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Update build_natives to not run on main #26

Update build_natives to not run on main

Update build_natives to not run on main #26

Workflow file for this run

name: CMake
on:
push:
branches-ignore: ['main']
pull_request:
branches-ignore: ['main']
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build-linux:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/setup-java@v3
with:
distribution: 'adopt' # See 'Supported distributions' for available options
java-version: '8'
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake .
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}} --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: native-linux-amd64
path: ${{github.workspace}}/*.so
build-windows:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/setup-java@v3
with:
distribution: 'adopt' # See 'Supported distributions' for available options
java-version: '8'
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -T ClangCL .
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}} --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: native-windows-amd64
path: ${{github.workspace}}\${{env.BUILD_TYPE}}\*.dll
build-mac:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/setup-java@v3
with:
distribution: 'adopt' # See 'Supported distributions' for available options
java-version: '8'
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake .
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}} --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: native-mac-amd64
path: ${{github.workspace}}/*.dylib
build-mac-cross-m1:
needs: [ build-linux, build-windows, build-mac ]
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/setup-java@v3
with:
distribution: 'adopt' # See 'Supported distributions' for available options
java-version: '8'
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -DCMAKE_OSX_ARCHITECTURES="arm64" .
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}} --config ${{env.BUILD_TYPE}}
- uses: actions/download-artifact@v3
with:
name: native-windows-amd64
path: ${{github.workspace}}/amd64
- uses: actions/download-artifact@v3
with:
name: native-linux-amd64
path: ${{github.workspace}}/amd64
- uses: actions/download-artifact@v3
with:
name: native-mac-amd64
path: ${{github.workspace}}/amd64
- name: Rename Apple Silicon native to append architecture
with:
run: |
brew install rename
cd ${{github.workspace}}/
rename -a -aarch64 *
- name: Rename natives to append architecture
with:
run: |
brew install rename
cd ${{github.workspace}}/amd64
rename -a amd64- *
- uses: "marvinpinto/action-automatic-releases@latest"
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "natives-${GITHUB_REF}"
prerelease: true
title: "Natives from ${GITHUB_REF#refs/heads/}"
files: |
${{github.workspace}}/*.dll
${{github.workspace}}/*.so
${{github.workspace}}/*.dylib