Async HTTP and WebSocket Server for ESP8266 and ESP31B Arduino
Requires ESPAsyncTCP to work
To use this library you need to have the latest git versions of either ESP8266 or ESP31B Arduino Core
- Using asynchronous network means that you can handle more than one connection at the same time
- You are called once the request is ready and parsed
- When you send the response, you are immediately ready to handle other connections while the server is taking care of sending the response in the background
- Speed is OMG
- Easy to use API, HTTP Basic and Digest MD5 Authentication (default), ChunkedResponse
- Easily extendible to handle any type of content
- Supports Continue 100
- Async WebSocket plugin offering different locations without extra servers or ports
- Async EventSource (Server-Sent Events) plugin to send events to the browser
- URL Rewrite plugin for conditional and permanent url rewrites
- ServeStatic plugin that supports cache, Last-Modified, default index and more
- This is fully asynchronous server and as such does not run on the loop thread.
- You can not use yield or delay or any function that uses them inside the callbacks
- The server is smart enough to know when to close the connection and free resources
- You can not send more than one response to a single request
- Listens for connections
- Wraps the new clients into
Request
- Keeps track of clients and cleans memory
- Manages
Rewrites
and apply them on the request url - Manages
Handlers
and attaches them to Requests
- TCP connection is received by the server
- The connection is wrapped inside
Request
object - When the request head is received (type, url, get params, http version and host),
the server goes through all
Rewrites
(in the order they were added) to rewrite the url and inject query parameters, next, it goes through all attachedHandlers
(in the order they were added) trying to find one thatcanHandle
the given request. If none are found, the default(catch-all) handler is attached. - The rest of the request is received, calling the
handleUpload
orhandleBody
methods of theHandler
if they are needed (POST+File/Body) - When the whole request is parsed, the result is given to the
handleRequest
method of theHandler
and is ready to be responded to - In the
handleRequest
method, to theRequest
is attached aResponse
object (see below) that will serve the response data back to the client - When the
Response
is sent, the client is closed and freed from the memory
- The
Rewrites
are used to rewrite the request url and/or inject get parameters for a specific request url path. - All
Rewrites
are evaluated on the request in the order they have been added to the server. - The
Rewrite
will change the request url only if the request url (excluding get parameters) is fully match the rewrite url, and when the optionalFilter
callback return true. - Setting a
Filter
to theRewrite
enables to control when to apply the rewrite, decision can be based on request url, http version, request host/port/target host, get parameters or the request client's localIP or remoteIP. - Two filter callbacks are provided:
ON_AP_FILTER
to execute the rewrite when request is made to the AP interface,ON_SAT_FILTER
to execute the rewrite when request is made to the STA interface. - The
Rewrite
can specify a target url with optional get parameters, e.g./to-url?with=params
- The
Handlers
are used for executing specific actions to particular requests - One
Handler
instance can be attached to any request and lives together with the server - Setting a
Filter
to theHandler
enables to control when to apply the handler, decision can be based on request url, http version, request host/port/target host, get parameters or the request client's localIP or remoteIP. - Two filter callbacks are provided:
ON_AP_FILTER
to execute the rewrite when request is made to the AP interface,ON_SAT_FILTER
to execute the rewrite when request is made to the STA interface. - The
canHandle
method is used for handler specific control on whether the requests can be handled and for declaring any interesting headers that theRequest
should parse. Decision can be based on request method, request url, http version, request host/port/target host and get parameters - Once a
Handler
is attached to givenRequest
(canHandle
returned true) thatHandler
takes care to receive any file/data upload and attach aResponse
once theRequest
has been fully parsed Handlers
are evaluated in the order they are attached to the server. ThecanHandle
is called only if theFilter
that was set to theHandler
return true.- The first
Handler
that can handle the request is selected, not furtherFilter
andcanHandle
are called.
