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Research adding Godot #38

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torch2424 opened this issue Feb 2, 2020 · 2 comments
Open

Research adding Godot #38

torch2424 opened this issue Feb 2, 2020 · 2 comments
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enhancement New feature or request good first issue Good for newcomers

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@torch2424
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relates to #12

Godot has Wasm Support:

https://godotengine.org/article/csharp-wasm-aot
https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_web.html

But outside of announcement articles, seems like they didn't explain why they switched to wasm. Seems like it was mostly because emscripten switched to Wasm. I am aware of why emscripten switched to wasm, but I think if we could find supporting documents in Godot's words, it would be more helpful for the user. 😄

@torch2424 torch2424 added enhancement New feature or request good first issue Good for newcomers labels Feb 2, 2020
@torch2424 torch2424 self-assigned this Feb 2, 2020
@Zireael07
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I'm a heavy Godot user. One thing I do know is they use Emscripten for HTML5 target, so most likely the switch is just due to what Emscripten does :P

@torch2424
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@Zireael07 Awesome! Thanks for the insight! I never used Godot, so I had no clue. Will probably add them to the list, and just say they use emscripten as a backend which outputs WebAssembly 😄

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