16.12
New Features:
- GraphicsAdapter: Implement DeviceName property
- AudioCategory: Pause/Resume/Stop now properly applies to subcategories
- CASE_SENSITIVITY_HACK now spams logger with all case sensitivity errors
Fixes:
- Game: Fix a regression for IsFixedTimeStep default value
- Effect: Fix application of Anisotropic mag/min/mip filters from sampler_state objects
- DynamicSoundEffectInstance:
- Fix Pause/Resume behavior
- Throw NoAudioHardwareException when ALDevice isn't available
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