Tex VRAM Range = 0x%X - 0x%X\n",tex.Vram, tex.Vram +gsKit_texture_size(tex.Width, tex.Height, tex.PSM) - 1); | ||
|
||
gsKit_set_clamp(gsGlobal, GS_CMODE_CLAMP); | ||
|
||
// initialize texture | ||
uint8_t *tex256 = (uint8_t*)tex.Mem; | ||
for (j = 0; j < tex.Height; ++j) { | ||
for (i = 0; i < tex.Width; ++i) { | ||
tex256[i + j * tex.Width] = j ^ i; | ||
} | ||
} | ||
|
||
GSPRIMUVPOINT *verts = (GSPRIMUVPOINT*)malloc(sizeof(GSPRIMUVPOINT) * totalVertices); | ||
verts[0].xyz2 = vertex_to_XYZ2(gsGlobal, 0, 0, 0); | ||
verts[0].rgbaq = color; | ||
verts[0].uv = vertex_to_UV(&tex, 0, 0); | ||
|
||
verts[1].xyz2 = vertex_to_XYZ2(gsGlobal, gsGlobal->Width, gsGlobal->Height, 0); | ||
verts[1].rgbaq = color; | ||
verts[1].uv = vertex_to_UV(&tex, tex.Width, tex.Height); | ||
|
||
offset = 0; | ||
|
||
while(1) { | ||
unsigned int* clut = tex.Clut; | ||
for (i = 0; i < 256; ++i) { | ||
unsigned int j = (i + offset)&0xff; | ||
*(clut++) = (j << 24)|(j << 16)|(j << 8)|(j); | ||
} | ||
|
||
gsKit_clear(gsGlobal, White); | ||
gsKit_TexManager_invalidate(gsGlobal, &tex); | ||
gsKit_TexManager_bind(gsGlobal, &tex); | ||
gskit_prim_list_sprite_texture_uv_3d(gsGlobal, &tex, totalVertices, verts); | ||
|
||
gsKit_queue_exec(gsGlobal); | ||
gsKit_sync_flip(gsGlobal); | ||
gsKit_TexManager_nextFrame(gsGlobal); | ||
|
||
offset++; | ||
} | ||
|
||
free(verts); | ||
|
||
return 0; | ||
} |