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We need to determine how many cards each player has in his hand. Since we do not know until now, how to associate socket connection with a particular client ID. We need to do this as a counter hardcoded when we either remove from or add a card to someone.
The text was updated successfully, but these errors were encountered:
We need to determine how many cards each player has in his hand. Since we do not know until now, how to associate socket connection with a particular client ID. We need to do this as a counter hardcoded when we either remove from or add a card to someone.
The text was updated successfully, but these errors were encountered: