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Releases: stackgl/headless-gl

v4.9.0

25 Nov 06:10
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  • Add OES_vertex_array_object extension (#206)

v4.8.0

26 Sep 03:39
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  • Add EXT_texture_filter_anisotropic extension #203

v4.7.0

25 Sep 03:45
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Features:

  • Add OES_texture_float_linear extension (#202)

v4.6.1

09 Sep 19:52
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Fixes prebuilt binary naming issues in v4.6.0

Features:

  • Add EXT_blend_minmax extension (#199)

v4.6.0

06 Sep 05:06
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Features:

  • Add EXT_blend_minmax extension (#199)

Note: this release had incorrect prebuilt binary names; see v4.6.1

v4.5.3

23 Jul 17:11
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Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.

v4.5.3-win64.0

23 Jul 15:12
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v4.5.3-win64.0 Pre-release
Pre-release

Functionally identical to 4.5.2, with changes to the build steps on Windows to better support prebuilt binaries.

v4.5.2

19 May 05:40
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Adds prebuilt binaries for Node.js v14. Functionally identical to v4.5.0

v4.5.0

09 Apr 16:16
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  • Adds support for OES_standard_derivatives extension

v4.4.1

18 Jan 21:41
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  • Cache stencils state internally for improved stencil call performance (#179) (fixes #178)
  • Include prebuilds for musl C environments (such as Alpine Linux) (#173) (fixes #172)