Supports Node.Js v4.2.0 and above
npm install nps_sdk
It's a basic configuration of the SDK
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
});
Here is an simple example request:
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
cache: true});
Sdk.payOnline2p({
psp_Version: '2.2',
psp_MerchantId: 'psp_test',
psp_TxSource: 'WEB',
psp_MerchTxRef: 'ORDER66666-2',
psp_MerchOrderId: 'ORDER66666',
psp_Amount: '15050',
psp_NumPayments: '1',
psp_Currency: '032',
psp_Country: 'ARG',
psp_Product: '14',
psp_CardNumber: '4507990000000010',
psp_CardExpDate: '1612',
psp_CardSecurityCode: '123',
psp_PosDateTime: '2016-12-01 12:00:00'
},
function (error, response) {
if (error) {
console.log(error) //Http Error
} else {
// Code to handle response
}
});
var constants = require('./lib/constants')
constants.SANDBOX
constants.STAGING
constants.PRODUCTION
The HTTP errors that can occur inside of SDK will be returned inside of the error variable provided by your callback function
Note: The rest of the exceptions that can occur will be detailed inside of the response provided by NPS.
var Sdk = new Sdk(conf);
Sdk.payOnline2p({
parameters: "params"
},
function (error, response) {
if (error) {
console.log(error)
} else {
//Code to handle the response
}
});
Nps SDK allows you to log what’s happening with you request inside of our SDK. The SDK uses the custom logger that you use for your project.
var winston = require('winston');
var Sdk = require('nps_sdk');
var sdk = new Sdk();
const wLogger = winston.createLogger({
level: 'info',
format: winston.format.simple(),
transports: [
new winston.transports.Console()
]
});
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
logger: logger});
The "INFO" level will write concise information of the request and will mask sensitive data of the request. The "DEBUG" level will write information about the request to let developers debug it in a more detailed way.
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
logLevel: DEBUG});
Sanitize allows the SDK to truncate to a fixed size some fields that could make request fail, like extremely long name.
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
sanitize: true});
You can change the timeout of the request (Milliseconds).
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
timeout: 60000});
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
proxyUrl: '_YOUR_PROXY_URL_'});
var Sdk = require('nps_sdk');
var sdk = new Sdk();
var constants = sdk.getConstants();
sdk.connect({environment: constants.SANDBOX,
secretKey: 'YOUR_SECRET_KEY',
cache: true});