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Issues: CaffeineMC/sodium
Translucent blocks do not render correctly (fixed in Sodium 0.6)
#38
by RdSt14
was closed Feb 15, 2024
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Sodium renderer turns the Spring Water fluid from the mod Spelunkery yellow
T-bug
Type: Bug
#2884
opened Nov 17, 2024 by
Tsunamori74
Disguised Blocks from Moving Elevators render incorrectly.
S-needs-triage
Status: Needs triage
#2882
opened Nov 17, 2024 by
DoomShin
Unable to scale GUI to more than 2x while not running in fullscreen
S-needs-triage
Status: Needs triage
#2871
opened Nov 10, 2024 by
Arktikus
Crash with "Missing palette entry for index..." in certain chunks when using BetterEnd
A-mods
Area: Mod compatibility
P-high
Priority: High
S-info-needed
Status: Info needed
T-crash
Type: Crash or hang
Quad ordering is incorrect after material downgrading, causing problems with certain block models
A-resource-packs
Area: Resource packs
P-high
Priority: High
T-bug
Type: Bug
Compatibility with Legacy Mipmaps
A-mods
Area: Mod compatibility
T-bug
Type: Bug
#2866
opened Nov 4, 2024 by
Permdog99
Seams in complex block models more noticeable in 0.6.0 Beta 4
A-vanilla-parity
Area: Vanilla parity
T-bug
Type: Bug
Snow Real Magic snowlogged blocks are invisible when Sodium is present
A-mods
Area: Mod compatibility
T-bug
Type: Bug
Chunk updating on NeoForge
S-needs-triage
Status: Needs triage
#2836
opened Oct 24, 2024 by
Bercasss
NeoForge QuadTransformers.transform does not rotate sodium quad data
A-mods
Area: Mod compatibility
T-bug
Type: Bug
Make obfuscated text rendering less memory-intensive
T-enhancement
Type: Enhancement
#2834
opened Oct 24, 2024 by
muzikbike
macOS: Fullscreen resolution "unsupported" on 1.21.3
S-nyi
Status: Not yet implemented
T-enhancement
Type: Enhancement
#2831
opened Oct 24, 2024 by
Proton0
The models in Immersive Engineering don't have smooth lighting.
A-mods
Area: Mod compatibility
T-bug
Type: Bug
Emissive textures cause white dots in the hand
S-needs-triage
Status: Needs triage
#2824
opened Oct 20, 2024 by
Lolothepro
Position-aware Texture Hotswapping
A-mods
Area: Mod compatibility
T-enhancement
Type: Enhancement
#2818
opened Oct 17, 2024 by
sylv256
Position-based Block Tint Hook
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2817
opened Oct 17, 2024 by
sylv256
Add a supported way for mods to override the default max render distance
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2815
opened Oct 16, 2024 by
mrmangohands
PNC tanks are not being rendered correctly
A-mods
Area: Mod compatibility
T-bug
Type: Bug
#2814
opened Oct 14, 2024 by
MuteTiefling
Snow-covered blocks are rendered incorrectly with Xali's Enhanced Vanilla (Continuity)
T-bug
Type: Bug
#2810
opened Oct 11, 2024 by
Lolothepro
Bushy leaves it rendered not correctly, and has no shading except for bushy parts
S-needs-triage
Status: Needs triage
#2806
opened Oct 7, 2024 by
F0RZEL
Translucent block models that extend past 1x1x1 may not render correctly
P-low
Priority: Low
T-enhancement
Type: Enhancement
#2802
opened Oct 6, 2024 by
Altirix
Transparent textures appear as opaque when using the OBJ model loader
T-bug
Type: Bug
#2789
opened Oct 2, 2024 by
ultimateimmersion
Ability to check the value of a setting
A-mods
Area: Mod compatibility
T-enhancement
Type: Enhancement
#2784
opened Sep 30, 2024 by
Minenash
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