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Improving channel types in Steel
A more generic interface to channels
The current channel example from the SteelCore paper hints at how we might structure the verification of message-passing programs.
However, it has a number of obvious limitations so far.
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The current example only supports simplex, synchronous channels.
The paper sketches how we might make then duplex and asynchronous. I don't want to say too much more about that here: making them asynchronous is pretty easy. Duplex with 2-party sessions is more interesting, but also not that hard.
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Multi-party sessions: Beyond 2 parties, writing specifations to orchestrate message-passing interactions among multiple parties is much more interesting and open ended. It would be interesting to read, say, https://www.doc.ic.ac.uk/~yoshida/multiparty/multiparty.pdf and to also talk to folks like Karthik and Cedric who have worked quite a lot on this topic before, including for cryptographically secure multi-party sessions.
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Higher order channels: Exchanging slprops and channels over channels. This is the part I want to focus on for this note.
Consider a simple scenario for mixing message-passing concurrency with shared state. In this setting, one might like to exchange references to mutable memory over a channel. For example, participant allocates a reference, uses it for a while, and then sends the reference across a channel to another participant together with some slprop assertion about that reference, e.g., a fractional permission to that reference.
As another example, consider sending a channel over a channel, enabling dynamic topologies of communication in the style of the pi calculus. With our current API, channels are just value types, so they can already be sent over other channels. However, a channel is only useful when accompanied by an slprop permission authorizing its use according to a given protocol.
The current channel API does not support these scenarios---in particular, it's not yet possible to transfer an slprop across a channel.
For reference, here's the current interface to the channel API (partial):
val send (#p:prot) (c:chan p) (#next:prot{more next}) (x:msg_t next)
: SteelT unit (sender c next) (fun _ -> sender c (step next x))
val recv (#p:prot) (#next:prot{more next}) (c:chan p)
: SteelT (msg_t next) (receiver c next) (fun x -> receiver c (step next x))
Note that one the send
side, the sender has to prove that the
channel is currently in the sender c next
state, allowing them
to send a x:msg_t next
. However, the precondition slprop does
not expect any property about x
, the actual value being sent
over. Likewise, on the recv
side, the receiver obtains a
well-typed value x:msg_t next
but the provided slprop says
nothing about x
itself, aside from using it to transition the
state machine.
I would instead like an interface such as the following:
val send (#p:prot) (c:chan p) (#next:prot{more next}) (x:msg_t next)
: SteelT unit (sender c next `star` slprop_of next x) (fun _ -> sender c (step next x))
val recv (#p:prot) (#next:prot{more next}) (c:chan p)
: SteelT (msg_t next) (receiver c next) (fun x -> receiver c (step next x) `star` slprop_of next x)
The main addition here is that send
expects the sender to yield
an slprop_of next x
to the channel, so that the channel can
transfer this slprop to the receiver when delivering it the
message.
How to achieve this interface is the question:
- A first attempt would be to enhance the type of protocols
prot
so that at eachMsg
action we represent not only the type of the next message, but also an slprop associated with it, i.e., something like this:
type slprot : Type -> Type =
| Return : #a:Type -> v:a -> slprot a
| Msg : a:Type -> p:(a -> slprop) -> #b:Type -> k:(a -> slprot b) -> slprot b
...
Note the addition of the p: a -> slprop
field in the Msg
case. However, while this may be a convenient means of
specification, it is incompatible with our current
implementation strategy. Putting an slprop
into Msg
raises
the universe of slprot
too high, making it impossible to
store a slprot
in (ghost) state.
So, what could we do instead? Some initial thoughts:
One of the strong points of the current channel implementation is
that it provides a verified implementation of all protocols
expressible in the prot
type once and for all. Doing this
requires manifesting the predicates sender c next
etc. in terms
of some instrumented ghost state.
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Go meta: If we are to give up on the once-and-for-all style, we could allow the user to specify protocols with embedded slprops (something like slprot) and then to metaprogram implementations of the channel API specialized to the use of a given
slprot
. This might allow us to avoid storing these slprots in the heap. -
Go generic: Another approach could be to retain the once-and-for-all style, but to limit the slprops storable within an slprot to be from some family of slprops that are denotable in a sufficent small universe of codes. For example:
type slprot (#c:Type0) [| d:slcode c |] : Type -> Type = | Return : #a:Type -> v:a -> slprot d a | Msg : a:Type -> p:(a -> c) -> #b:Type -> k:(a -> slprot d b) -> slprot d b ...
The type of
slprots
is parameterized by a typeclass ofslcode
s, a typec
paired with its denotationas_slprop : c -> slprop
of codesc
toslprops
.This should make the universe of
slprop d b
small enough to continue with our current implementation strategy at the expense of carring around this typeclass (which may not be so bad), and also limiting the expressiveness ofslprot
to useslprops
that are sufficiently small---however even that may not be too bad, since each protocol can chose its own class of slcodes, suited for its needs (we do not need a universal language of codes for all slprops).