- The
Response
objects are used to send the response data back to the client - The
Response
object lives with theRequest
and is freed on end or disconnect - Different techniques are used depending on the response type to send the data in packets returning back almost immediately and sending the next packet when this one is received. Any time in between is spent to run the user loop and handle other network packets
- Responding asynchronously is probably the most difficult thing for most to understand
- Many different options exist for the user to make responding a background task
request->version(); // uint8_t: 0 = HTTP/1.0, 1 = HTTP/1.1
request->method(); // enum: HTTP_GET, HTTP_POST, HTTP_DELETE, HTTP_PUT, HTTP_PATCH, HTTP_HEAD, HTTP_OPTIONS
request->url(); // String: URL of the request (not including host, port or GET parameters)
request->host(); // String: The requested host (can be used for virtual hosting)
request->contentType(); // String: ContentType of the request (not avaiable in Handler::canHandle)
request->contentLength(); // size_t: ContentLength of the request (not avaiable in Handler::canHandle)
request->multipart(); // bool: True if the request has content type "multipart"
//List all collected headers
int headers = request->headers();
int i;
for(i=0;i<headers;i++){
AsyncWebHeader* h = request->getHeader(i);
Serial.printf("HEADER[%s]: %s\n", h->name().c_str(), h->value().c_str());
}
//get specific header by name
if(request->hasHeader("MyHeader")){
AsyncWebHeader* h = request->getHeader("MyHeader");
Serial.printf("MyHeader: %s\n", h->value().c_str());
}
//List all collected headers (Compatibility)
int headers = request->headers();
int i;
for(i=0;i<headers;i++){
Serial.printf("HEADER[%s]: %s\n", request->headerName(i).c_str(), request->header(i).c_str());
}
//get specific header by name (Compatibility)
if(request->hasHeader("MyHeader")){
Serial.printf("MyHeader: %s\n", request->header("MyHeader").c_str());
}
//List all parameters
int params = request->params();
for(int i=0;i<params;i++){
AsyncWebParameter* p = request->getParam(i);
if(p->isFile()){ //p->isPost() is also true
Serial.printf("FILE[%s]: %s, size: %u\n", p->name().c_str(), p->value().c_str(), p->size());
} else if(p->isPost()){
Serial.printf("POST[%s]: %s\n", p->name().c_str(), p->value().c_str());
} else {
Serial.printf("GET[%s]: %s\n", p->name().c_str(), p->value().c_str());
}
}
//Check if GET parameter exists
if(request->hasParam("download"))
AsyncWebParameter* p = request->getParam("download");
//Check if POST (but not File) parameter exists
if(request->hasParam("download", true))
AsyncWebParameter* p = request->getParam("download", true);
//Check if FILE was uploaded
if(request->hasParam("download", true, true))
AsyncWebParameter* p = request->getParam("download", true, true);
//List all parameters (Compatibility)
int args = request->args();
for(int i=0;i<args;i++){
Serial.printf("ARG[%s]: %s\n", request->argName(i).c_str(), request->arg(i).c_str());
}
//Check if parameter exists (Compatibility)
if(request->hasArg("download"))
String arg = request->arg("download");
void handleUpload(AsyncWebServerRequest *request, String filename, size_t index, uint8_t *data, size_t len, bool final){
if(!index){
Serial.printf("UploadStart: %s\n", filename.c_str());
}
for(size_t i=0; i<len; i++){
Serial.write(data[i]);
}
if(final){
Serial.printf("UploadEnd: %s, %u B\n", filename.c_str(), index+len);
}
}
void handleBody(AsyncWebServerRequest *request, uint8_t *data, size_t len, size_t index, size_t total){
if(!index){
Serial.printf("BodyStart: %u B\n", total);
}
for(size_t i=0; i<len; i++){
Serial.write(data[i]);
}
if(index + len == total){
Serial.printf("BodyEnd: %u B\n", total);
}
}
//to local url
request->redirect("/login");
//to external url
request->redirect("http://esp8266.com");
request->send(404); //Sends 404 File Not Found
AsyncWebServerResponse *response = request->beginResponse(404); //Sends 404 File Not Found
response->addHeader("Server","ESP Async Web Server");
request->send(response);
request->send(200, "text/plain", "Hello World!");
AsyncWebServerResponse *response = request->beginResponse(200, "text/plain", "Hello World!");
