-
Notifications
You must be signed in to change notification settings - Fork 0
Constants
PEMapModder edited this page Aug 30, 2015
·
3 revisions
Some constants are used in the API responses.
Class refers to gametype. Objects like chat messages, kits, purchases, and of course, servers, have a class
field referring to the gametype they belong to (e.g. the chat message is only broadcasted to hub servers, that purchase is only used by KitPvP servers, etc.).
Constant value | Explanation |
---|---|
0 | Wildcard - all servers |
1 | Hub servers |
2 | KitPvP servers |
3 | Parkour servers |
4 | Spleef servers |
5 | Infected servers |
6 | Classic servers |
The status of a player can be offline
(0), online
(1) or transferring
(2).
The approval status of a label can be:
Constant value | Explanation |
---|---|
0 | not approved (not handled) |
1 | everyone can use |
2 | only donators can use |
3 | only VIPs can use |
4 | only moderators can use |
5 | only admins can use |
-1 | rejected by admin |
32 | rejected by admin (due to technical issues, the value may be -1 or 32) |