diff --git a/activities/Reflection.activity/index.html b/activities/Reflection.activity/index.html index af890c5a6..254ee2b36 100644 --- a/activities/Reflection.activity/index.html +++ b/activities/Reflection.activity/index.html @@ -11,7 +11,6 @@ href="lib/sugar-web/graphics/css/sugar-200dpi.css"> - diff --git a/activities/Reflection.activity/js/activity.js b/activities/Reflection.activity/js/activity.js index 0998b6479..f920a2cf2 100644 --- a/activities/Reflection.activity/js/activity.js +++ b/activities/Reflection.activity/js/activity.js @@ -4,7 +4,7 @@ define(["sugar-web/activity/activity", 'easeljs', 'tweenjs', 'activity/game', 'a requirejs(['domReady!'], function (doc) { // Initialize the activity. - requirejs(["sugar-web/env", "sugar-web/datastore", "tutorial", "webL10n"], function (env, datastore, tutorial, webL10n) { + requirejs(["sugar-web/env", "sugar-web/datastore", "tutorial", "l10n"], function (env, datastore, tutorial, l10n) { act.setup(); env.getEnvironment(function 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Either set keySeparator: false on init or make sure your translations are published in nested format.")}var A=[],U=this.languageUtils.getFallbackCodes(this.options.fallbackLng,i.lng||this.language);if("fallback"===this.options.saveMissingTo&&U&&U[0])for(var I=0;I1&&void 0!==arguments[1]?arguments[1]:{};return"string"==typeof e&&(e=[e]),e.forEach(function(e){if(!a.isValidLookup(t)){var u=a.extractFromKey(e,s),l=u.key;n=l;var c=u.namespaces;a.options.fallbackNS&&(c=c.concat(a.options.fallbackNS));var p=void 0!==s.count&&"string"!=typeof s.count,g=void 0!==s.context&&"string"==typeof s.context&&""!==s.context,f=s.lngs?s.lngs:a.languageUtils.toResolveHierarchy(s.lng||a.language,s.fallbackLng);c.forEach(function(e){a.isValidLookup(t)||(r=e,!N["".concat(f[0],"-").concat(e)]&&a.utils&&a.utils.hasLoadedNamespace&&!a.utils.hasLoadedNamespace(r)&&(N["".concat(f[0],"-").concat(e)]=!0,a.logger.warn('key "'.concat(n,'" for languages "').concat(f.join(", "),'" won\'t get resolved as namespace "').concat(r,'" was not yet loaded'),"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!")),f.forEach(function(n){if(!a.isValidLookup(t)){o=n;var r,u,c=l,f=[c];if(a.i18nFormat&&a.i18nFormat.addLookupKeys)a.i18nFormat.addLookupKeys(f,l,n,e,s);else p&&(r=a.pluralResolver.getSuffix(n,s.count)),p&&g&&f.push(c+r),g&&f.push(c+="".concat(a.options.contextSeparator).concat(s.context)),p&&f.push(c+=r);for(;u=f.pop();)a.isValidLookup(t)||(i=u,t=a.getResource(n,e,u,s))}}))})}}),{res:t,usedKey:n,exactUsedKey:i,usedLng:o,usedNS:r}}},{key:"isValidLookup",value:function(e){return!(void 0===e||!this.options.returnNull&&null===e||!this.options.returnEmptyString&&""===e)}},{key:"getResource",value:function(e,t,n){var i=arguments.length>3&&void 0!==arguments[3]?arguments[3]:{};return this.i18nFormat&&this.i18nFormat.getResource?this.i18nFormat.getResource(e,t,n,i):this.resourceStore.getResource(e,t,n,i)}}],[{key:"hasDefaultValue",value:function(e){for(var t in e)if(Object.prototype.hasOwnProperty.call(e,t)&&"defaultValue"===t.substring(0,"defaultValue".length)&&void 0!==e[t])return!0;return!1}}]),o}();function C(e){return e.charAt(0).toUpperCase()+e.slice(1)}var j=function(){function e(t){i(this,e),this.options=t,this.whitelist=this.options.supportedLngs||!1,this.supportedLngs=this.options.supportedLngs||!1,this.logger=g.create("languageUtils")}return r(e,[{key:"getScriptPartFromCode",value:function(e){if(!e||e.indexOf("-")<0)return null;var t=e.split("-");return 2===t.length?null:(t.pop(),"x"===t[t.length-1].toLowerCase()?null:this.formatLanguageCode(t.join("-")))}},{key:"getLanguagePartFromCode",value:function(e){if(!e||e.indexOf("-")<0)return e;var t=e.split("-");return this.formatLanguageCode(t[0])}},{key:"formatLanguageCode",value:function(e){if("string"==typeof e&&e.indexOf("-")>-1){var t=["hans","hant","latn","cyrl","cans","mong","arab"],n=e.split("-");return this.options.lowerCaseLng?n=n.map(function(e){return e.toLowerCase()}):2===n.length?(n[0]=n[0].toLowerCase(),n[1]=n[1].toUpperCase(),t.indexOf(n[1].toLowerCase())>-1&&(n[1]=C(n[1].toLowerCase()))):3===n.length&&(n[0]=n[0].toLowerCase(),2===n[1].length&&(n[1]=n[1].toUpperCase()),"sgn"!==n[0]&&2===n[2].length&&(n[2]=n[2].toUpperCase()),t.indexOf(n[1].toLowerCase())>-1&&(n[1]=C(n[1].toLowerCase())),t.indexOf(n[2].toLowerCase())>-1&&(n[2]=C(n[2].toLowerCase()))),n.join("-")}return this.options.cleanCode||this.options.lowerCaseLng?e.toLowerCase():e}},{key:"isWhitelisted",value:function(e){return this.logger.deprecate("languageUtils.isWhitelisted",'function "isWhitelisted" will be renamed to "isSupportedCode" in the next major - please make sure to rename it\'s usage asap.'),this.isSupportedCode(e)}},{key:"isSupportedCode",value:function(e){return("languageOnly"===this.options.load||this.options.nonExplicitSupportedLngs)&&(e=this.getLanguagePartFromCode(e)),!this.supportedLngs||!this.supportedLngs.length||this.supportedLngs.indexOf(e)>-1}},{key:"getBestMatchFromCodes",value:function(e){var t,n=this;return e?(e.forEach(function(e){if(!t){var i=n.formatLanguageCode(e);n.options.supportedLngs&&!n.isSupportedCode(i)||(t=i)}}),!t&&this.options.supportedLngs&&e.forEach(function(e){if(!t){var i=n.getLanguagePartFromCode(e);if(n.isSupportedCode(i))return t=i;t=n.options.supportedLngs.find(function(e){if(0===e.indexOf(i))return e})}}),t||(t=this.getFallbackCodes(this.options.fallbackLng)[0]),t):null}},{key:"getFallbackCodes",value:function(e,t){if(!e)return[];if("function"==typeof e&&(e=e(t)),"string"==typeof e&&(e=[e]),"[object Array]"===Object.prototype.toString.apply(e))return e;if(!t)return e.default||[];var n=e[t];return n||(n=e[this.getScriptPartFromCode(t)]),n||(n=e[this.formatLanguageCode(t)]),n||(n=e[this.getLanguagePartFromCode(t)]),n||(n=e.default),n||[]}},{key:"toResolveHierarchy",value:function(e,t){var n=this,i=this.getFallbackCodes(t||this.options.fallbackLng||[],e),o=[],r=function(e){e&&(n.isSupportedCode(e)?o.push(e):n.logger.warn("rejecting language code not found in supportedLngs: ".concat(e)))};return"string"==typeof e&&e.indexOf("-")>-1?