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I did something similar for GRIP, which heavily relies on the event bus model for knowing when a "save-changing" event occurs. The issue with shuffleboard is that we need to know when users change the scene graph as well as widget properties and layout preferences
* Ask to save the current layout when closing shuffleboard
Fixes#173
* Set title, improve message text
* Add option to not show exit confirmation dialog
* Show confirmation dialog on File -> Close
Changes the MainWindowController.close() method to attempt to close the window rather than terminating the program
Maybe should also keep track of whether the layout is unsaved/dirty? Doing that seems complicated.
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