response->addHeader("Server","ESP Async Web Server");
request->send(response);
//read 12 bytes from Serial and send them as Content Type text/plain
request->send(Serial, "text/plain", 12);
//read 12 bytes from Serial and send them as Content Type text/plain
AsyncWebServerResponse *response = request->beginResponse(Serial, "text/plain", 12);
response->addHeader("Server","ESP Async Web Server");
request->send(response);
//Send index.htm with default content type
request->send(SPIFFS, "/index.htm");
//Send index.htm as text
request->send(SPIFFS, "/index.htm", "text/plain");
//Download index.htm
request->send(SPIFFS, "/index.htm", String(), true);
//Send index.htm with default content type
AsyncWebServerResponse *response = request->beginResponse(SPIFFS, "/index.htm");
//Send index.htm as text
AsyncWebServerResponse *response = request->beginResponse(SPIFFS, "/index.htm", "text/plain");
//Download index.htm
AsyncWebServerResponse *response = request->beginResponse(SPIFFS, "/index.htm", String(), true);
response->addHeader("Server","ESP Async Web Server");
request->send(response);
//send 128 bytes as plain text
request->send("text/plain", 128, [](uint8_t *buffer, size_t maxLen, size_t index) -> size_t {
//Write up to "maxLen" bytes into "buffer" and return the amount written.
//index equals the amount of bytes that have been already sent
//You will not be asked for more bytes once the content length has been reached.
//Keep in mind that you can not delay or yield waiting for more data!
//Send what you currently have and you will be asked for more again
return mySource.read(buffer, maxLen);
});
//send 128 bytes as plain text
AsyncWebServerResponse *response = request->beginResponse("text/plain", 128, [](uint8_t *buffer, size_t maxLen, size_t index) -> size_t {
//Write up to "maxLen" bytes into "buffer" and return the amount written.
//index equals the amount of bytes that have been already sent
//You will not be asked for more bytes once the content length has been reached.
//Keep in mind that you can not delay or yield waiting for more data!
//Send what you currently have and you will be asked for more again
return mySource.read(buffer, maxLen);
});
response->addHeader("Server","ESP Async Web Server");
request->send(response);
Used when content length is unknown. Works best if the client supports HTTP/1.1
AsyncWebServerResponse *response = request->beginChunkedResponse("text/plain", [](uint8_t *buffer, size_t maxLen, size_t index) -> size_t {
//Write up to "maxLen" bytes into "buffer" and return the amount written.
//index equals the amount of bytes that have been already sent
//You will be asked for more data until 0 is returned
//Keep in mind that you can not delay or yield waiting for more data!
return mySource.read(buffer, maxLen);
});
response->addHeader("Server","ESP Async Web Server");
request->send(response);
AsyncResponseStream *response = request->beginResponseStream("text/html");
response->addHeader("Server","ESP Async Web Server");
response->printf("<!DOCTYPE html><html><head><title>Webpage at %s</title></head><body>", request->url().c_str());
response->print("<h2>Hello ");
response->print(request->client()->remoteIP());
response->print("</h2>");
response->print("<h3>General</h3>");
response->print("<ul>");
response->printf("<li>Version: HTTP/1.%u</li>", request->version());
response->printf("<li>Method: %s</li>", request->methodToString());
response->printf("<li>URL: %s</li>", request->url().c_str());
response->printf("<li>Host: %s</li>", request->host().c_str());
response->printf("<li>ContentType: %s</li>", request->contentType().c_str());
response->printf("<li>ContentLength: %u</li>", request->contentLength());
response->printf("<li>Multipart: %s</li>", request->multipart()?"true":"false");
response->print("</ul>");
response->print("<h3>Headers</h3>");
response->print("<ul>");
int headers = request->headers();
for(int i=0;i<headers;i++){
AsyncWebHeader* h = request->getHeader(i);
response->printf("<li>%s: %s</li>", h->name().c_str(), h->value().c_str());
}
response->print("</ul>");
response->print("<h3>Parameters</h3>");
response->print("<ul>");
int params = request->params();
for(int i=0;i<params;i++){
