1.2.0 - Multiplayer update (Beta)
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Multiplayer update
- Added multiplayer functionality.
- Host server can be opened from the map tool. Players can connect by providing the unique server code generated in the new player client.
- Host can give players permission to move player tokens and can set lighting for connecting players.
- Known issue with iphones: The grid and measurements are misaligned due to the address bar on iPhones. There's an issue for this.
Map library
- Added a library feature.
- Create a common library and a party specific library for your maps.
- Easily search maps.
- Created a default maps library with a few maps.
Other changes / fixes
- Added option to add player pawns. If a player pawn has been removed a button with the character's name appears in the token dialog. At any time, you can write a character's name in the token dialog and it will be placed again.
- Added inputs in addition to sliders for layer sizes.
- Added recent maps option in the map tool.
- Moved all layer buttons from the "Map" menu to the new "Layers" menu.
- Improvements to the dialog that's shown when adding tokens manually.
- Added option to resize or rotate effects after placement.
- When saving maps the layers are now saved as webp images, reducing file size.
- Assigned tokens are now saved as webp images to reduce file size.
- Added keybindings to token menus
- When selecting a layer image the default path is now the last folder selected for the layer