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PROTON-1557: c++ improve multi-threaded clients
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2 clients:
- multithreaded_client.cpp: simple send thread, receive thread, run thread
- multithreaded_client_flow_control: multi-connection, block for flow control

Changes:
- reduced needless diff between examples
- use separate work_queue* to clarify separate thread safety rules from sender
- took work_queue->add() out of lock to emphasize it is thread safe
- use fixed argument list, same arg order
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alanconway committed Aug 28, 2017
1 parent f1ee268 commit 398f786
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Showing 3 changed files with 272 additions and 68 deletions.
3 changes: 2 additions & 1 deletion examples/cpp/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,8 @@ if(HAS_CPP11)
# Examples that require C++11
foreach(example
scheduled_send
send_recv_mt
multithreaded_client
multithreaded_client_flow_control
)
add_executable(${example} ${example}.cpp)
endforeach()
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185 changes: 185 additions & 0 deletions examples/cpp/multithreaded_client.cpp
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@@ -0,0 +1,185 @@
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/

//
// C++11 only
//
// A multi-threaded client that calls proton::container::run() in one thread, sends
// messages in another and receives messages in a third.
//
// Note this client does not deal with flow-control. If the sender is faster
// than the receiver, messages will build up in memory on the sending side.
// See @ref multithreaded_client_flow_control.cpp for a more complex example with
// flow control.
//
// NOTE: no proper error handling

#include <proton/connection.hpp>
#include <proton/connection_options.hpp>
#include <proton/container.hpp>
#include <proton/message.hpp>
#include <proton/messaging_handler.hpp>
#include <proton/receiver.hpp>
#include <proton/sender.hpp>
#include <proton/work_queue.hpp>

#include <condition_variable>
#include <iostream>
#include <mutex>
#include <queue>
#include <sstream>
#include <string>
#include <thread>

// Handler for a single thread-safe sending and receiving connection.
class client : public proton::messaging_handler {
// Invariant
const std::string url_;
const std::string address_;

// Only used in proton handler thread
proton::sender sender_;

// Shared by proton and user threads, protected by lock_
std::mutex lock_;
proton::work_queue *work_queue_;
std::condition_variable sender_ready_;
std::queue<proton::message> messages_;
std::condition_variable messages_ready_;

public:
client(const std::string& url, const std::string& address) : url_(url), address_(address) {}

// Thread safe
void send(const proton::message& msg) {
// Use [=] to copy the message, we cannot pass it by reference since it
// will be used in another thread.
work_queue()->add([=]() { sender_.send(msg); });
}

// Thread safe
proton::message receive() {
std::unique_lock<std::mutex> l(lock_);
while (messages_.empty()) messages_ready_.wait(l);
auto msg = std::move(messages_.front());
messages_.pop();
return msg;
}

// Thread safe
void close() {
work_queue()->add([=]() { sender_.connection().close(); });
}

private:

proton::work_queue* work_queue() {
// Wait till work_queue_ and sender_ are initialized.
std::unique_lock<std::mutex> l(lock_);
while (!work_queue_) sender_ready_.wait(l);
return work_queue_;
}

// == messaging_handler overrides, only called in proton hander thread

// Note: this example creates a connection when the container starts.
// To create connections after the container has started, use
// container::connect().
// See @ref multithreaded_client_flow_control.cpp for an example.
void on_container_start(proton::container& cont) override {
cont.connect(url_);
}

void on_connection_open(proton::connection& conn) override {
conn.open_sender(address_);
conn.open_receiver(address_);
}

void on_sender_open(proton::sender& s) override {
{
// sender_ and work_queue_ must be set atomically
std::lock_guard<std::mutex> l(lock_);
sender_ = s;
work_queue_ = &s.work_queue();
}
sender_ready_.notify_all();
}

void on_message(proton::delivery& dlv, proton::message& msg) override {
{
std::lock_guard<std::mutex> l(lock_);
messages_.push(msg);
}
messages_ready_.notify_all();
}

void on_error(const proton::error_condition& e) override {
std::cerr << "unexpected error: " << e << std::endl;
exit(1);
}
};

int main(int argc, const char** argv) {
try {
if (argc != 4) {
std ::cerr <<
"Usage: " << argv[0] << " CONNECTION-URL AMQP-ADDRESS MESSAGE-COUNT\n"
"CONNECTION-URL: connection address, e.g.'amqp://127.0.0.1'\n"
"AMQP-ADDRESS: AMQP node address, e.g. 'examples'\n"
"MESSAGE-COUNT: number of messages to send\n";
return 1;
}
const char *url = argv[1];
const char *address = argv[2];
int n_messages = atoi(argv[3]);

client cl(url, address);
proton::container container(cl);
std::thread container_thread([&]() { container.run(); });

std::thread sender([&]() {
for (int i = 0; i < n_messages; ++i) {
proton::message msg(std::to_string(i + 1));
cl.send(msg);
std::cout << "sent: " << msg.body() << std::endl;
}
});

int received = 0;
std::thread receiver([&]() {
for (int i = 0; i < n_messages; ++i) {
auto msg = cl.receive();
std::cout << "received: " << msg.body() << std::endl;
++received;
}
});

sender.join();
receiver.join();
cl.close();
container_thread.join();
std::cout << "received " << received << " messages" << std::endl;

return 0;
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
}

return 1;
}
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