("languageOnly"!==this.options.load&&r(this.formatLanguageCode(e)),"languageOnly"!==this.options.load&&"currentOnly"!==this.options.load&&r(this.getScriptPartFromCode(e)),"currentOnly"!==this.options.load&&r(this.getLanguagePartFromCode(e))):"string"==typeof e&&r(this.formatLanguageCode(e)),i.forEach(function(e){o.indexOf(e)<0&&r(n.formatLanguageCode(e))}),o}}]),e}(),E=[{lngs:["ach","ak","am","arn","br","fil","gun","ln","mfe","mg","mi","oc","pt","pt-BR","tg","tl","ti","tr","uz","wa"],nr:[1,2],fc:1},{lngs:["af","an","ast","az","bg","bn","ca","da","de","dev","el","en","eo","es","et","eu","fi","fo","fur","fy","gl","gu","ha","hi","hu","hy","ia","it","kk","kn","ku","lb","mai","ml","mn","mr","nah","nap","nb","ne","nl","nn","no","nso","pa","pap","pms","ps","pt-PT","rm","sco","se","si","so","son","sq","sv","sw","ta","te","tk","ur","yo"],nr:[1,2],fc:2},{lngs:["ay","bo","cgg","fa","ht","id","ja","jbo","ka","km","ko","ky","lo","ms","sah","su","th","tt","ug","vi","wo","zh"],nr:[1],fc:3},{lngs:["be","bs","cnr","dz","hr","ru","sr","uk"],nr:[1,2,5],fc:4},{lngs:["ar"],nr:[0,1,2,3,11,100],fc:5},{lngs:["cs","sk"],nr:[1,2,5],fc:6},{lngs:["csb","pl"],nr:[1,2,5],fc:7},{lngs:["cy"],nr:[1,2,3,8],fc:8},{lngs:["fr"],nr:[1,2],fc:9},{lngs:["ga"],nr:[1,2,3,7,11],fc:10},{lngs:["gd"],nr:[1,2,3,20],fc:11},{lngs:["is"],nr:[1,2],fc:12},{lngs:["jv"],nr:[0,1],fc:13},{lngs:["kw"],nr:[1,2,3,4],fc:14},{lngs:["lt"],nr:[1,2,10],fc:15},{lngs:["lv"],nr:[1,2,0],fc:16},{lngs:["mk"],nr:[1,2],fc:17},{lngs:["mnk"],nr:[0,1,2],fc:18},{lngs:["mt"],nr:[1,2,11,20],fc:19},{lngs:["or"],nr:[2,1],fc:2},{lngs:["ro"],nr:[1,2,20],fc:20},{lngs:["sl"],nr:[5,1,2,3],fc:21},{lngs:["he","iw"],nr:[1,2,20,21],fc:22}],P={1:function(e){return Number(e>1)},2:function(e){return Number(1!=e)},3:function(e){return 0},4:function(e){return Number(e%10==1&&e%100!=11?0:e%10>=2&&e%10<=4&&(e%100<10||e%100>=20)?1:2)},5:function(e){return Number(0==e?0:1==e?1:2==e?2:e%100>=3&&e%100<=10?3:e%100>=11?4:5)},6:function(e){return Number(1==e?0:e>=2&&e<=4?1:2)},7:function(e){return Number(1==e?0:e%10>=2&&e%10<=4&&(e%100<10||e%100>=20)?1:2)},8:function(e){return Number(1==e?0:2==e?1:8!=e&&11!=e?2:3)},9:function(e){return Number(e>=2)},10:function(e){return Number(1==e?0:2==e?1:e<7?2:e<11?3:4)},11:function(e){return Number(1==e||11==e?0:2==e||12==e?1:e>2&&e<20?2:3)},12:function(e){return Number(e%10!=1||e%100==11)},13:function(e){return Number(0!==e)},14:function(e){return Number(1==e?0:2==e?1:3==e?2:3)},15:function(e){return Number(e%10==1&&e%100!=11?0:e%10>=2&&(e%100<10||e%100>=20)?1:2)},16:function(e){return Number(e%10==1&&e%100!=11?0:0!==e?1:2)},17:function(e){return Number(1==e||e%10==1&&e%100!=11?0:1)},18:function(e){return Number(0==e?0:1==e?1:2)},19:function(e){return Number(1==e?0:0==e||e%100>1&&e%100<11?1:e%100>10&&e%100<20?2:3)},20:function(e){return Number(1==e?0:0==e||e%100>0&&e%100<20?1:2)},21:function(e){return Number(e%100==1?1:e%100==2?2:e%100==3||e%100==4?3:0)},22:function(e){return Number(1==e?0:2==e?1:(e<0||e>10)&&e%10==0?2:3)}};var F=function(){function e(t){var n,o=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};i(this,e),this.languageUtils=t,this.options=o,this.logger=g.create("pluralResolver"),this.rules=(n={},E.forEach(function(e){e.lngs.forEach(function(t){n[t]={numbers:e.nr,plurals:P[e.fc]}})}),n)}return r(e,[{key:"addRule",value:function(e,t){this.rules[e]=t}},{key:"getRule",value:function(e){return this.rules[e]||this.rules[this.languageUtils.getLanguagePartFromCode(e)]}},{key:"needsPlural",value:function(e){var t=this.getRule(e);return t&&t.numbers.length>1}},{key:"getPluralFormsOfKey",value:function(e,t){return this.getSuffixes(e).map(function(e){return t+e})}},{key:"getSuffixes",value:function(e){var t=this,n=this.getRule(e);return n?n.numbers.map(function(n){return t.getSuffix(e,n)}):[]}},{key:"getSuffix",value:function(e,t){var n=this,i=this.getRule(e);if(i){var o=i.noAbs?i.plurals(t):i.plurals(Math.abs(t)),r=i.numbers[o];this.options.simplifyPluralSuffix&&2===i.numbers.length&&1===i.numbers[0]&&(2===r?r="plural":1===r&&(r=""));var a=function(){return n.options.prepend&&r.toString()?n.options.prepend+r.toString():r.toString()};return"v1"===this.options.compatibilityJSON?1===r?"":"number"==typeof r?"_plural_".concat(r.toString()):a():"v2"===this.options.compatibilityJSON?a():this.options.simplifyPluralSuffix&&2===i.numbers.length&&1===i.numbers[0]?a():this.options.prepend&&o.toString()?this.options.prepend+o.toString():o.toString()}return this.logger.warn("no plural rule found for: ".concat(e)),""}}]),e}(),V=function(){function e(){var t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};i(this,e),this.logger=g.create("interpolator"),this.options=t,this.format=t.interpolation&&t.interpolation.format||function(e){return e},this.init(t)}return r(e,[{key:"init",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{};e.interpolation||(e.interpolation={escapeValue:!0});var t=e.interpolation;this.escape=void 0!==t.escape?t.escape:S,this.escapeValue=void 0===t.escapeValue||t.escapeValue,this.useRawValueToEscape=void 0!==t.useRawValueToEscape&&t.useRawValueToEscape,this.prefix=t.prefix?k(t.prefix):t.prefixEscaped||"{{",this.suffix=t.suffix?k(t.suffix):t.suffixEscaped||"}}",this.formatSeparator=t.formatSeparator?t.formatSeparator:t.formatSeparator||",",this.unescapePrefix=t.unescapeSuffix?"":t.unescapePrefix||"-",this.unescapeSuffix=this.unescapePrefix?"":t.unescapeSuffix||"",this.nestingPrefix=t.nestingPrefix?k(t.nestingPrefix):t.nestingPrefixEscaped||k("$t("),this.nestingSuffix=t.nestingSuffix?k(t.nestingSuffix):t.nestingSuffixEscaped||k(")"),this.nestingOptionsSeparator=t.nestingOptionsSeparator?t.nestingOptionsSeparator:t.nestingOptionsSeparator||",",this.maxReplaces=t.maxReplaces?t.maxReplaces:1e3,this.alwaysFormat=void 0!