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Makefile
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Makefile
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# Makefile to build and install the SDL library
top_builddir = .
srcdir = /cygdrive/d/esy-sdl2
objects = build
gen = gen
prefix = D:/esy-sdl2/_esy/default/store/s/esy_sdl2-67897b02
exec_prefix = ${prefix}
bindir = ${exec_prefix}/bin
libdir = ${exec_prefix}/lib
includedir = ${prefix}/include
datarootdir = ${prefix}/share
datadir = ${datarootdir}
auxdir = build-scripts
distpath = $(srcdir)/..
distdir = SDL2-2.0.10
distfile = $(distdir).tar.gz
SHELL = /bin/sh
CC = x86_64-w64-mingw32-gcc
INCLUDE = -Iinclude -I/cygdrive/d/esy-sdl2/include -idirafter /cygdrive/d/esy-sdl2/src/video/khronos
CFLAGS = -g -O3 -DUSING_GENERATED_CONFIG_H
EXTRA_CFLAGS = -Iinclude -I/cygdrive/d/esy-sdl2/include -idirafter /cygdrive/d/esy-sdl2/src/video/khronos -I/usr/include/mingw -mmmx -m3dnow -msse -msse2 -msse3 -Wall -fno-strict-aliasing -Wdeclaration-after-statement -Werror=declaration-after-statement -I/cygdrive/d/esy-sdl2/src/hidapi/hidapi
LDFLAGS =
EXTRA_LDFLAGS = -Wl,--no-undefined -Wl,--dynamicbase -Wl,--nxcompat -Wl,--high-entropy-va -lm -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -static-libgcc
LIBTOOL = $(SHELL) $(top_builddir)/libtool
INSTALL = /usr/bin/install -c
AR = ar
RANLIB = ranlib
WINDRES = x86_64-w64-mingw32-windres
TARGET = libSDL2.la
OBJECTS = $(objects)/SDL.lo $(objects)/SDL_assert.lo $(objects)/SDL_dataqueue.lo $(objects)/SDL_error.lo $(objects)/SDL_hints.lo $(objects)/SDL_log.lo $(objects)/SDL_atomic.lo $(objects)/SDL_spinlock.lo $(objects)/SDL_audio.lo $(objects)/SDL_audiocvt.lo $(objects)/SDL_audiodev.lo $(objects)/SDL_audiotypecvt.lo $(objects)/SDL_mixer.lo $(objects)/SDL_wave.lo $(objects)/SDL_cpuinfo.lo $(objects)/SDL_dynapi.lo $(objects)/SDL_clipboardevents.lo $(objects)/SDL_displayevents.lo $(objects)/SDL_dropevents.lo $(objects)/SDL_events.lo $(objects)/SDL_gesture.lo $(objects)/SDL_keyboard.lo $(objects)/SDL_mouse.lo $(objects)/SDL_quit.lo $(objects)/SDL_touch.lo $(objects)/SDL_windowevents.lo $(objects)/SDL_rwops.lo $(objects)/SDL_haptic.lo $(objects)/SDL_gamecontroller.lo $(objects)/SDL_joystick.lo $(objects)/e_atan2.lo $(objects)/e_exp.lo $(objects)/e_fmod.lo $(objects)/e_log.lo $(objects)/e_log10.lo $(objects)/e_pow.lo $(objects)/e_rem_pio2.lo $(objects)/e_sqrt.lo $(objects)/k_cos.lo $(objects)/k_rem_pio2.lo $(objects)/k_sin.lo $(objects)/k_tan.lo $(objects)/s_atan.lo $(objects)/s_copysign.lo $(objects)/s_cos.lo $(objects)/s_fabs.lo $(objects)/s_floor.lo $(objects)/s_scalbn.lo $(objects)/s_sin.lo $(objects)/s_tan.lo $(objects)/SDL_power.lo $(objects)/SDL_d3dmath.lo $(objects)/SDL_render.lo $(objects)/SDL_yuv_sw.lo $(objects)/SDL_render_d3d.lo $(objects)/SDL_shaders_d3d.lo $(objects)/SDL_render_d3d11.lo $(objects)/SDL_shaders_d3d11.lo $(objects)/SDL_render_gl.lo $(objects)/SDL_shaders_gl.lo $(objects)/SDL_render_gles.lo $(objects)/SDL_render_gles2.lo $(objects)/SDL_shaders_gles2.lo $(objects)/SDL_render_psp.lo $(objects)/SDL_blendfillrect.lo $(objects)/SDL_blendline.lo $(objects)/SDL_blendpoint.lo $(objects)/SDL_drawline.lo $(objects)/SDL_drawpoint.lo $(objects)/SDL_render_sw.lo $(objects)/SDL_rotate.lo $(objects)/SDL_sensor.lo $(objects)/SDL_getenv.lo $(objects)/SDL_iconv.lo $(objects)/SDL_malloc.lo $(objects)/SDL_qsort.lo $(objects)/SDL_stdlib.lo $(objects)/SDL_string.lo $(objects)/SDL_thread.lo $(objects)/SDL_timer.lo $(objects)/SDL_RLEaccel.lo $(objects)/SDL_blit.lo $(objects)/SDL_blit_0.lo $(objects)/SDL_blit_1.lo $(objects)/SDL_blit_A.lo $(objects)/SDL_blit_N.lo $(objects)/SDL_blit_auto.lo $(objects)/SDL_blit_copy.lo $(objects)/SDL_blit_slow.lo $(objects)/SDL_bmp.lo $(objects)/SDL_clipboard.lo $(objects)/SDL_egl.lo $(objects)/SDL_fillrect.lo $(objects)/SDL_pixels.lo $(objects)/SDL_rect.lo $(objects)/SDL_shape.lo $(objects)/SDL_stretch.lo $(objects)/SDL_surface.lo $(objects)/SDL_video.lo $(objects)/SDL_vulkan_utils.lo $(objects)/SDL_yuv.lo $(objects)/yuv_rgb.lo $(objects)/SDL_nullevents.lo $(objects)/SDL_nullframebuffer.lo $(objects)/SDL_nullvideo.lo $(objects)/SDL_diskaudio.lo $(objects)/SDL_dummyaudio.lo $(objects)/SDL_hidapi_ps4.lo $(objects)/SDL_hidapi_switch.lo $(objects)/SDL_hidapi_xbox360.lo $(objects)/SDL_hidapi_xboxone.lo $(objects)/SDL_hidapijoystick.lo $(objects)/SDL_windows.lo $(objects)/SDL_xinput.lo $(objects)/SDL_windowsclipboard.lo $(objects)/SDL_windowsevents.lo $(objects)/SDL_windowsframebuffer.lo $(objects)/SDL_windowskeyboard.lo $(objects)/SDL_windowsmessagebox.lo $(objects)/SDL_windowsmodes.lo $(objects)/SDL_windowsmouse.lo $(objects)/SDL_windowsopengl.lo $(objects)/SDL_windowsopengles.lo $(objects)/SDL_windowsshape.lo $(objects)/SDL_windowsvideo.lo $(objects)/SDL_windowsvulkan.lo $(objects)/SDL_windowswindow.lo $(objects)/SDL_winmm.lo $(objects)/SDL_directsound.lo $(objects)/SDL_wasapi.lo $(objects)/SDL_wasapi_win32.lo $(objects)/SDL_dinputjoystick.lo $(objects)/SDL_mmjoystick.lo $(objects)/SDL_windowsjoystick.lo $(objects)/SDL_xinputjoystick.lo $(objects)/hid.lo $(objects)/SDL_dinputhaptic.lo $(objects)/SDL_windowshaptic.lo $(objects)/SDL_xinputhaptic.lo $(objects)/SDL_syspower.lo $(objects)/SDL_sysfilesystem.lo $(objects)/SDL_sysmutex.lo $(objects)/SDL_syssem.lo $(objects)/SDL_systhread.lo $(objects)/SDL_systls.lo $(objects)/SDL_syscond.lo $(objects)/SDL_systimer.lo $(objects)/SDL_sysloadso.lo $(objects)/SDL_dummysensor.lo
GEN_HEADERS =
GEN_OBJECTS =
VERSION_OBJECTS = $(objects)/version.o
SDLMAIN_TARGET = libSDL2main.la
SDLMAIN_OBJECTS = $(objects)/SDL_windows_main.lo
SDLTEST_TARGET = libSDL2_test.la
SDLTEST_OBJECTS = $(objects)/SDL_test_assert.lo $(objects)/SDL_test_common.lo $(objects)/SDL_test_compare.lo $(objects)/SDL_test_crc32.lo $(objects)/SDL_test_font.lo $(objects)/SDL_test_fuzzer.lo $(objects)/SDL_test_harness.lo $(objects)/SDL_test_imageBlit.lo $(objects)/SDL_test_imageBlitBlend.lo $(objects)/SDL_test_imageFace.lo $(objects)/SDL_test_imagePrimitives.lo $(objects)/SDL_test_imagePrimitivesBlend.lo $(objects)/SDL_test_log.lo $(objects)/SDL_test_md5.lo $(objects)/SDL_test_memory.lo $(objects)/SDL_test_random.lo
