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A game engine that supports Non-Euclidean planes natively, so that it can exist even in open spaces and not hinder performance.

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developer-student-club-thapar/Euclid_Engine

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Euclid_Engine

A game engine project in OpenGL.

Libraries used:

  • GLFW (create windows, manage inputs)
  • Glad (manages function pointers for OpenGL)
  • glm (vector/matrix maths libbrary)
  • Dear ImGui (graphical user interface lirary)
  • assimp (read and load 3D models)

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A game engine that supports Non-Euclidean planes natively, so that it can exist even in open spaces and not hinder performance.

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