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Continous Integration System #2211

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59 changes: 59 additions & 0 deletions .appveyor.yml
Original file line number Diff line number Diff line change
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cache:
- C:\ProgramData\chocolatey\bin
- C:\ProgramData\chocolatey\lib

image:
- Visual Studio 2013
- Visual Studio 2015
# - Visual Studio 2017

environment:
github_token:
secure: 1Z6WAhrXFRCDiR9sDl9GLpd2yHaC4QxVwOuihLqfhn9oigDyFFlj6ek6+0VoEbGH
github_email:
secure: 83W6QhzZVYQ4Zca5GpbATA==
matrix:
- additional_cmake_args: "-DTORQUE_PHYSICS_BULLET=on -DTORQUE_TESTING=on"
bin_deployable_conf: "true"
- additional_cmake_args: "-DTORQUE_PHYSICS_BULLET=on -DTORQUE_OPENGL=on -DTORQUE_TESTING=on"
additional_build_args: "--config Release"
doxydoc_deployable_conf: "true"
testable_conf: "true"

platform:
- i386
- amd64

#init:
# enable RDP
#- ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))

install:
- ps: . .\Tools\appveyor\install.ps1

build_script:
- ps: . .\Tools\appveyor\build.ps1

test_script:
- ps: if ($env:testable_conf -eq "true") {. .\Tools\appveyor\test.ps1 }

after_test:
- ps: . .\Tools\appveyor\prepareDeployment.ps1

artifacts:
- path: $(bundle_name)

deploy:
release: Torque3D
provider: GitHub
tag: $(appveyor_repo_tag_name)
auth_token:
secure: 1Z6WAhrXFRCDiR9sDl9GLpd2yHaC4QxVwOuihLqfhn9oigDyFFlj6ek6+0VoEbGH
draft: false
force_update: true
on:
bin_deploy_condition: true

on_finish:
- ps: get-childItem .\*.png | % { push-appveyorArtifact $_.fullName -fileName $_.name }
- ps: if ($env:doxydoc_deploy_condition -eq "true") { . .\Tools\appveyor\deployToGithubPages.ps1 }
51 changes: 51 additions & 0 deletions .travis.yml
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matrix:
include:
- os: linux
dist: trusty
sudo: required
services: docker
env: OS_ID="ubuntu-latest-lts" ADDITIONAL_CMAKE_ARGS="-DTORQUE_PHYSICS_BULLET=on -DTORQUE_TESTING=on" DEPLOYABLE_CONF=true
compiler: gcc
# - os: osx
# env: ADDITIONAL_CMAKE_ARGS="-DTORQUE_TESTING=off -DTORQUE_PHYSICS_BULLET=off" DEPLOYABLE_CONF=true CXXFLAGS="-fgnu-inline-asm -fasm-blocks"
# osx_image: xcode9
# compiler: clang
# - os: osx
# env: ADDITIONAL_CMAKE_ARGS="-DTORQUE_TESTING=off -DTORQUE_PHYSICS_BULLET=off" DEPLOYABLE_CONF=true CXXFLAGS="fgnu-inline-asm -fasm-blocks"
# osx_image: xcode8.3
# compiler: clang
- os: osx
env: ADDITIONAL_CMAKE_ARGS="-DTORQUE_TESTING=off -DTORQUE_PHYSICS_BULLET=on" DEPLOYABLE_CONF=true #CXXFLAGS="-fgnu-inline-asm -fasm-blocks"
osx_image: xcode8
compiler: clang
# - os: osx
# env: ADDITIONAL_CMAKE_ARGS="-DTORQUE_TESTING=off -DTORQUE_PHYSICS_BULLET=on" DEPLOYABLE_CONF=true CXXFLAGS="-fgnu-inline-asm -fasm-blocks"
# osx_image: xcode7.3
# compiler: clang

language: cpp

install:
- source ./Tools/travis/install.sh

script:
- |
if [[ $TRAVIS_OS_NAME = linux ]];then
docker_exec ./Tools/travis/script.sh
else
./Tools/travis/script.sh
fi