WAYLAND_SCANNER =
INSTALL_SDL2_CONFIG = TRUE
SRC_DIST = *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac debian docs include Makefile.* sdl2-config.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake src test VisualC.html VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
GEN_DIST = SDL2.spec
ifneq ($V,1)
RUN_CMD_AR = @echo " AR " $@;
RUN_CMD_CC = @echo " CC " $@;
RUN_CMD_CXX = @echo " CXX " $@;
RUN_CMD_LTLINK = @echo " LTLINK" $@;
RUN_CMD_RANLIB = @echo " RANLIB" $@;
RUN_CMD_GEN = @echo " GEN " $@;
LIBTOOL += --quiet
endif
HDRS = \
SDL.h \
SDL_assert.h \
SDL_atomic.h \
SDL_audio.h \
SDL_bits.h \
SDL_blendmode.h \
SDL_clipboard.h \
SDL_cpuinfo.h \
SDL_egl.h \
SDL_endian.h \
SDL_error.h \
SDL_events.h \
SDL_filesystem.h \
SDL_gamecontroller.h \
SDL_gesture.h \
SDL_haptic.h \
SDL_hints.h \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keycode.h \
SDL_loadso.h \
SDL_log.h \
SDL_main.h \
SDL_messagebox.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
SDL_opengl.h \
SDL_opengl_glext.h \
SDL_opengles.h \
SDL_opengles2_gl2ext.h \
SDL_opengles2_gl2.h \
SDL_opengles2_gl2platform.h \
SDL_opengles2.h \
SDL_opengles2_khrplatform.h \
SDL_pixels.h \
SDL_platform.h \
SDL_power.h \
SDL_quit.h \
SDL_rect.h \
SDL_render.h \
SDL_rwops.h \
SDL_scancode.h \
SDL_sensor.h \
SDL_shape.h \
SDL_stdinc.h \
SDL_surface.h \
SDL_system.h \
SDL_syswm.h \
SDL_thread.h \
SDL_timer.h \
SDL_touch.h \
SDL_types.h \
SDL_version.h \
SDL_video.h \
SDL_vulkan.h \
begin_code.h \
close_code.h
SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
LT_AGE = 10
LT_CURRENT = 10
LT_RELEASE = 2.0
LT_REVISION = 0
LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(srcdir)/configure: $(srcdir)/configure.ac
@echo "Warning, configure is out of date, please re-run autogen.sh"
Makefile: $(srcdir)/Makefile.in
$(SHELL) config.status $@
Makefile.in:;
$(objects)/.created:
$(SHELL) $(auxdir)/mkinstalldirs $(objects)
touch $@
update-revision:
$(SHELL) $(auxdir)/updaterev.sh
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(GEN_HEADERS) $(GEN_OBJECTS) $(OBJECTS) $(VERSION_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -o $@ $(OBJECTS) $(GEN_OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLMAIN_OBJECTS) -rpath $(libdir)
$(objects)/$(SDLTEST_TARGET): $(SDLTEST_OBJECTS)
$(RUN_CMD_LTLINK)$(LIBTOOL) --tag=CC --mode=link $(CC) -static -o $@ $(SDLTEST_OBJECTS) -rpath $(libdir)
install: all install-bin install-hdrs install-lib install-data
install-bin:
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
$(INSTALL) -m 755 sdl2-config $(DESTDIR)$(bindir)/sdl2-config
endif
install-hdrs: update-revision
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL2
for file in $(HDRS) $(SDLTEST_HDRS); do \
$(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL2/$$file; \
done
$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL2/SDL_config.h
if test -f include/SDL_revision.h; then \
$(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
else \
$(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL2/SDL_revision.h; \
fi
install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(SDLTEST_TARGET) $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
install-data:
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
$(INSTALL) -m 644 $(srcdir)/sdl2.m4 $(DESTDIR)$(datadir)/aclocal/sdl2.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl2.pc $(DESTDIR)$(libdir)/pkgconfig
ifeq ($(INSTALL_SDL2_CONFIG),TRUE)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/cmake/SDL2
$(INSTALL) -m 644 sdl2-config.cmake $(DESTDIR)$(libdir)/cmake/SDL2
endif
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
rm -f $(DESTDIR)$(bindir)/sdl2-config
uninstall-hdrs:
for file in $(HDRS) $(SDLTEST_HDRS); do \
rm -f $(DESTDIR)$(includedir)/SDL2/$$file; \
done
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_config.h
rm -f $(DESTDIR)$(includedir)/SDL2/SDL_revision.h
-rmdir $(DESTDIR)$(includedir)/SDL2
uninstall-lib:
$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLTEST_TARGET)
uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl2.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl2.pc
rm -f $(DESTDIR)$(libdir)/cmake/SDL2/sdl2-config.cmake
clean:
rm -rf $(objects)
rm -rf $(gen)
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
distclean: clean
rm -f Makefile Makefile.rules sdl2-config
rm -f config.status config.cache config.log libtool
rm -rf $(srcdir)/autom4te*
find $(srcdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
dist $(distfile):
$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
(cd $(srcdir); tar cf - $(SRC_DIST)) | (cd $(distdir); tar xf -)
tar cf - $(GEN_DIST) | (cd $(distdir); tar xf -)
find $(distdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
(cd $(distdir); build-scripts/updaterev.sh)
tar cvf - $(distdir) | gzip --best >$(distfile)
rm -rf $(distdir)
rpm: $(distfile)
rpmbuild -ta $?
# Build rules for objects
-include $(OBJECTS:.lo=.d)
# Special dependency for SDL.c, since it depends on SDL_revision.h
/cygdrive/d/esy-sdl2/src/SDL.c: update-revision
$(objects)/SDL.lo: /cygdrive/d/esy-sdl2/src/SDL.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_assert.lo: /cygdrive/d/esy-sdl2/src/SDL_assert.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_dataqueue.lo: /cygdrive/d/esy-sdl2/src/SDL_dataqueue.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_error.lo: /cygdrive/d/esy-sdl2/src/SDL_error.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_hints.lo: /cygdrive/d/esy-sdl2/src/SDL_hints.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_log.lo: /cygdrive/d/esy-sdl2/src/SDL_log.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_atomic.lo: /cygdrive/d/esy-sdl2/src/atomic/SDL_atomic.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_spinlock.lo: /cygdrive/d/esy-sdl2/src/atomic/SDL_spinlock.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
$(objects)/SDL_audio.lo: /cygdrive/d/esy-sdl2/src/audio/SDL_audio.c $(objects)/.created
$(RUN_CMD_CC)$(LIBTOOL) --tag=CC --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS) -MMD -MT $@ -c $< -o $@
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