==t.alwaysFormat&&t.alwaysFormat,this.resetRegExp()}},{key:"reset",value:function(){this.options&&this.init(this.options)}},{key:"resetRegExp",value:function(){var e="".concat(this.prefix,"(.+?)").concat(this.suffix);this.regexp=new RegExp(e,"g");var t="".concat(this.prefix).concat(this.unescapePrefix,"(.+?)").concat(this.unescapeSuffix).concat(this.suffix);this.regexpUnescape=new RegExp(t,"g");var n="".concat(this.nestingPrefix,"(.+?)").concat(this.nestingSuffix);this.nestingRegexp=new RegExp(n,"g")}},{key:"interpolate",value:function(e,t,i,o){var r,a,s,u=this,l=this.options&&this.options.interpolation&&this.options.interpolation.defaultVariables||{};function c(e){return e.replace(/\$/g,"$$$$")}var p=function(e){if(e.indexOf(u.formatSeparator)<0){var r=b(t,l,e);return u.alwaysFormat?u.format(r,void 0,i,n({},o,t,{interpolationkey:e})):r}var a=e.split(u.formatSeparator),s=a.shift().trim(),c=a.join(u.formatSeparator).trim();return u.format(b(t,l,s),c,i,n({},o,t,{interpolationkey:s}))};this.resetRegExp();var g=o&&o.missingInterpolationHandler||this.options.missingInterpolationHandler,f=o&&o.interpolation&&o.interpolation.skipOnVariables||this.options.interpolation.skipOnVariables;return[{regex:this.regexpUnescape,safeValue:function(e){return c(e)}},{regex:this.regexp,safeValue:function(e){return u.escapeValue?c(u.escape(e)):c(e)}}].forEach(function(t){for(s=0;r=t.regex.exec(e);){if(void 0===(a=p(r[1].trim())))if("function"==typeof g){var n=g(e,r,o);a="string"==typeof n?n:""}else{if(f){a=r[0];continue}u.logger.warn("missed to pass in variable ".concat(r[1]," for interpolating ").concat(e)),a=""}else"string"==typeof a||u.useRawValueToEscape||(a=d(a));var i=t.safeValue(a);if(e=e.replace(r[0],i),f?(t.regex.lastIndex+=i.length,t.regex.lastIndex-=r[0].length):t.regex.lastIndex=0,++s>=u.maxReplaces)break}}),e}},{key:"nest",value:function(e,t){var i,o,r=this,a=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},s=n({},a);function u(e,t){var i=this.nestingOptionsSeparator;if(e.indexOf(i)<0)return e;var o=e.split(new RegExp("".concat(i,"[ ]*{"))),r="{".concat(o[1]);e=o[0],r=(r=this.interpolate(r,s)).replace(/'/g,'"');try{s=JSON.parse(r),t&&(s=n({},t,s))}catch(t){return this.logger.warn("failed parsing options string in nesting for key ".concat(e),t),"".concat(e).concat(i).concat(r)}return delete s.defaultValue,e}for(s.applyPostProcessor=!1,delete s.defaultValue;i=this.nestingRegexp.exec(e);){var l=[],c=!1;if(-1!==i[0].indexOf(this.formatSeparator)&&!/{.*}/.test(i[1])){var p=i[1].split(this.formatSeparator).map(function(e){return e.trim()});i[1]=p.shift(),l=p,c=!0}if((o=t(u.call(this,i[1].trim(),s),s))&&i[0]===e&&"string"!=typeof o)return o;"string"!=typeof o&&(o=d(o)),o||(this.logger.warn("missed to resolve ".concat(i[1]," for nesting ").concat(e)),o=""),c&&(o=l.reduce(function(e,t){return r.format(e,t,a.lng,n({},a,{interpolationkey:i[1].trim()}))},o.trim())),e=e.replace(i[0],o),this.regexp.lastIndex=0}return e}}]),e}();var T=function(e){function t(e,n,o){var r,l=arguments.length>3&&void 0!==arguments[3]?arguments[3]:{};return i(this,t),r=s(this,u(t).call(this)),w&&f.call(a(r)),r.backend=e,r.store=n,r.services=o,r.languageUtils=o.languageUtils,r.options=l,r.logger=g.create("backendConnector"),r.state={},r.queue=[],r.backend&&r.backend.init&&r.backend.init(o,l.backend,l),r}return c(t,f),r(t,[{key:"queueLoad",value:function(e,t,n,i){var o=this,r=[],a=[],s=[],u=[];return e.forEach(function(e){var i=!0;t.forEach(function(t){var s="".concat(e,"|").concat(t);!n.reload&&o.store.hasResourceBundle(e,t)?o.state[s]=2:o.state[s]<0||(1===o.state[s]?a.indexOf(s)<0&&a.push(s):(o.state[s]=1,i=!1,a.indexOf(s)<0&&a.push(s),r.indexOf(s)<0&&r.push(s),u.indexOf(t)<0&&u.push(t)))}),i||s.push(e)}),(r.length||a.length)&&this.queue.push({pending:a,loaded:{},errors:[],callback:i}),{toLoad:r,pending:a,toLoadLanguages:s,toLoadNamespaces:u}}},{key:"loaded",value:function(e,t,n){var i=e.split("|"),o=i[0],r=i[1];t&&this.emit("failedLoading",o,r,t),n&&this.store.addResourceBundle(o,r,n),this.state[e]=t?-1:2;var a={};this.queue.forEach(function(n){var i,s,u,l,c,p;i=n.loaded,s=r,l=v(i,[o],Object),c=l.obj,p=l.k,c[p]=c[p]||[],u&&(c[p]=c[p].concat(s)),u||c[p].push(s),function(e,t){for(var n=e.indexOf(t);-1!==n;)e.splice(n,1),n=e.indexOf(t)}(n.pending,e),t&&n.errors.push(t),0!==n.pending.length||n.done||(Object.keys(n.loaded).forEach(function(e){a[e]||(a[e]=[]),n.loaded[e].length&&n.loaded[e].forEach(function(t){a[e].indexOf(t)<0&&a[e].push(t)})}),n.done=!0,n.errors.length?n.callback(n.errors):n.callback())}),this.emit("loaded",a),this.queue=this.queue.filter(function(e){return!e.done})}},{key:"read",value:function(e,t,n){var i=this,o=arguments.length>3&&void 0!==arguments[3]?arguments[3]:0,r=arguments.length>4&&void 0!==arguments[4]?arguments[4]:350,a=arguments.length>5?arguments[5]:void 0;return e.length?this.backend[n](e,t,function(s,u){s&&u&&o<5?setTimeout(function(){i.read.call(i,e,t,n,o+1,2*r,a)},r):a(s,u)}):a(null,{})}},{key:"prepareLoading",value:function(e,t){var n=this,i=arguments.length>2&&void 0!