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# Workflow to publish Godot HTML5 games to GitHub Pages | ||
# | ||
# Make sure your project is configured for Web export to the path `build/web`. | ||
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name: 'Publish to GitHub Pages' | ||
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env: | ||
GODOT_VERSION: 4.2 # Remember to manually set image to this version below. | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
branches: | ||
- master | ||
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jobs: | ||
deploy: | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: write | ||
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container: | ||
image: barichello/godot-ci:4.2 | ||
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steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
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- name: Move HTML5 templates into position | ||
run: | | ||
mkdir -v -p ~/.local/share/godot/export_templates | ||
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable | ||
- name: Create staging directory | ||
run: mkdir -v -p build/web | ||
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- name: Build | ||
run: godot -v --export-release --headless "Web" ../build/web/index.html project/project.godot | ||
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- name: Add coi-service-worker | ||
run: | | ||
git clone https://github.com/gzuidhof/coi-serviceworker.git | ||
mv coi-serviceworker/coi-serviceworker.js build/web/coi-serviceworker.js | ||
sed -i '3 i <script src="coi-serviceworker.js"></script>' build/web/index.html | ||
- name: Deploy | ||
uses: peaceiris/[email protected] | ||
with: | ||
github_token: ${{ secrets.GITHUB_TOKEN }} | ||
publish_dir: ./build/web | ||
force_orphan: true | ||
user_name: 'github-ci[bot]' | ||
user_email: 'github-actions[bot]@users.noreply.github.com' | ||
commit_message: 'Publish to gh-pages' |
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# Godot-specific ignores | ||
.import/ | ||
export.cfg | ||
.godot/ | ||
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# Imported translations (automatically generated from CSV files) | ||
*.translation | ||
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# Mono-specific ignores | ||
.mono/ | ||
data_*/ | ||
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#Other | ||
build | ||
project/.import | ||
.DS_Store | ||
project/.DS_Store |
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# Normalize EOL for all files that Git considers text files. | ||
* text=auto eol=lf |
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# Godot 4+ specific ignores | ||
.godot/ |
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[preset.0] | ||
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name="Web" | ||
platform="Web" | ||
runnable=true | ||
dedicated_server=false | ||
custom_features="" | ||
export_filter="all_resources" | ||
include_filter="" | ||
exclude_filter="" | ||
export_path="../builds/web/index.html" | ||
encryption_include_filters="" | ||
encryption_exclude_filters="" | ||
encrypt_pck=false | ||
encrypt_directory=false | ||
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[preset.0.options] | ||
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custom_template/debug="" | ||
custom_template/release="" | ||
variant/extensions_support=false | ||
vram_texture_compression/for_desktop=false | ||
vram_texture_compression/for_mobile=false | ||
html/export_icon=true | ||
html/custom_html_shell="" | ||
html/head_include="" | ||
html/canvas_resize_policy=2 | ||
html/focus_canvas_on_start=true | ||
html/experimental_virtual_keyboard=false | ||
progressive_web_app/enabled=false | ||
progressive_web_app/offline_page="" | ||
progressive_web_app/display=1 | ||
progressive_web_app/orientation=0 | ||
progressive_web_app/icon_144x144="" | ||
progressive_web_app/icon_180x180="" | ||
progressive_web_app/icon_512x512="" | ||
progressive_web_app/background_color=Color(0, 0, 0, 1) |
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[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://bghl6w2f1nfa5" | ||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://icon.svg" | ||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 | ||
svg/scale=1.0 | ||
editor/scale_with_editor_scale=false | ||
editor/convert_colors_with_editor_theme=false |
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[gd_scene format=3 uid="uid://bp6nf2p8c3qnl"] | ||
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[node name="Node3D" type="Node3D"] |
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; Engine configuration file. | ||
; It's best edited using the editor UI and not directly, | ||
; since the parameters that go here are not all obvious. | ||
; | ||
; Format: | ||
; [section] ; section goes between [] | ||
; param=value ; assign values to parameters | ||
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config_version=5 | ||
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[application] | ||
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config/name="Toy 4" | ||
config/features=PackedStringArray("4.2", "GL Compatibility") | ||
config/icon="res://icon.svg" | ||
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[rendering] | ||
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renderer/rendering_method="gl_compatibility" | ||
renderer/rendering_method.mobile="gl_compatibility" |