AsyncWebParameter* p = request->getParam(i);
if(p->isFile()){
response->printf("<li>FILE[%s]: %s, size: %u</li>", p->name().c_str(), p->value().c_str(), p->size());
} else if(p->isPost()){
response->printf("<li>POST[%s]: %s</li>", p->name().c_str(), p->value().c_str());
} else {
response->printf("<li>GET[%s]: %s</li>", p->name().c_str(), p->value().c_str());
}
}
response->print("</ul>");
response->print("</body></html>");
//send the response last
request->send(response);
Example provided by @nouser2013
const char indexhtml[] PROGMEM = "..."; // large char array, tested with 5k
AsyncWebServerResponse *response = request->beginResponse(
String("text/html"),
strlen_P(indexhtml),
[](uint8_t *buffer, size_t maxLen, size_t alreadySent) -> size_t {
if (strlen_P(indexhtml+alreadySent)>maxLen) {
// We have more to read than fits in maxLen Buffer
memcpy_P((char*)buffer, indexhtml+alreadySent, maxLen);
return maxLen;
}
// Ok, last chunk
memcpy_P((char*)buffer, indexhtml+alreadySent, strlen_P(indexhtml+alreadySent));
return strlen_P(indexhtml+alreadySent); // Return from here to end of indexhtml
}
);
response->addHeader("Server", "MyServerString");
request->send(response);
This way of sending Json is great for when the result is below 4KB
#include "AsyncJson.h"
#include "ArduinoJson.h"
AsyncResponseStream *response = request->beginResponseStream("text/json");
DynamicJsonBuffer jsonBuffer;
JsonObject &root = jsonBuffer.createObject();
root["heap"] = ESP.getFreeHeap();
root["ssid"] = WiFi.SSID();
root.printTo(*response);
request->send(response);
This response can handle really large Json objects (tested to 40KB) There isn't any noticeable speed decrease for small results with the method above Since ArduinoJson does not allow reading parts of the string, the whole Json has to be passed every time a chunks needs to be sent, which shows speed decrease proportional to the resulting json packets
#include "AsyncJson.h"
#include "ArduinoJson.h"
AsyncJsonResponse * response = new AsyncJsonResponse();
response->addHeader("Server","ESP Async Web Server");
JsonObject& root = response->getRoot();
root["heap"] = ESP.getFreeHeap();
root["ssid"] = WiFi.SSID();
response->setLength();
request->send(response);
In addition to serving files from SPIFFS as described above, the server provide a dedicated handler that optimize the
performance of serving files from SPIFFS - AsyncStaticWebHandler
. Use server.serveStatic()
function to
initialize and add a new instance of AsyncStaticWebHandler
to the server.
The Handler will not handle the request if the file does not exists, e.g. the server will continue to look for another
handler that can handle the request.
Notice that you can chain setter functions to setup the handler, or keep a pointer to change it at a later time.
// Serve the file "/www/page.htm" when request url is "/page.htm"
server.serveStatic("/page.htm", SPIFFS, "/www/page.htm");
To serve files in a directory, the path to the files should specify a directory in SPIFFS and ends with "/".
// Serve files in directory "/www/" when request url starts with "/"
// Request to the root or none existing files will try to server the defualt
// file name "index.htm" if exists
server.serveStatic("/", SPIFFS, "/www/");
// Server with different default file
server.serveStatic("/", SPIFFS, "/www/").setDefaultFile("default.html");
It is possible to specify Cache-Control header value to reduce the number of calls to the server once the client loaded the files. For more information on Cache-Control values see Cache-Control
// Cache responses for 10 minutes (600 seconds)
server.serveStatic("/", SPIFFS, "/www/").setCacheControl("max-age:600");
//*** Change Cache-Control after server setup ***
// During setup - keep a pointer to the handler
AsyncStaticWebHandler* handler = &server.serveStatic("/", SPIFFS, "/www/").setCacheControl("max-age:600");
// At a later event - change Cache-Control
handler->setCacheControl("max-age:30");
It is possible to specify Date-Modified header to enable the server to return Not-Modified (304) response for requests with "If-Modified-Since" header with the same value, instead of responding with the actual file content.
