Jargon #10
meganindya
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Jargon
#10
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Sounds good to me. |
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We need to settle on a set of jargon, which we shall use throughout the development and maintenance cycles, for components, units, data structures, etc. We're often at a dilemma in the current Music Blocks.
Activity
in Music Blocks).Logo
in Music Blocks).blockList
andmacros
in Music Blocks).Toolbar
in Music Blocks).Turtle
in Music Blocks).Singer
in Music Blocks).Painter
in Music Blocks).With respect to the Model-View-Architecture
Engine
is theModel
.Client
is theView
.Broker
is theController
.@walterbender @pikurasa
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