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qt.go
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qt.go
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package qt
import (
"log"
"os"
"runtime"
"strings"
"sync"
"unsafe"
)
var (
Logger = log.New(os.Stderr, "", log.Ltime)
signals = make(map[unsafe.Pointer]map[string]unsafe.Pointer)
signalsJNI = make(map[string]map[string]unsafe.Pointer)
signalsMutex sync.Mutex
objects = make(map[unsafe.Pointer]interface{})
objectsMutex sync.Mutex
objectsTemp = make(map[unsafe.Pointer]unsafe.Pointer)
objectsTempMutex sync.Mutex
connectionTypes = make(map[unsafe.Pointer]map[string]int64)
connectionTypesMutex sync.Mutex
finalizerMap = make(map[unsafe.Pointer]struct{})
finalizerMapMutex sync.Mutex
//
FuncMap = make(map[string]interface{})
FuncMapMutex sync.Mutex
ItfMap = make(map[string]interface{})
itfMapMutex sync.Mutex
EnumMap = make(map[string]int64)
EnumMapMutex sync.Mutex
)
func init() { runtime.LockOSThread() }
func ExistsSignal(cPtr unsafe.Pointer, signal string) (exists bool) {
signalsMutex.Lock()
_, exists = signals[cPtr][signal]
signalsMutex.Unlock()
return
}
func LendSignal(cPtr unsafe.Pointer, signal string) (s unsafe.Pointer) {
signalsMutex.Lock()
s = signals[cPtr][signal]
signalsMutex.Unlock()
return
}
func lendSignalJNI(cPtr, signal string) (s unsafe.Pointer) {
signalsMutex.Lock()
s = signalsJNI[cPtr][signal]
signalsMutex.Unlock()
return
}
func GetSignal(cPtr interface{}, signal string) unsafe.Pointer {
if dcPtr, ok := cPtr.(unsafe.Pointer); ok {
if signal == "destroyed" || strings.HasPrefix(signal, "~") {
defer DisconnectAllSignals(dcPtr, signal)
}
return LendSignal(dcPtr, signal)
}
return lendSignalJNI(cPtr.(string), signal)
}
func ConnectSignal(cPtr interface{}, signal string, function unsafe.Pointer) {
if dcPtr, ok := cPtr.(unsafe.Pointer); ok {
signalsMutex.Lock()
if s, exists := signals[dcPtr]; !exists {
signals[dcPtr] = map[string]unsafe.Pointer{signal: function}
} else {
s[signal] = function
}
signalsMutex.Unlock()
} else {
connectSignalJNI(cPtr.(string), signal, function)
}
}
func connectSignalJNI(cPtr, signal string, function unsafe.Pointer) {
signalsMutex.Lock()
if s, exists := signalsJNI[cPtr]; !exists {
signalsJNI[cPtr] = map[string]unsafe.Pointer{signal: function}
} else {
s[signal] = function
}
signalsMutex.Unlock()
}
func DisconnectSignal(cPtr interface{}, signal string) {
if dcPtr, ok := cPtr.(unsafe.Pointer); ok {
signalsMutex.Lock()
delete(signals[dcPtr], signal)
if len(signals[dcPtr]) == 0 {
delete(signals, dcPtr)
}
signalsMutex.Unlock()
} else {
disconnectSignalJNI(cPtr.(string), signal)
}
}
func disconnectSignalJNI(cPtr, signal string) {
signalsMutex.Lock()
delete(signalsJNI[cPtr], signal)
if len(signalsJNI[cPtr]) == 0 {
delete(signalsJNI, cPtr)
}
signalsMutex.Unlock()
}
func DisconnectAllSignals(cPtr unsafe.Pointer, signal string) {
signalsMutex.Lock()
if s, exists := signals[cPtr]["destroyed"]; signal != "destroyed" && exists {
signals[cPtr] = map[string]unsafe.Pointer{"destroyed": s}
} else {
delete(signals, cPtr)
}
signalsMutex.Unlock()
}
func DumpSignals() {
Debug("##############################\tSIGNALS_TABLE_START\t##############################")
signalsMutex.Lock()
for cPtr, entry := range signals {
Debug(cPtr, entry)
}
signalsMutex.Unlock()
Debug("##############################\tSIGNALS_TABLE_END\t##############################")
}
func DumpObjects() {
Debug("##############################\tOBJECTS_TABLE_START\t##############################")
objectsMutex.Lock()
for cPtr, entry := range objects {
Debug(cPtr, entry)
}
objectsMutex.Unlock()
Debug("##############################\tOBJECTS_TABLE_END\t##############################")
}
func DumpTempObjects() {
Debug("##############################\tTMP_OBJECTS_TABLE_START\t##############################")
objectsTempMutex.Lock()
for cPtr, entry := range objectsTemp {
Debug(cPtr, entry)
}
objectsTempMutex.Unlock()
Debug("##############################\tTMP_OBJECTS_TABLE_END\t##############################")
}
func DumpConnectionTypes() {
Debug("##############################\tCON_MODES_TABLE_START\t##############################")
connectionTypesMutex.Lock()
for cPtr, entry := range connectionTypes {
Debug(cPtr, entry)
}
connectionTypesMutex.Unlock()
Debug("##############################\tCON_MODES_TABLE_END\t##############################")
}
func CountSignals() (c int) {
signalsMutex.Lock()
c = len(signals)
signalsMutex.Unlock()
return
}
func GoBoolToInt(b bool) int8 {
if b {
return 1
}
return 0
}
func Recover(fn string) {
if recover() != nil {
Debug("RECOVERED:", fn)
}
}
func Debug(fn ...interface{}) {
if strings.ToLower(os.Getenv("QT_DEBUG")) == "true" || runtime.GOARCH == "js" || runtime.GOARCH == "wasm" {
Logger.Println(fn...)
}
}
func ClearSignals() {
signalsMutex.Lock()
signals = make(map[unsafe.Pointer]map[string]unsafe.Pointer)
signalsMutex.Unlock()
}
func Register(cPtr unsafe.Pointer, gPtr interface{}) {
objectsMutex.Lock()
objects[cPtr] = gPtr
objectsMutex.Unlock()
}
func Receive(cPtr unsafe.Pointer) (o interface{}, ok bool) {
objectsMutex.Lock()
o, ok = objects[cPtr]
objectsMutex.Unlock()
return
}
func Unregister(cPtr unsafe.Pointer) {
objectsMutex.Lock()
delete(objects, cPtr)
objectsMutex.Unlock()
}
func RegisterTemp(cPtr unsafe.Pointer, gPtr unsafe.Pointer) {
objectsTempMutex.Lock()
objectsTemp[cPtr] = gPtr
objectsTempMutex.Unlock()
}
func ReceiveTemp(cPtr unsafe.Pointer) (o unsafe.Pointer, ok bool) {
objectsTempMutex.Lock()
o, ok = objectsTemp[cPtr]
objectsTempMutex.Unlock()
return
}
func UnregisterTemp(cPtr unsafe.Pointer) {
objectsTempMutex.Lock()
delete(objectsTemp, cPtr)
objectsTempMutex.Unlock()
}
func RegisterConnectionType(cPtr unsafe.Pointer, signal string, mode int64) {
connectionTypesMutex.Lock()
if s, exists := connectionTypes[cPtr]; !exists {
connectionTypes[cPtr] = map[string]int64{signal: mode}
} else {
s[signal] = mode
}
connectionTypesMutex.Unlock()
}
func ConnectionType(cPtr unsafe.Pointer, signal string) (m int64) {
connectionTypesMutex.Lock()
if s, exists := connectionTypes[cPtr]; exists {
if lm, ok := s[signal]; ok {
delete(s, signal)
if len(s) == 0 {
delete(connectionTypes, cPtr)
}
m = lm
}
}
connectionTypesMutex.Unlock()
return
}
func GetFuncMap(n string) (o interface{}, ok bool) {
FuncMapMutex.Lock()
o, ok = FuncMap[n]
FuncMapMutex.Unlock()
return
}
func SetFuncMap(n string, v interface{}) {
FuncMapMutex.Lock()
FuncMap[n] = v
FuncMapMutex.Unlock()
}
func GetItfMap(n string) (o interface{}, ok bool) {
itfMapMutex.Lock()
o, ok = ItfMap[n]
itfMapMutex.Unlock()
return
}
func SetItfMap(n string, v interface{}) {
itfMapMutex.Lock()
ItfMap[n] = v
itfMapMutex.Unlock()
}
func GetEnumMap(n string) (o int64, ok bool) {
EnumMapMutex.Lock()
o, ok = EnumMap[n]
EnumMapMutex.Unlock()
return
}
func SetEnumMap(n string, v int64) {
EnumMapMutex.Lock()
EnumMap[n] = v
EnumMapMutex.Unlock()
}
type ptr_itf interface {
Pointer() unsafe.Pointer
SetPointer(p unsafe.Pointer)
}
func SetFinalizer(ptr interface{}, f interface{}) {
finalizerMapMutex.Lock()
cPtr := ptr.(ptr_itf).Pointer()
if _, ok := finalizerMap[cPtr]; !ok || f == nil || cPtr == nil {
if cPtr != nil || (cPtr == nil && f == nil) {
runtime.SetFinalizer(ptr, f)
}
if f == nil {
delete(finalizerMap, cPtr)
} else if cPtr != nil {
finalizerMap[cPtr] = struct{}{}
}
} else {
runtime.SetFinalizer(ptr, func(p ptr_itf) { p.SetPointer(nil) })
}
finalizerMapMutex.Unlock()
}
func HasFinalizer(ptr interface{}) (ok bool) {
finalizerMapMutex.Lock()
_, ok = finalizerMap[ptr.(ptr_itf).Pointer()]
finalizerMapMutex.Unlock()
return
}