// Update the date modified string every time files are updated
server.serveStatic("/", SPIFFS, "/www/").setLastModified("Mon, 20 Jun 2016 14:00:00 GMT");
//*** Chage last modified value at a later stage ***
// During setup - read last modified value from config or EEPROM
String date_modified = loadDateModified();
AsyncStaticWebHandler* handler = &server.serveStatic("/", SPIFFS, "/www/");
handler->setLastModified(date_modified);
// At a later event when files are updated
String date_modified = getNewDateModfied();
saveDateModified(date_modified); // Save for next reset
handler->setLastModified(date_modified);
Filters can be set to Rewrite
or Handler
in order to control when to apply the rewrite and consider the handler.
A filter is a callback function that evaluates the request and return a boolean true
to include the item
or false
to exclude it.
Two filter callback are provided for convince:
ON_STA_FILTER
- return true when requests are made to the STA (station mode) interface.ON_AP_FILTER
- return true when requests are made to the AP (access point) interface.
server.serveStatic("/", SPIFFS, "/www/").setFilter(ON_STA_FILTER);
server.serveStatic("/", SPIFFS, "/ap/").setFilter(ON_AP_FILTER);
// Serve the file "/www/index-ap.htm" in AP, and the file "/www/index.htm" on STA
server.rewrite("/", "index.htm");
server.rewrite("/index.htm", "index-ap.htm").setFilter(ON_AP_FILTER);
server.serveStatic("/", SPIFFS, "/www/");
// Filter callback using request host
bool filterOnHost1(AsyncWebServerRequest *request) { return request->host() == "host1"; }
// Server setup: server files in "/host1/" to requests for "host1", and files in "/www/" otherwise.
server.serveStatic("/", SPIFFS, "/host1/").setFilter(filterOnHost1);
server.serveStatic("/", SPIFFS, "/www/");
Some responses are implemented, but you should not use them, because they do not conform to HTTP. The following example will lead to unclean close of the connection and more time wasted than providing the length of the content
//This is used as fallback for chunked responses to HTTP/1.0 Clients
request->send("text/plain", 0, [](uint8_t *buffer, size_t maxLen, size_t index) -> size_t {
//Write up to "maxLen" bytes into "buffer" and return the amount written.
//You will be asked for more data until 0 is returned
//Keep in mind that you can not delay or yield waiting for more data!
return mySource.read(buffer, maxLen);
});
The server includes a web socket plugin which lets you define different WebSocket locations to connect to without starting another listening service or using different port
void onEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len){
if(type == WS_EVT_CONNECT){
//client connected
os_printf("ws[%s][%u] connect\n", server->url(), client->id());
client->printf("Hello Client %u :)", client->id());
client->ping();
} else if(type == WS_EVT_DISCONNECT){
//client disconnected
os_printf("ws[%s][%u] disconnect: %u\n", server->url(), client->id());
} else if(type == WS_EVT_ERROR){
//error was received from the other end
os_printf("ws[%s][%u] error(%u): %s\n", server->url(), client->id(), *((uint16_t*)arg), (char*)data);
} else if(type == WS_EVT_PONG){
//pong message was received (in response to a ping request maybe)
os_printf("ws[%s][%u] pong[%u]: %s\n", server->url(), client->id(), len, (len)?(char*)data:"");
} else if(type == WS_EVT_DATA){
//data packet
AwsFrameInfo * info = (AwsFrameInfo*)arg;
if(info->final && info->index == 0 && info->len == len){
