This release has been tested against Unreal Engine 5.3, 5.4, and 5.5.
To update directly from 1.x, please see the release notes of 2.0 for the list of breaking changes.
Clang builds are still affected by llvm/llvm-project#91983.
UE5Coro
- Unreal Engine 5.5 is supported.
- TCoroutine::ContinueWithWeak now uses the UObject pinning facility introduced in UE5.5 to avoid holding a GC lock. No change in 5.4 and below.
- Some
check
s have been made stricter.
UE5CoroGAS
- NonInstanced gameplay abilities have been deprecated in Unreal Engine 5.5, and they're no longer supported. Full support remains if using older engine versions.