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SDL: update argument order of BindVertexBuffers
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thatcosmonaut committed May 27, 2024
1 parent 937d457 commit 69ca465
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/FNA3D_Driver_SDL.c
Original file line number Diff line number Diff line change
Expand Up @@ -2166,8 +2166,8 @@ static void SDLGPU_INTERNAL_BindDeferredState(
SDL_GpuBindVertexBuffers(
renderer->renderPass,
0,
renderer->numVertexBindings,
renderer->vertexBufferBindings
renderer->vertexBufferBindings,
renderer->numVertexBindings
);
}
}
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