before_deploy:
- source ./Tools/travis/beforeDeploy.sh

deploy:
provider: releases
api_key:
secure: nA4UTb1jcypzxbRsioMc2LObsTd+DR6mjHdj1a4zGxrDe8o8cxE9NLwkIeJp2dPB5tuLXazghh4k3KyurwMKcg3IEfn7vGDMyd+PhD4p4SXQT/pEPNwaQiBGAKPmABqN7DSCeluEbM0VpOZVsXSnXQGFYy6jB1TlXYORDJ5vIMHj8tdc0YH1wY0LQw3QjEZeS9Oq1v2HdXGFGvoHV5FvOcy6TskbhTbUIUhalan9+iB/xS5zGmpNJwzI6G7i9HEdD4mfKdyQ4JAxHMB78ApcfNyqHfkYa/T3d7Hi7pxPS2xRzu1gZL6ux0oFuJbYHH83k9D+cBM0rQtW78aTl0qn4v1qw1L9TUIr/Ji2hu3XEKbTIfoOG+Rr0cC2m4ZaTJNh2RTUoA7gsK+/lor6rGEvoMPj7sfKhQcCzRuJ2kDUHjwJBqU11OrSQ13y3tJY0U7b0UBdYhSk3n7QqYVfH3WFMa57VfmsOHvD99FW/j6aRzPSavtK5os7FNtaIkpKYwoYQUe5Cw3nOy3TEh4D0QnANezUDmEXG3uq0fCwAzW+WrJ/GaegegiPuFKP72wwKJ0MmTbFQH6iH5VFJsWM6pBRiPegvnxIJd25YoYgtrqQoOoDRfZ0W2iIoWZbfXUoeLrFy2kuOA1yT4rI5pDIuMsz4XjxyXgAHZtxGjYsvPUPEhY=
file: "My Projects/Torque3D/game/${BUNDLE_NAME}"
skip_cleanup: true
overwrite: true
on:
all_branches: true
condition: $DEPLOY_CONDITION
28 changes: 28 additions & 0 deletions Tools/appveyor/build.ps1
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Set-PSDebug -Trace 1

switch -wildcard ($env:appveyor_build_worker_image)
{
"*2013" { $env:generator="Visual Studio 12 2013" }
"*2015" { $env:generator="Visual Studio 14 2015" }
"*2017" { $env:generator="Visual Studio 15 2017" }
default { throw "Unkown Worker Image!" }
}
if ($env:platform -eq "amd64"){
$env:generator=$env:generator + " Win64"
}

mkdir -p "My Projects\Torque3D\buildFiles\CMake"
pushd "My Projects\Torque3D\buildFiles\CMake"
cmake ..\..\..\..\ -G $env:generator -DTORQUE_APP_NAME=Torque3D $env:additional_cmake_args
exec { iex "cmake --build . --target install $env:additional_build_args" }
popd

if ($env:doxydoc_deploy_condition -eq "true"){
pushd "Tools\doxygen\"
. .\generateInput.ps1
doxygen engineReference.cfg
doxygen scriptReference.cfg
popd
}

powershell -file $env:toolsdir\appveyor\takeScreenshot.ps1
16 changes: 16 additions & 0 deletions Tools/appveyor/deployToGithubPages.ps1
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@@ -0,0 +1,16 @@
Set-PSDebug -Trace 1

git config --global credential.helper store
add-content "$env:USERPROFILE\.git-credentials" "https://$($env:github_token):[email protected]`n"
git config --global user.email $env:github_email
git config --global user.name "andijh92"

