What's Changed from v1.4.0 to v2.0.2
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Many improvements were made including performance optimizations and bug fixes.
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A great Performance Benchmark between different compression algorithms added.
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Two new compressors added: EasyCompressor.Snappier and EasyCompressor.ZstdSharp
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Shared instances added to each compressor for Ease-of-Use
LZ4Compressor.Shared.Compress(bytes);
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EasyCompressor.Zstd bug fixed and the latest version of zstd.dll (v1.5.5) was included in the package.
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These packages deprecated: EasyCompressor.Zstd, EasyCompressor.Snappy and EasyCompressor.BrotliNET because their development has been stopped and newer and better packages have replaced them.
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The default compression levels have changed and are carefully configured based on extensive benchmarking to ensure the highest level of efficiency and speed at a reasonable compression ratio.
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Three new LZ4 binary compression modes added:
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LZ4BinaryCompressionMode.Optimal (new Default mode)
Default compression mode. (NOT compatible with other modes neither LegacyCompatible nor StreamCompatible modes)
But it's fast and most efficient in memory allocation. (Best Performance overall - Fast_GCEfficient)
It applies only to binary Compress/Decompress and does not affect Stream/Stream[Async] methods. -
LZ4BinaryCompressionMode.LegacyCompatible (legacy Default mode)
Legacy compatibility with old/legacy versions. (NOT compatible with other modes neither StreamCompatible nor Optimal modes)
It's the fastest mode (a bit faster than Optimal) but less efficient in memory allocation. (Fast_GCInefficient)
It prepends 4 bytes to the beginning of the array to define the original array length.
It applies only to binary Compress/Decompress and does not affect Stream/Stream[Async] methods. -
LZ4BinaryCompressionMode.StreamCompatible
StreamCompatible which is compatible with Stream's output. (NOT compatible with other modes neither LegacyCompatible nor Optimal modes)
It's slower than other modes but moderate in memory allocation. (Slow_GCModerated)
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Full Changelog: 1.4.0...2.0.2