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1.2.0 - Multiplayer update (Beta)

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@Durtur Durtur released this 04 Jul 16:26
· 134 commits to master since this release

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Multiplayer update

  • Added multiplayer functionality.
  • Host server can be opened from the map tool. Players can connect by providing the unique server code generated in the new player client.
  • Host can give players permission to move player tokens and can set lighting for connecting players.
  • Known issue with iphones: The grid and measurements are misaligned due to the address bar on iPhones. There's an issue for this.

Map library

  • Added a library feature.
  • Create a common library and a party specific library for your maps.
  • Easily search maps.
  • Created a default maps library with a few maps.

Other changes / fixes

  • Added option to add player pawns. If a player pawn has been removed a button with the character's name appears in the token dialog. At any time, you can write a character's name in the token dialog and it will be placed again.
  • Added inputs in addition to sliders for layer sizes.
  • Added recent maps option in the map tool.
  • Moved all layer buttons from the "Map" menu to the new "Layers" menu.
  • Improvements to the dialog that's shown when adding tokens manually.
  • Added option to resize or rotate effects after placement.
  • When saving maps the layers are now saved as webp images, reducing file size.
  • Assigned tokens are now saved as webp images to reduce file size.
  • Added keybindings to token menus
  • When selecting a layer image the default path is now the last folder selected for the layer