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16.05

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@flibitijibibo flibitijibibo released this 01 May 14:25
· 1085 commits to master since this release

New Features:

  • FrameworkDispatcher implemented, supports Audio and Media callbacks
  • SpriteBatch: MatrixTransform calculation is now significantly faster
  • Effect:
    • Tons of optimizations, notably for large effect parameter arrays
    • Tons of accuracy fixes, notably for ID3DXEffect::SetRawValue users
    • Quaternion parameter support

Fixes:

  • SDL2_FNAPlatform:
    • GamePad: TONS of dead zone accuracy fixes
    • WM_PAINT event accuracy fixes, mostly for Windows
  • OpenALDevice: Fix ALsizei type size, should fix possible crashes in OpenAL Soft 64-bit
  • Content: Fix SoundEffectReader for nonseekable streams
  • LogHookEXT: Hooks can now be set before init, to get messages from FNAPlatform static initialization

Special thanks to our Patrons, including...