==arguments[2]?arguments[2]:{},o=arguments.length>3?arguments[3]:void 0;if(!this.backend)return this.logger.warn("No backend was added via i18next.use. Will not load resources."),o&&o();"string"==typeof e&&(e=this.languageUtils.toResolveHierarchy(e)),"string"==typeof t&&(t=[t]);var r=this.queueLoad(e,t,i,o);if(!r.toLoad.length)return r.pending.length||o(),null;r.toLoad.forEach(function(e){n.loadOne(e)})}},{key:"load",value:function(e,t,n){this.prepareLoading(e,t,{},n)}},{key:"reload",value:function(e,t,n){this.prepareLoading(e,t,{reload:!0},n)}},{key:"loadOne",value:function(e){var t=this,n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:"",i=e.split("|"),o=i[0],r=i[1];this.read(o,r,"read",void 0,void 0,function(i,a){i&&t.logger.warn("".concat(n,"loading namespace ").concat(r," for language ").concat(o," failed"),i),!i&&a&&t.logger.log("".concat(n,"loaded namespace ").concat(r," for language ").concat(o),a),t.loaded(e,i,a)})}},{key:"saveMissing",value:function(e,t,i,o,r){var a=arguments.length>5&&void 0!==arguments[5]?arguments[5]:{};this.services.utils&&this.services.utils.hasLoadedNamespace&&!this.services.utils.hasLoadedNamespace(t)?this.logger.warn('did not save key "'.concat(i,'" as the namespace "').concat(t,'" was not yet loaded'),"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!"):null!=i&&""!==i&&(this.backend&&this.backend.create&&this.backend.create(e,t,i,o,null,n({},a,{isUpdate:r})),e&&e[0]&&this.store.addResource(e[0],t,i,o))}}]),t}();function A(e){return"string"==typeof e.ns&&(e.ns=[e.ns]),"string"==typeof e.fallbackLng&&(e.fallbackLng=[e.fallbackLng]),"string"==typeof e.fallbackNS&&(e.fallbackNS=[e.fallbackNS]),e.whitelist&&(e.whitelist&&e.whitelist.indexOf("cimode")<0&&(e.whitelist=e.whitelist.concat(["cimode"])),e.supportedLngs=e.whitelist),e.nonExplicitWhitelist&&(e.nonExplicitSupportedLngs=e.nonExplicitWhitelist),e.supportedLngs&&e.supportedLngs.indexOf("cimode")<0&&(e.supportedLngs=e.supportedLngs.concat(["cimode"])),e}function U(){}return new(function(t){function o(){var e,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},n=arguments.length>1?arguments[1]:void 0;if(i(this,o),e=s(this,u(o).call(this)),w&&f.call(a(e)),e.options=A(t),e.services={},e.logger=g,e.modules={external:[]},n&&!e.isInitialized&&!t.isClone){if(!e.options.initImmediate)return e.init(t,n),s(e,a(e));setTimeout(function(){e.init(t,n)},0)}return e}return c(o,f),r(o,[{key:"init",value:function(){var t=this,i=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},o=arguments.length>1?arguments[1]:void 0;function r(e){return e?"function"==typeof e?new e:e:null}if("function"==typeof i&&(o=i,i={}),i.whitelist&&!i.supportedLngs&&this.logger.deprecate("whitelist",'option "whitelist" will be renamed to "supportedLngs" in the next major - please make sure to rename this option asap.'),i.nonExplicitWhitelist&&!i.nonExplicitSupportedLngs&&this.logger.deprecate("whitelist",'options "nonExplicitWhitelist" will be renamed to "nonExplicitSupportedLngs" in the next major - please make sure to rename this option asap.'),this.options=n({},{debug:!1,initImmediate:!0,ns:["translation"],defaultNS:["translation"],fallbackLng:["dev"],fallbackNS:!1,whitelist:!1,nonExplicitWhitelist:!1,supportedLngs:!1,nonExplicitSupportedLngs:!1,load:"all",preload:!1,simplifyPluralSuffix:!0,keySeparator:".",nsSeparator:":",pluralSeparator:"_",contextSeparator:"_",partialBundledLanguages:!1,saveMissing:!1,updateMissing:!1,saveMissingTo:"fallback",saveMissingPlurals:!0,missingKeyHandler:!1,missingInterpolationHandler:!1,postProcess:!1,postProcessPassResolved:!1,returnNull:!0,returnEmptyString:!0,returnObjects:!1,joinArrays:!1,returnedObjectHandler:!1,parseMissingKeyHandler:!1,appendNamespaceToMissingKey:!1,appendNamespaceToCIMode:!1,overloadTranslationOptionHandler:function(t){var n={};if("object"===e(t[1])&&(n=t[1]),"string"==typeof t[1]&&(n.defaultValue=t[1]),"string"==typeof t[2]&&(n.tDescription=t[2]),"object"===e(t[2])||"object"===e(t[3])){var i=t[3]||t[2];Object.keys(i).forEach(function(e){n[e]=i[e]})}return n},interpolation:{escapeValue:!0,format:function(e,t,n,i){return e},prefix:"{{",suffix:"}}",formatSeparator:",",unescapePrefix:"-",nestingPrefix:"$t(",nestingSuffix:")",nestingOptionsSeparator:",",maxReplaces:1e3,skipOnVariables:!1}},this.options,A(i)),this.format=this.options.interpolation.format,o||(o=U),!this.options.isClone){this.modules.logger?g.init(r(this.modules.logger),this.options):g.init(null,this.options);var a=new j(this.options);this.store=new L(this.options.resources,this.options);var s=this.services;s.logger=g,s.resourceStore=this.store,s.languageUtils=a,s.pluralResolver=new F(a,{prepend:this.options.pluralSeparator,compatibilityJSON:this.options.compatibilityJSON,simplifyPluralSuffix:this.options.simplifyPluralSuffix}),s.interpolator=new V(this.options),s.utils={hasLoadedNamespace:this.hasLoadedNamespace.bind(this)},s.backendConnector=new T(r(this.modules.backend),s.resourceStore,s,this.options),s.backendConnector.on("*",function(e){for(var n=arguments.length,i=new Array(n>1?n-1:0),o=1;o1?n-1:0),o=1;o0&&"dev"!==u[0]&&(this.options.lng=u[0])}this.services.languageDetector||this.options.lng||this.logger.warn("init: no languageDetector is used and no lng is defined");["getResource","hasResourceBundle","getResourceBundle","getDataByLanguage"].forEach(function(e){t[e]=function(){var n;return(n=t.store)[e].apply(n,arguments)}});["addResource","addResources","addResourceBundle","removeResourceBundle"].forEach(function(e){t[e]=function(){var n;return(n=t.store)[e].apply(n,arguments),t}});var l=h(),c=function(){var e=function(e,n){t.isInitialized&&t.logger.warn("init: i18next is already initialized. You should call init just once!"),t.isInitialized=!0,t.options.isClone||t.logger.log("initialized",t.options),t.emit("initialized",t.options),l.resolve(n),o(e,n)};if(t.languages&&"v1"!==t.options.compatibilityAPI&&!t.isInitialized)return e(null,t.t.bind(t));t.changeLanguage(t.options.lng,e)};return this.options.resources||!this.options.initImmediate?c():setTimeout(c,0),l}},{key:"loadResources",value:function(e){var t=this,n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:U,i="string"==typeof e?e:this.language;if("function"==typeof e&&(n=e),!this.options.resources||this.options.partialBundledLanguages){if(i&&"cimode"===i.toLowerCase())return n();var o=[],r=function(e){e&&t.services.languageUtils.toResolveHierarchy(e).forEach(function(e){o.indexOf(e)<0&&o.push(e)})};if(i)r(i);else this.services.languageUtils.getFallbackCodes(this.options.fallbackLng).forEach(function(e){return r(e)});this.options.preload&&this.options.preload.forEach(function(e){return r(e)}),this.services.backendConnector.load(o,this.options.ns,n)}else n(null)}},{key:"reloadResources",value:function(e,t,n){var i=h();return e||(e=this.languages),t||(t=this.options.ns),n||(n=U),this.services.backendConnector.reload(e,t,function(e){i.resolve(),n(e)}),i}},{key:"use",value:function(e){if(!e)throw new Error("You are passing an undefined module! Please check the object you are passing to i18next.use()");if(!e.type)throw new Error("You are passing a wrong module! Please check the object you are passing to i18next.use()");return"backend"===e.type&&(this.modules.backend=e),("logger"===e.type||e.log&&e.warn&&e.error)&&(this.modules.logger=e),"languageDetector"===e.type&&(this.modules.languageDetector=e),"i18nFormat"===e.type&&(this.modules.i18nFormat=e),"postProcessor"===e.type&&O.addPostProcessor(e),"3rdParty"===e.type&&this.modules.external.push(e),this}},{key:"changeLanguage",value:function(e,t){var n=this;this.isLanguageChangingTo=e;var i=h();this.emit("languageChanging",e);var o=function(e){var o="string"==typeof e?e:n.services.languageUtils.getBestMatchFromCodes(e);o&&(n.language||(n.language=o,n.languages=n.services.languageUtils.toResolveHierarchy(o)),n.translator.language||n.translator.changeLanguage(o),n.services.languageDetector&&n.services.languageDetector.cacheUserLanguage(o)),n.loadResources(o,function(e){!function(e,o){o?(n.language=o,n.languages=n.services.languageUtils.toResolveHierarchy(o),n.translator.changeLanguage(o),n.isLanguageChangingTo=void 0,n.emit("languageChanged",o),n.logger.log("languageChanged",o)):n.isLanguageChangingTo=void 0,i.resolve(function(){return n.t.apply(n,arguments)}),t&&t(e,function(){return n.t.apply(n,arguments)})}(e,o)})};return e||!this.services.languageDetector||this.services.languageDetector.async?!e&&this.services.languageDetector&&this.services.languageDetector.async?this.services.languageDetector.detect(o):o(e):o(this.services.languageDetector.detect()),i}},{key:"getFixedT",value:function(t,i){var o=this,r=function t(i,r){var a;if("object"!==e(r)){for(var s=arguments.length,u=new Array(s>2?s-2:0),l=2;l1&&void 0!==arguments[1]?arguments[1]:{};if(!this.isInitialized)return this.logger.warn("hasLoadedNamespace: i18next was not initialized",this.languages),!1;if(!this.languages||!this.languages.length)return this.logger.warn("hasLoadedNamespace: i18n.languages were undefined or empty",this.languages),!1;var i=this.languages[0],o=!!this.options&&this.options.fallbackLng,r=this.languages[this.languages.length-1];if("cimode"===i.toLowerCase())return!0;var a=function(e,n){var i=t.services.backendConnector.state["".concat(e,"|").concat(n)];return-1===i||2===i};if(n.precheck){var s=n.precheck(this,a);if(void 0!==s)return s}return!!this.hasResourceBundle(i,e)||(!this.services.backendConnector.backend||!(!a(i,e)||o&&!a(r,e)))}},{key:"loadNamespaces",value:function(e,t){var n=this,i=h();return this.options.ns?("string"==typeof e&&(e=[e]),e.forEach(function(e){n.options.ns.indexOf(e)<0&&n.options.ns.push(e)}),this.loadResources(function(e){i.resolve(),t&&t(e)}),i):(t&&t(),Promise.resolve())}},{key:"loadLanguages",value:function(e,t){var n=h();"string"==typeof e&&(e=[e]);var i=this.options.preload||[],o=e.filter(function(e){return i.indexOf(e)<0});return o.length?(this.options.preload=i.concat(o),this.loadResources(function(e){n.resolve(),t&&t(e)}),n):(t&&t(),Promise.resolve())}},{key:"dir",value:function(e){if(e||(e=this.languages&&this.languages.length>0?this.languages[0]:this.language),!e)return"rtl";return["ar","shu","sqr","ssh","xaa","yhd","yud","aao","abh","abv","acm","acq","acw","acx","acy","adf","ads","aeb","aec","afb","ajp","apc","apd","arb","arq","ars","ary","arz","auz","avl","ayh","ayl","ayn","ayp","bbz","pga","he","iw","ps","pbt","pbu","pst","prp","prd","ug","ur","ydd","yds","yih","ji","yi","hbo","men","xmn","fa","jpr","peo","pes","prs","dv","sam"].indexOf(this.services.languageUtils.getLanguagePartFromCode(e))>=0?"rtl":"ltr"}},{key:"createInstance",value:function(){return new o(arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},arguments.length>1?arguments[1]:void 0)}},{key:"cloneInstance",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:U,r=n({},this.options,t,{isClone:!0}),a=new o(r);return["store","services","language"].forEach(function(t){a[t]=e[t]}),a.services=n({},this.services),a.services.utils={hasLoadedNamespace:a.hasLoadedNamespace.bind(a)},a.translator=new R(a.services,a.options),a.translator.on("*",function(e){for(var t=arguments.length,n=new Array(t>1?t-1:0),i=1;i { + await i18next.init({ + lng: lang, + fallbackLng: "en", + resources: {} + }).then(() => { + l10n.language.direction = i18next.dir(); + l10n.switchTo(lang); + }); + }; + + l10n.get = (key, parameter) => { + return i18next.t(key, parameter); + }; + + l10n.loadLanguageResource = (lang) => { + return new Promise((resolve, reject) => { + axios.get("./locales/" + lang + ".json").then((response) => { + resolve(response.data); + }).catch((error) => { + console.log("Failed to load " + lang + " language: " + error); + resolve(null); // Resolve with null to indicate failure + }); + }); + }; + + l10n.switchTo = (lang) => { + if (!i18next.hasResourceBundle(lang, "translation")) { + console.log("Loading " + lang + " language"); + l10n.loadLanguageResource(lang).then((locales) => { + if (locales !== null) { + i18next.addResourceBundle(lang, "translation", locales); + i18next.changeLanguage(lang); + triggerLocalizedEvent(); + } else { + l10n.init("en"); + } + }); + } else { + i18next.changeLanguage(lang); + triggerLocalizedEvent(); + } + }; + + + function triggerLocalizedEvent() { + const event = new Event("localized"); + window.dispatchEvent(event); + }; + + return l10n; +}); \ No newline at end of file diff --git a/activities/Reflection.activity/lib/sugar-web/activity/activity.js b/activities/Reflection.activity/lib/sugar-web/activity/activity.js index c3524b432..2fa8f23de 100644 --- a/activities/Reflection.activity/lib/sugar-web/activity/activity.js +++ b/activities/Reflection.activity/lib/sugar-web/activity/activity.js @@ -1,12 +1,11 @@ -define(["webL10n", - "sugar-web/activity/shortcut", +define(["sugar-web/activity/shortcut", "sugar-web/bus", "sugar-web/env", "sugar-web/datastore", "sugar-web/presence", "sugar-web/graphics/icon", "sugar-web/graphics/activitypalette"], function ( - l10n, shortcut, bus, env, datastore, presence, icon, activitypalette) { + shortcut, bus, env, datastore, presence, icon, activitypalette) { 'use strict'; @@ -22,7 +21,6 @@ define(["webL10n", activity.setup = function () { bus.listen(); - l10n.start(); function sendPauseEvent() { var pauseEvent = document.createEvent("CustomEvent"); diff --git a/activities/Reflection.activity/lib/sugar-web/package.json b/activities/Reflection.activity/lib/sugar-web/package.json index f2e3555b2..0c2dec139 100644 --- a/activities/Reflection.activity/lib/sugar-web/package.json +++ b/activities/Reflection.activity/lib/sugar-web/package.json @@ -2,7 +2,6 @@ "volo": { "baseUrl": "lib", "dependencies": { - "webL10n": "github:sugarlabs/webL10n", "mustache": "github:janl/mustache.js/0.7.2", "text": "github:requirejs/text" } diff --git a/activities/Reflection.activity/lib/sugar-web/test/loader.js b/activities/Reflection.activity/lib/sugar-web/test/loader.js index aec983753..7c83cc931 100644 --- a/activities/Reflection.activity/lib/sugar-web/test/loader.js +++ b/activities/Reflection.activity/lib/sugar-web/test/loader.js @@ -9,8 +9,7 @@ requirejs.config({ paths: { "sugar-web": ".", "mustache": "lib/mustache", - "text": "lib/text", - "webL10n": "lib/webL10n" + "text": "lib/text" }, // ask Require.js to load these files (all our tests) diff --git a/activities/Reflection.activity/lib/tutorial.js b/activities/Reflection.activity/lib/tutorial.js index 9b8206b39..7d57150b9 100644 --- a/activities/Reflection.activity/lib/tutorial.js +++ b/activities/Reflection.activity/lib/tutorial.js @@ -1,4 +1,4 @@ -define(["webL10n"], function (l10n) { +define(["l10n"], function (l10n) { var tutorial = {}; tutorial.start = function () { diff --git a/activities/Reflection.activity/lib/webL10n.js b/activities/Reflection.activity/lib/webL10n.js deleted file mode 100644 index f76d66a5e..000000000 --- a/activities/Reflection.activity/lib/webL10n.js +++ /dev/null @@ -1,1029 +0,0 @@ -/** - * Copyright (c) 2011-2013 Fabien Cazenave, Mozilla. - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to - * deal in the Software without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -/*jshint browser: true, devel: true, es5: true, globalstrict: true */ -'use strict'; - -define(function (require) { - var gL10nData = {}; - var gTextData = ''; - var gTextProp = 'textContent'; - var gLanguage = ''; - var gMacros = {}; - var gReadyState = 'loading'; - - /** - * Synchronously loading l10n resources significantly minimizes flickering - * from displaying the app with non-localized strings and then updating the - * strings. Although this will block all script execution on this page, we - * expect that the l10n resources are available locally on flash-storage. - * - * As synchronous XHR is generally considered as a bad idea, we're still - * loading l10n resources asynchronously -- but we keep this in a setting, - * just in case... and applications using this library should hide their - * content until the `localized' event happens. - */ - - var gAsyncResourceLoading = true; // read-only - - - /** - * Debug helpers - * - * gDEBUG == 0: don't display any console message - * gDEBUG == 1: display only warnings, not logs - * gDEBUG == 2: display all console messages - */ - - var gDEBUG = 1; - - function consoleLog(message) { - if (gDEBUG >= 2) { - console.log('[l10n] ' + message); - } - }; - - function consoleWarn(message) { - if (gDEBUG) { - console.warn('[l10n] ' + message); - } - }; - - - /** - * DOM helpers for the so-called "HTML API". - * - * These functions are written for modern browsers. For old versions of IE, - * they're overridden in the 'startup' section at the end of this file. - */ - - function getL10nResourceLinks() { - return document.querySelectorAll('link[type="application/l10n"]'); - } - - function getL10nDictionary() { - var script = document.querySelector('script[type="application/l10n"]'); - // TODO: support multiple and external JSON dictionaries - return script ? JSON.parse(script.innerHTML) : null; - } - - function getTranslatableChildren(element) { - return element ? element.querySelectorAll('*[data-l10n-id]') : []; - } - - function getL10nAttributes(element) { - if (!element) - return {}; - - var l10nId = element.getAttribute('data-l10n-id'); - var l10nArgs = element.getAttribute('data-l10n-args'); - var args = {}; - if (l10nArgs) { - try { - args = JSON.parse(l10nArgs); - } catch (e) { - consoleWarn('could not parse arguments for #' + l10nId); - } - } - return { id: l10nId, args: args }; - } - - function fireL10nReadyEvent(lang) { - var evtObject = document.createEvent('Event'); - evtObject.initEvent('localized', true, false); - evtObject.language = lang; - document.dispatchEvent(evtObject); - } - - function xhrLoadText(url, onSuccess, onFailure, asynchronous) { - onSuccess = onSuccess || function _onSuccess(data) {}; - onFailure = onFailure || function _onFailure() { - consoleWarn(url + ' not found.'); - }; - - var