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Canvas Class
moononournation edited this page Mar 11, 2021
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3 revisions
Arduino_GFX provide various canvas class as a buffer for complicated drawing and flush to real display after draw finished.
First declare a canvas output display:
Arduino_DataBus *bus = create_default_Arduino_DataBus();
Arduino_GFX *output_display = new Arduino_ST7789(bus, TFT_RST, 0 /* rotation */, true /* IPS */);
240x320 resolution only works for ESP32 with PSRAM
Arduino_GFX *gfx = new Arduino_Canvas(240 /* width */, 320 /* height */, output_display);
- mask_level: 0-2, larger mask level mean less color variation but can have faster index mapping
Arduino_GFX *gfx = new Arduino_Canvas_Indexed(240 /* width */, 320 /* height */, output_display,
0 /* output_x */, 0 /* output_y */, MAXMASKLEVEL /* mask_level */);
R1G1B1, 8 colors
Arduino_GFX *gfx = new Arduino_Canvas_3bit(240 /* width */, 320 /* height */, output_display,
0 /* output_x */, 0 /* output_y */);
Arduino_GFX *gfx = new Arduino_Canvas_Mono(240 /* width */, 320 /* height */, output_display,
0 /* output_x */, 0 /* output_y */);