16.08
New Features:
- Add x64/AnyCPU targets to csproj file
- Implement TitleLocation class, apparently found internally in XNA
- Implement stereo-to-mono wavedata conversion for Apply3D calls on stereo buffers
- Implement PointListEXT extension
Fixes:
- A handful of fixes to some Vector methods
- Game: UnloadContent is now called on GraphicsDevice disposal
- GraphicsDeviceManager/GraphicsDevice: Tons of event timing accuracy fixes
- OpenGLDevice/ModernGLDevice: Fix GetBackBufferData for multisample backbuffers
- XACT: AudioCategory.SetVolume now multiplies the default volume, rather than overwriting
- Video: Preserve duration from XNB files, used to sidestep Duration hack
- StorageDevice/StorageContainer:
- Fixes to properties related to DriveInfo
- Strip out ".vshost" from SavedGames folder when debugging
- Song:
- FromUri now properly accepts relative and absolute paths
- Discard XNB durationMS data, does not appear to be consistent
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