xhr = new XMLHttpRequest(); - xhr.open('GET', url, asynchronous); - if (xhr.overrideMimeType) { - xhr.overrideMimeType('text/plain; charset=utf-8'); - } - xhr.onreadystatechange = function() { - if (xhr.readyState == 4) { - if (xhr.status == 200 || xhr.status === 0) { - onSuccess(xhr.responseText); - } else { - onFailure(); - } - } - }; - xhr.onerror = onFailure; - xhr.ontimeout = onFailure; - - // in Firefox OS with the app:// protocol, trying to XHR a non-existing - // URL will raise an exception here -- hence this ugly try...catch. - try { - xhr.send(null); - } catch (e) { - onFailure(); - } - } - - - /** - * l10n resource parser: - * - reads (async XHR) the l10n resource matching `lang'; - * - imports linked resources (synchronously) when specified; - * - parses the text data (fills `gL10nData' and `gTextData'); - * - triggers success/failure callbacks when done. - * - * @param {string} href - * URL of the l10n resource to parse. - * - * @param {string} lang - * locale (language) to parse. - * - * @param {Function} successCallback - * triggered when the l10n resource has been successully parsed. - * - * @param {Function} failureCallback - * triggered when the an error has occured. - * - * @return {void} - * uses the following global variables: gL10nData, gTextData, gTextProp. - */ - - function parseResource(href, lang, successCallback, failureCallback) { - var baseURL = href.replace(/[^\/]*$/, '') || './'; - - // handle escaped characters (backslashes) in a string - function evalString(text) { - if (text.lastIndexOf('\\') < 0) - return text; - return text.replace(/\\\\/g, '\\') - .replace(/\\n/g, '\n') - .replace(/\\r/g, '\r') - .replace(/\\t/g, '\t') - .replace(/\\b/g, '\b') - .replace(/\\f/g, '\f') - .replace(/\\{/g, '{') - .replace(/\\}/g, '}') - .replace(/\\"/g, '"') - .replace(/\\'/g, "'"); - } - - // parse *.properties text data into an l10n dictionary - function parseProperties(text) { - var dictionary = []; - - // token expressions - var reBlank = /^\s*|\s*$/; - var reComment = /^\s*#|^\s*$/; - var reSection = /^\s*\[(.*)\]\s*$/; - var reImport = /^\s*@import\s+url\((.*)\)\s*$/i; - var reSplit = /^([^=\s]*)\s*=\s*(.+)$/; // TODO: escape EOLs with '\' - - // parse the *.properties file into an associative array - function parseRawLines(rawText, extendedSyntax) { - var entries = rawText.replace(reBlank, '').split(/[\r\n]+/); - var currentLang = '*'; - var genericLang = lang.replace(/-[a-z]+$/i, ''); - var skipLang = false; - var match = ''; - - for (var i = 0; i < entries.length; i++) { - var line = entries[i]; - - // comment or blank line? - if (reComment.test(line)) - continue; - - // the extended syntax supports [lang] sections and @import rules - if (extendedSyntax) { - if (reSection.test(line)) { // section start? - match = reSection.exec(line); - currentLang = match[1]; - skipLang = (currentLang !== '*') && - (currentLang !== lang) && (currentLang !== genericLang); - continue; - } else if (skipLang) { - continue; - } - if (reImport.test(line)) { // @import rule? - match = reImport.exec(line); - loadImport(baseURL + match[1]); // load the resource synchronously - } - } - - // key-value pair - var tmp = line.match(reSplit); - if (tmp && tmp.length == 3) { - dictionary[tmp[1]] = evalString(tmp[2]); - } - } - } - - // import another *.properties file - function loadImport(url) { - xhrLoadText(url, function(content) { - parseRawLines(content, false); // don't allow recursive imports - }, null, false); // load synchronously - } - - // fill the dictionary - parseRawLines(text, true); - return dictionary; - } - - // load and parse l10n data (warning: global variables are used here) - xhrLoadText(href, function(response) { - gTextData += response; // mostly for debug - - // parse *.properties text data into an l10n dictionary - var data = parseProperties(response); - - // find attribute descriptions, if any - for (var key in data) { - var id, prop, index = key.lastIndexOf('.'); - if (index > 0) { // an attribute has been specified - id = key.substring(0, index); - prop = key.substr(index + 1); - } else { // no attribute: assuming text content by default - id = key; - prop = gTextProp; - } - if (!gL10nData[id]) { - gL10nData[id] = {}; - } - gL10nData[id][prop] = data[key]; - } - - // trigger callback - if (successCallback) { - successCallback(); - } - }, failureCallback, gAsyncResourceLoading); - }; - - // load and parse all resources for the specified locale - function loadLocale(lang, callback) { - callback = callback || function _callback() {}; - - clear(); - gLanguage = lang; - - // check all nodes - // and load the resource files - var langLinks = getL10nResourceLinks(); - var langCount = langLinks.length; - if (langCount == 0) { - // we might have a pre-compiled dictionary instead - var dict = getL10nDictionary(); - if (dict && dict.locales && dict.default_locale) { - consoleLog('using the embedded JSON directory, early way out'); - gL10nData = dict.locales[lang] || dict.locales[dict.default_locale]; - callback(); - } else { - consoleLog('no resource to load, early way out'); - } - // early way out - fireL10nReadyEvent(lang); - gReadyState = 'complete'; - return; - } - - // start the callback when all resources are loaded - var onResourceLoaded = null; - var gResourceCount = 0; - onResourceLoaded = function() { - gResourceCount++; - if (gResourceCount >= langCount) { - callback(); - fireL10nReadyEvent(lang); - gReadyState = 'complete'; - } - }; - - // load all resource files - function l10nResourceLink(link) { - var href = link.href; - var type = link.type; - this.load = function(lang, callback) { - var applied = lang; - parseResource(href, lang, callback, function() { - consoleWarn(href + ' not found.'); - applied = ''; - }); - return applied; // return lang if found, an empty string if not