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As it stands, if the moveit2_lock is acquired, the behavior's tick function will block that thread. This is undesirable; instead it should return running.
(Note that we haven't run into this issue yet because we have designed the trees without Parallels, but it might come up in the future.)
The text was updated successfully, but these errors were encountered:
As it stands, if the
moveit2_lock
is acquired, the behavior's tick function will block that thread. This is undesirable; instead it should return running.(Note that we haven't run into this issue yet because we have designed the trees without Parallels, but it might come up in the future.)
The text was updated successfully, but these errors were encountered: