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Releases: microsoft/ShaderConductor

Version 0.3.0

29 Apr 05:42
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Version 0.3.0 Pre-release
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ShaderConductor v0.3.0 adds shader linking support to Dxil.

Highlights

  • HLSLs can be built into Dxil modules, and be linked later
  • Add shift resource bindings in Vulkan
  • Enable to define macros from command line tool
  • Dxil disassembly
  • VS2019 support

Version 0.2.0

19 Nov 00:26
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Version 0.2.0 Pre-release
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ShaderConductor v0.2.0 provides an useable end-to-end cross platform shader cross-compiling system. It cross compiles HLSL to other shading languages.

Highlights

  • Supports all shader stages to GLSL, ESSL, MSL
  • Supports some shader stages to old HLSL
  • Cross platform, Windows, Linux, macOS
  • Full CI system