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run_with_tcc.bat
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run_with_tcc.bat
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@echo off
set SDL2=third_party\SDL2-2.26.3
IF NOT EXIST "third_party\tcc\tcc.exe" (
ECHO:
ECHO ERROR: third_party\tcc\tcc.exe doesn't exist. Please verify that you have put it in the right location.
ECHO Download it from https://github.com/FitzRoyX/tinycc/releases/download/tcc_20221020/tcc_20221020.zip
ECHO It needs to be the 64-bit version.
ECHO:
PAUSE
EXIT /B 1
) ELSE (
REM
)
IF NOT EXIST "%SDL2%\lib\x64\SDL2.dll" (
ECHO:
ECHO ERROR: SDL is not unzipped properly into %SDL2%
ECHO Download it from https://github.com/libsdl-org/SDL/releases/download/release-2.26.3/SDL2-devel-2.26.3-VC.zip
ECHO:
PAUSE
EXIT /B 1
) ELSE (
REM
)
IF NOT EXIST "zelda3_assets.dat" (
ECHO:
ECHO ERROR: zelda3_assets.dat was not found.
ECHO You need to extract assets from the ROM first, or get this file from a friend. Please see README.md
ECHO:
PAUSE
EXIT /B 1
) ELSE (
REM
)
echo Building with TCC...
third_party\tcc\tcc.exe -ozelda3.exe -DCOMPILER_TCC=1 -DSTBI_NO_SIMD=1 -DHAVE_STDINT_H=1 -D_HAVE_STDINT_H=1 -DSYSTEM_VOLUME_MIXER_AVAILABLE=0 -I%SDL2%/include -L%SDL2%/lib/x64 -lSDL2 -I. src/*.c snes/*.c third_party/gl_core/gl_core_3_1.c third_party/opus-1.3.1-stripped/opus_decoder_amalgam.c
IF ERRORLEVEL 1 goto GETOUT
copy %SDL2%\lib\x64\SDL2.dll .
echo Running...
zelda3.exe
:GETOUT
pause