Developed for the Augmented Environments Lab, Understanding AR is a physical storybook inspired by Understanding Comics: The Invisible Art by Scott McCloud that requires the use of a phone to read. Using Argon.js and Twine, you can discover the history of augmented reality from the original creation of the Sword of Damacles to the recent phenomenon of Pokemon Go. Simply visit the project's webite on your phone using the Argon browser, look at a story image, and a rendered 3D model of the picture will appear, along with explanatory text of why this was an important point in augmented reality history. You can also print out your own storybook using the pdf.
Software used in this project:
- Argon.js for AR on the phone
- Twine for storyboard navigation
- Vuforia for imaage recognition
- Blender for 3D model creation
Using the Vuforia database, once an image is recognized we use the capabilities in Argon and Twine to redirect to the appropriate passage and render a 3D model. Once you click through, we return to the default state until a new image is recognized.
- Clone or download the repo
- Import the project in Twine using the understanding-ar html file
- Edit the text passages as you see fit
- You can replace the models as well, but must keep the same naming scheme or change the reference name in the twine storyboard
- If you want to use your own images to recognize, you must set up your own Vuforia database to use with your project
- Philippe Kimura-Thollander
- Victoria Chai
- Under the direction of Jay Bolter
- Blair MacIntyre for the original storybook code as well as Argon itself