//the whole message is in a single frame and we got all of it's data
os_printf("ws[%s][%u] %s-message[%llu]: ", server->url(), client->id(), (info->opcode == WS_TEXT)?"text":"binary", info->len);
if(info->opcode == WS_TEXT){
data[len] = 0;
os_printf("%s\n", (char*)data);
} else {
for(size_t i=0; i < info->len; i++){
os_printf("%02x ", data[i]);
}
os_printf("\n");
}
if(info->opcode == WS_TEXT)
client->text("I got your text message");
else
client->binary("I got your binary message");
} else {
//message is comprised of multiple frames or the frame is split into multiple packets
if(info->index == 0){
if(info->num == 0)
os_printf("ws[%s][%u] %s-message start\n", server->url(), client->id(), (info->message_opcode == WS_TEXT)?"text":"binary");
os_printf("ws[%s][%u] frame[%u] start[%llu]\n", server->url(), client->id(), info->num, info->len);
}
os_printf("ws[%s][%u] frame[%u] %s[%llu - %llu]: ", server->url(), client->id(), info->num, (info->message_opcode == WS_TEXT)?"text":"binary", info->index, info->index + len);
if(info->message_opcode == WS_TEXT){
data[len] = 0;
os_printf("%s\n", (char*)data);
} else {
for(size_t i=0; i < len; i++){
os_printf("%02x ", data[i]);
}
os_printf("\n");
}
if((info->index + len) == info->len){
os_printf("ws[%s][%u] frame[%u] end[%llu]\n", server->url(), client->id(), info->num, info->len);
if(info->final){
os_printf("ws[%s][%u] %s-message end\n", server->url(), client->id(), (info->message_opcode == WS_TEXT)?"text":"binary");
if(info->message_opcode == WS_TEXT)
client->text("I got your text message");
else
client->binary("I got your binary message");
}
}
}
}
}
//Server methods
AsyncWebSocket ws("/ws");
//printf to a client
ws.printf((uint32_t)client_id, arguments...);
//printf to all clients
ws.printfAll(arguments...);
//printf_P to a client
ws.printf_P((uint32_t)client_id, PSTR(format), arguments...);
//printfAll_P to all clients
ws.printf_P(PSTR(format), arguments...);
//send text to a client
ws.text((uint32_t)client_id, (char*)text);
ws.text((uint32_t)client_id, (uint8_t*)text, (size_t)len);
//send text from PROGMEM to a client
ws.text((uint32_t)client_id, PSTR("text"));
const char flash_text[] PROGMEM = "Text to send"
ws.text((uint32_t)client_id, FPSTR(flash_text));
//send text to all clients
ws.textAll((char*)text);
ws.textAll((uint8_t*)text, (size_t)len);
//send binary to a client
ws.binary((uint32_t)client_id, (char*)binary);
ws.binary((uint32_t)client_id, (uint8_t*)binary, (size_t)len);
//send binary from PROGMEM to a client
const uint8_t flash_binary[] PROGMEM = { 0x01, 0x02, 0x03, 0x04 };
ws.binary((uint32_t)client_id, flash_binary, 4);
//send binary to all clients
ws.binaryAll((char*)binary);
ws.binaryAll((uint8_t*)binary, (size_t)len);
//client methods
AsyncWebSocketClient * client;
//printf
client->printf(arguments...);
//printf_P
client->printf_P(PSTR(format), arguments...);
//send text
client->text((char*)text);
client->text((uint8_t*)text, (size_t)len);
//send text from PROGMEM
client->text(PSTR("text"));
const char flash_text[] PROGMEM = "Text to send";
client->text(FPSTR(flash_text));
//send binary
client->binary((char*)binary);
client->binary((uint8_t*)binary, (size_t)len);
//send binary from PROGMEM
const uint8_t flash_binary[] PROGMEM = { 0x01, 0x02, 0x03, 0x04 };
client->binary(flash_binary, 4);
The server includes EventSource (Server-Sent Events) plugin which can be used to send short text events to the browser. Difference between EventSource and WebSockets is that EventSource is single direction, text-only protocol.