# copy right doc dir to gh-pages branch
git add doc\$env:appveyor_repo_tag_name
git commit -m "added generated doc for pushing to gh-pages branch"
git branch tmp-doc
git checkout -q gh-pages
git checkout tmp-doc -- doc\$env:appveyor_repo_tag_name

git commit -m "added generated doc"
git push -q origin gh-pages
33 changes: 33 additions & 0 deletions Tools/appveyor/install.ps1
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Set-PSDebug -Trace 1

function exec([scriptblock]$cmd, [string]$errorMessage = "Error executing command: " + $cmd){
& $cmd
if ($LastExitCode -ne 0) {
throw $errorMessage
}
}

if ($env:appveyor_repo_branch -eq "development"){
$env:appveyor_repo_tag="true"
$env:appveyor_repo_tag_name="dev"
}

if ($env:appveyor_repo_tag -and
($env:appveyor_build_worker_image -eq "Visual Studio 2015"))
{
if($env:bin_deployable_conf){
$env:bin_deploy_condition="true"
}
if($env:doxydoc_deployable_conf -and
($env:platform -eq "i386")){
$env:doxydoc_deploy_condition="true"
}
}

if($env:doxydoc_deploy_condition -eq "true"){
exec { choco install -y doxygen.portable graphviz }
}

$env:rootdir=$env:appveyor_build_folder
$env:gamedir="$env:rootdir\My Projects\Torque3D\game"
$env:toolsdir="$env:rootdir\Tools"
15 changes: 15 additions & 0 deletions Tools/appveyor/prepareDeployment.ps1
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@@ -0,0 +1,15 @@
# make bin bundle
pushd $env:gamedir
if ($env:appveyor_repo_tag_name -eq "dev"){
echo "The last commit was $env:appveyor_repo_commit when compiling this binary." > VERSION
}
$env:bundle_name="Torque3D-${env:appveyor_repo_tag_name}-Win-${env:platform}.zip"
7z a $env:bundle_name *
mv $env:bundle_name $env:rootdir
popd

# mv doxygen output
mkdir -p doc\$env:appveyor_repo_tag_name
mv $env:toolsdir\doxygen\output\* doc\$env:appveyor_repo_tag_name
rm doc\.gitignore
rm doc\$env:appveyor_repo_tag_name\.gitignore
28 changes: 28 additions & 0 deletions Tools/appveyor/takeScreenshot.ps1
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# from https://github.com/FeodorFitsner/selenium-tests/blob/master/take-screenshot.ps1 Thanks!

[Reflection.Assembly]::LoadWithPartialName("System.Drawing")
function screenshot([Drawing.Rectangle]$bounds, $path) {
$bmp = New-Object Drawing.Bitmap $bounds.width, $bounds.height
$graphics = [Drawing.Graphics]::FromImage($bmp)

$graphics.CopyFromScreen($bounds.Location, [Drawing.Point]::Empty, $bounds.size)

$bmp.Save($path)

$graphics.Dispose()
$bmp.Dispose()
}

#NUC bounds
$bounds = [Drawing.Rectangle]::FromLTRB(0, 0, 1280, 800)

#remote display bounds
#$bounds = [Drawing.Rectangle]::FromLTRB(0, 0, 1280, 800)

$PC_name=$(Get-WmiObject Win32_Computersystem).name

$dateandtime = Get-Date -Format yyyy-MM-dd-hh-mm-ss

$path_pcname= "$env:appveyor_build_folder\" + $PC_name + "_screenshot_" + "$dateandtime"+ ".png"

screenshot $bounds $path_pcname
7 changes: 7 additions & 0 deletions Tools/appveyor/test.ps1
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
pushd $env:gamedir
.\Torque3*.exe runTests.cs
start-sleep -seconds 120
powershell -file $env:toolsdir\appveyor\takeScreenshot.ps1
mv console.log unitTests.log
push-appveyorArtifact unitTests.log
popd
3 changes: 3 additions & 0 deletions Tools/doxygen/.gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
*.log

/*.tag
6 changes: 6 additions & 0 deletions Tools/doxygen/dumpScriptDoc.cs
Original file line number Diff line number Diff line change
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enableWinConsole(true);
exec("core/scripts/client/scriptDoc.cs");
writeOutFunctions();
writeOutClasses();
dumpEngineDocs("scriptModules.txt");
quit();
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