Releases: microsoft/ShaderConductor
Releases · microsoft/ShaderConductor
Version 0.3.0
ShaderConductor v0.3.0 adds shader linking support to Dxil.
Highlights
- HLSLs can be built into Dxil modules, and be linked later
- Add shift resource bindings in Vulkan
- Enable to define macros from command line tool
- Dxil disassembly
- VS2019 support
Version 0.2.0
ShaderConductor v0.2.0 provides an useable end-to-end cross platform shader cross-compiling system. It cross compiles HLSL to other shading languages.
Highlights
- Supports all shader stages to GLSL, ESSL, MSL
- Supports some shader stages to old HLSL
- Cross platform, Windows, Linux, macOS
- Full CI system