Update README.md to include Spider-Man Remastered under tested games. #80
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name: Artifacts (Package) | |
on: [push, pull_request, workflow_dispatch] | |
jobs: | |
build: | |
runs-on: ubuntu-20.04 | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
with: | |
submodules: recursive | |
- name: Prepare Artifact Git Info | |
shell: bash | |
run: | | |
echo "##[set-output name=branch;]${GITHUB_REF#refs/heads/}" | |
ARTIFACT_NAME="commit-$(git rev-parse --short "$GITHUB_SHA")" | |
if [ ${{ github.event_name == 'pull_request' }} ]; then | |
echo "##[set-output name=short-sha;]$(git rev-parse --short "${{ github.event.pull_request.head.sha }}")" | |
if [ ! -z "${{ github.event.pull_request.number }}" ]; then | |
ARTIFACT_NAME="pr-${{ github.event.pull_request.number }}-commit-$(git rev-parse --short "${{ github.event.pull_request.head.sha }}")" | |
fi | |
else | |
echo "##[set-output name=short-sha;]$(git rev-parse --short "$GITHUB_SHA")" | |
fi | |
echo "##[set-output name=artifact-metadata;]${ARTIFACT_NAME}" | |
id: git-vars | |
- uses: actions/setup-python@v2 | |
- uses: actions/setup-dotnet@v1 | |
with: | |
dotnet-version: 6.x.x | |
- run: | | |
sudo apt-add-repository -y ppa:ondrej/php | |
sudo apt-get install ppa-purge | |
sudo ppa-purge -y ppa:ondrej/php | |
sudo dpkg --add-architecture i386 | |
wget -qO - https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add - | |
sudo apt-add-repository "deb https://dl.winehq.org/wine-builds/ubuntu focal main" | |
wget -qO - https://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add - | |
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-focal.list https://packages.lunarg.com/vulkan/lunarg-vulkan-focal.list | |
sudo apt update | |
sudo apt install --no-install-recommends -y ninja-build cmake vulkan-sdk winehq-staging wine-staging wine-staging-dev mingw-w64 | |
pip install meson | |
- run: | | |
VERSION=$(git describe --always --tags) | |
OUTDIR="${PWD}/dist/latencyflex-${VERSION}" | |
echo "VERSION=${VERSION}" >> $GITHUB_ENV | |
echo "OUTDIR=${OUTDIR}" >> $GITHUB_ENV | |
mkdir -p $OUTDIR | |
- run: | | |
cd layer | |
meson build -Dprefix=/usr | |
ninja -C build | |
mkdir -p "${OUTDIR}/layer" | |
DESTDIR="${OUTDIR}/layer" meson install -C build --skip-subprojects | |
- run: | | |
export LIBRARY_PATH="${OUTDIR}/layer/usr/lib/x86_64-linux-gnu" | |
cd layer/wine | |
meson build-wine64 -Dprefix=/usr --cross cross-wine64.txt | |
ninja -C build-wine64 | |
meson build-mingw64 -Dprefix=/usr --cross cross-mingw64.txt | |
ninja -C build-mingw64 | |
mkdir -p "${OUTDIR}/wine" | |
DESTDIR="${OUTDIR}/wine" meson install -C build-wine64 --skip-subprojects | |
DESTDIR="${OUTDIR}/wine" meson install -C build-mingw64 --skip-subprojects | |
- run: | | |
cd layer/unity | |
OUTDIR_=$OUTDIR | |
export OUTDIR="${OUTDIR_}/unity/mono-2018.1" | |
dotnet build --configuration Release -p:UnityTarget=2018.1 -p:UnityRuntime=Mono LatencyFleX.csproj | |
export OUTDIR="${OUTDIR_}/unity/mono-2019.3" | |
dotnet build --configuration Release -p:UnityTarget=2019.3 -p:UnityRuntime=Mono LatencyFleX.csproj | |
export OUTDIR="${OUTDIR_}/unity/il2cpp-2019.3" | |
dotnet build --configuration Release -p:UnityTarget=2019.3 -p:UnityRuntime=IL2CPP LatencyFleX.csproj | |
- run: | | |
tar Jcvf "latencyflex-${VERSION}.tar.xz" -C dist latencyflex-${VERSION} | |
- name: Upload artifact | |
uses: actions/upload-artifact@v2 | |
continue-on-error: true | |
with: | |
name: latencyflex-${{steps.git-vars.outputs.artifact-metadata}} | |
path: ${{env.OUTDIR}} | |
retention-days: 30 | |
- name: Create Release | |
uses: softprops/action-gh-release@v1 | |
if: startsWith(github.ref, 'refs/tags/') | |
with: | |
files: latencyflex-${{ env.VERSION }}.tar.xz |