AsyncWebServer server(80);
AsyncEventSource events("/events");
void setup(){
// setup ......
events.onConnect([](AsyncEventSourceClient *client){
if(client->lastId()){
Serial.printf("Client reconnected! Last message ID that it gat is: %u\n", client->lastId());
}
//send event with message "hello!", id current millis
// and set reconnect delay to 1 second
client->send("hello!",NULL,millis(),1000);
});
server.addHandler(&events);
// setup ......
}
void loop(){
if(eventTriggered){ // your logic here
//send event "myevent"
client->send("my event content","myevent",millis());
}
}
if (!!window.EventSource) {
var source = new EventSource('/events');
source.addEventListener('open', function(e) {
console.log("Events Connected");
}, false);
source.addEventListener('error', function(e) {
if (e.target.readyState != EventSource.OPEN) {
console.log("Events Disconnected");
}
}, false);
source.addEventListener('message', function(e) {
console.log("message", e.data);
}, false);
source.addEventListener('myevent', function(e) {
console.log("myevent", e.data);
}, false);
}
#include "ESPAsyncTCP.h"
#include "ESPAsyncWebServer.h"
AsyncWebServer server(80);
AsyncWebSocket ws("/ws"); // access at ws://[esp ip]/ws
AsyncEventSource events("/events"); // event source (Server-Sent events)
const char* ssid = "your-ssid";
const char* password = "your-pass";
const char* http_username = "admin";
const char* http_password = "admin";
void onRequest(AsyncWebServerRequest *request){
//Handle Unknown Request
request->send(404);
}
void onBody(AsyncWebServerRequest *request, uint8_t *data, size_t len, size_t index, size_t total){
//Handle body
}
void onUpload(AsyncWebServerRequest *request, String filename, size_t index, uint8_t *data, size_t len, bool final){
//Handle upload
}
void onEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len){
//Handle WebSocket event
}
void setup(){
Serial.begin(115200);
WiFi.mode(WIFI_STA);
WiFi.begin(ssid, password);
if (WiFi.waitForConnectResult() != WL_CONNECTED) {
Serial.printf("WiFi Failed!\n");
return;
}
// attach AsyncWebSocket
ws.onEvent(onEvent);
server.addHandler(&ws);
// attach AsyncEventSource
server.addHandler(&events);
// respond to GET requests on URL /heap
server.on("/heap", HTTP_GET, [](AsyncWebServerRequest *request){
request->send(200, "text/plain", String(ESP.getFreeHeap()));
});
// upload a file to /upload
server.on("/upload", HTTP_POST, [](AsyncWebServerRequest *request){
request->send(200);
}, handleUpload);
// send a file when /index is requested
server.on("/index", HTTP_ANY, [](AsyncWebServerRequest *request){
request->send(SPIFFS, "/index.htm");
});
// HTTP basic authentication
server.on("/login", HTTP_GET, [](AsyncWebServerRequest *request){
if(!request->authenticate(http_username, http_password))
return request->requestAuthentication();
request->send(200, "text/plain", "Login Success!");
});
// attach filesystem root at URL /fs
server.serveStatic("/fs", SPIFFS, "/");
// Catch-All Handlers
// Any request that can not find a Handler that canHandle it
// ends in the callbacks below.
server.onNotFound(onRequest);
server.onFileUpload(onUpload);
server.onRequestBody(onBody);
server.begin();
}
void loop(){
static char temp[128];
sprintf(temp, "Seconds since boot: %u", millis()/1000);
events.send(temp, "time"); //send event "time"
}
// Disable client connections if it was activated
if ( ws.enabled() )
ws.enable(false);
// enable client connections if it was disabled
if ( !ws.enabled() )
ws.enable(true);
Example of OTA code
// OTA callbacks
ArduinoOTA.onStart([]() {
// Clean SPIFFS
SPIFFS.end();
// Disable client connections
ws.enable(false);
// Advertise connected clients what's going on
ws.textAll("OTA Update Started");
// Close them
ws.closeAll();
});