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winpty_386.go
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winpty_386.go
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package winpty
import (
"fmt"
"syscall"
"unsafe"
)
func createAgentCfg(flags uint32) (uintptr, error) {
var errorPtr uintptr
defer winpty_error_free.Call(errorPtr)
agentCfg, _, _ := winpty_config_new.Call(
uintptr(flags),
uintptr(0), // winpty expects a UINT64 so we need to pad the call on 386
uintptr(unsafe.Pointer(errorPtr)),
)
if agentCfg == uintptr(0) {
return 0, fmt.Errorf("Unable to create agent config, %s", GetErrorMessage(errorPtr))
}
return agentCfg, nil
}
func createSpawnCfg(flags uint32, appname, cmdline, cwd string, env []string) (uintptr, error) {
var errorPtr uintptr
defer winpty_error_free.Call(errorPtr)
cmdLineStr, err := syscall.UTF16PtrFromString(cmdline)
if err != nil {
return 0, fmt.Errorf("Failed to convert cmd to pointer.")
}
appNameStr, err := syscall.UTF16PtrFromString(appname)
if err != nil {
return 0, fmt.Errorf("Failed to convert app name to pointer.")
}
cwdStr, err := syscall.UTF16PtrFromString(cwd)
if err != nil {
return 0, fmt.Errorf("Failed to convert working directory to pointer.")
}
envStr, err := UTF16PtrFromStringArray(env)
if err != nil {
return 0, fmt.Errorf("Failed to convert cmd to pointer.")
}
spawnCfg, _, _ := winpty_spawn_config_new.Call(
uintptr(flags),
uintptr(0), // winpty expects a UINT64 so we need to pad the call on 386
uintptr(unsafe.Pointer(appNameStr)),
uintptr(unsafe.Pointer(cmdLineStr)),
uintptr(unsafe.Pointer(cwdStr)),
uintptr(unsafe.Pointer(envStr)),
uintptr(unsafe.Pointer(errorPtr)),
)
if spawnCfg == uintptr(0) {
return 0, fmt.Errorf("Unable to create spawn config, %s", GetErrorMessage(errorPtr))
}
return spawnCfg, nil
}