found - }; - } - - for (var i = 0; i < langCount; i++) { - var resource = new l10nResourceLink(langLinks[i]); - var rv = resource.load(lang, onResourceLoaded); - if (rv != lang) { // lang not found, used default resource instead - consoleWarn('"' + lang + '" resource not found'); - gLanguage = ''; - } - } - } - - // clear all l10n data - function clear() { - gL10nData = {}; - gTextData = ''; - gLanguage = ''; - // TODO: clear all non predefined macros. - // There's no such macro /yet/ but we're planning to have some... - } - - - /** - * Get rules for plural forms (shared with JetPack), see: - * http://unicode.org/repos/cldr-tmp/trunk/diff/supplemental/language_plural_rules.html - * https://github.com/mozilla/addon-sdk/blob/master/python-lib/plural-rules-generator.p - * - * @param {string} lang - * locale (language) used. - * - * @return {Function} - * returns a function that gives the plural form name for a given integer: - * var fun = getPluralRules('en'); - * fun(1) -> 'one' - * fun(0) -> 'other' - * fun(1000) -> 'other'. - */ - - function getPluralRules(lang) { - var locales2rules = { - 'af': 3, - 'ak': 4, - 'am': 4, - 'ar': 1, - 'asa': 3, - 'az': 0, - 'be': 11, - 'bem': 3, - 'bez': 3, - 'bg': 3, - 'bh': 4, - 'bm': 0, - 'bn': 3, - 'bo': 0, - 'br': 20, - 'brx': 3, - 'bs': 11, - 'ca': 3, - 'cgg': 3, - 'chr': 3, - 'cs': 12, - 'cy': 17, - 'da': 3, - 'de': 3, - 'dv': 3, - 'dz': 0, - 'ee': 3, - 'el': 3, - 'en': 3, - 'eo': 3, - 'es': 3, - 'et': 3, - 'eu': 3, - 'fa': 0, - 'ff': 5, - 'fi': 3, - 'fil': 4, - 'fo': 3, - 'fr': 5, - 'fur': 3, - 'fy': 3, - 'ga': 8, - 'gd': 24, - 'gl': 3, - 'gsw': 3, - 'gu': 3, - 'guw': 4, - 'gv': 23, - 'ha': 3, - 'haw': 3, - 'he': 2, - 'hi': 4, - 'hr': 11, - 'hu': 0, - 'id': 0, - 'ig': 0, - 'ii': 0, - 'is': 3, - 'it': 3, - 'iu': 7, - 'ja': 0, - 'jmc': 3, - 'jv': 0, - 'ka': 0, - 'kab': 5, - 'kaj': 3, - 'kcg': 3, - 'kde': 0, - 'kea': 0, - 'kk': 3, - 'kl': 3, - 'km': 0, - 'kn': 0, - 'ko': 0, - 'ksb': 3, - 'ksh': 21, - 'ku': 3, - 'kw': 7, - 'lag': 18, - 'lb': 3, - 'lg': 3, - 'ln': 4, - 'lo': 0, - 'lt': 10, - 'lv': 6, - 'mas': 3, - 'mg': 4, - 'mk': 16, - 'ml': 3, - 'mn': 3, - 'mo': 9, - 'mr': 3, - 'ms': 0, - 'mt': 15, - 'my': 0, - 'nah': 3, - 'naq': 7, - 'nb': 3, - 'nd': 3, - 'ne': 3, - 'nl': 3, - 'nn': 3, - 'no': 3, - 'nr': 3, - 'nso': 4, - 'ny': 3, - 'nyn': 3, - 'om': 3, - 'or': 3, - 'pa': 3, - 'pap': 3, - 'pl': 13, - 'ps': 3, - 'pt': 3, - 'rm': 3, - 'ro': 9, - 'rof': 3, - 'ru': 11, - 'rwk': 3, - 'sah': 0, - 'saq': 3, - 'se': 7, - 'seh': 3, - 'ses': 0, - 'sg': 0, - 'sh': 11, - 'shi': 19, - 'sk': 12, - 'sl': 14, - 'sma': 7, - 'smi': 7, - 'smj': 7, - 'smn': 7, - 'sms': 7, - 'sn': 3, - 'so': 3, - 'sq': 3, - 'sr': 11, - 'ss': 3, - 'ssy': 3, - 'st': 3, - 'sv': 3, - 'sw': 3, - 'syr': 3, - 'ta': 3, - 'te': 3, - 'teo': 3, - 'th': 0, - 'ti': 4, - 'tig': 3, - 'tk': 3, - 'tl': 4, - 'tn': 3, - 'to': 0, - 'tr': 0, - 'ts': 3, - 'tzm': 22, - 'uk': 11, - 'ur': 3, - 've': 3, - 'vi': 0, - 'vun': 3, - 'wa': 4, - 'wae': 3, - 'wo': 0, - 'xh': 3, - 'xog': 3, - 'yo': 0, - 'zh': 0, - 'zu': 3 - }; - - // utility functions for plural rules methods - function isIn(n, list) { - return list.indexOf(n) !== -1; - } - function isBetween(n, start, end) { - return start <= n && n <= end; - } - - // list of all plural rules methods: - // map an integer to the plural form name to use - var pluralRules = { - '0': function(n) { - return 'other'; - }, - '1': function(n) { - if ((isBetween((n % 100), 3, 10))) - return 'few'; - if (n === 0) - return 'zero'; - if ((isBetween((n % 100), 11, 99))) - return 'many'; - if (n == 2) - return 'two'; - if (n == 1) - return 'one'; - return 'other'; - }, - '2': function(n) { - if (n !== 0 && (n % 10) === 0) - return 'many'; - if (n == 2) - return 'two'; - if (n == 1) - return 'one'; - return 'other'; - }, - '3': function(n) { - if (n == 1) - return 'one'; - return 'other'; - }, - '4': function(n) { - if ((isBetween(n, 0, 1))) - return 'one'; - return 'other'; - }, - '5': function(n) { - if ((isBetween(n, 0, 2)) && n != 2) - return 'one'; - return 'other'; - }, - '6': function(n) { - if (n === 0) - return 'zero'; - if ((n % 10) == 1 && (n % 100) != 11) - return 'one'; - return 'other'; - }, - '7': function(n) { - if (n == 2) - return 'two'; - if (n == 1) - return 'one'; - return 'other'; - }, - '8': function(n) { - if ((isBetween(n, 3, 6))) - return 'few'; - if ((isBetween(n, 7, 10))) - return 'many'; - if (n == 2) - return 'two'; - if (n == 1) - return 'one'; - return 'other'; - }, - '9': function(n) { - if (n === 0 || n != 1 && (isBetween((n % 100), 1, 19))) - return 'few'; - if (n == 1) - return 'one'; - return 'other'; - }, - '10': function(n) { - if ((isBetween((n % 10), 2, 9)) && !(isBetween((n % 100), 11, 19))) - return 'few'; - if ((n % 10) == 1 && !(isBetween((n % 100), 11, 19))) - return 'one'; - return 'other'; - }, - '11': function(n) { - if ((isBetween((n % 10), 2, 4)) && !(isBetween((n % 100), 12, 14))) - return 'few'; - if ((n % 10) === 0 || - (isBetween((n % 10), 5, 9)) || - (isBetween((n % 100), 11, 14))) - return 'many'; - if ((n % 10) == 1 && (n % 100) != 11) - return 'one'; - return 'other'; - }, - '12': function(n) { - if ((isBetween(n, 2, 4))) - return 'few'; - if (n == 1) - return 'one'; - return 'other'; - }, - '13': function(n) { - if ((isBetween((n % 10), 2, 4)) && !(isBetween((n % 100), 12, 14))) - return 'few'; - if (n != 1 && (isBetween((n % 10), 0, 1)) || - (isBetween((n % 10), 5, 9)) || - (isBetween((n % 100), 12, 14))) - return 'many'; - if (n == 1) - return 'one'; - return 'other'; - }, - '14': function(n) { - if ((isBetween((n % 100), 3, 4))) - return 'few'; - if ((n % 100) == 2) - return 'two'; - if ((n % 100) == 1) - return 'one'; - return 'other'; - }, - '15': function(n) { - if (n === 0 || (isBetween((n % 100), 2, 10))) - return 'few'; - if ((isBetween((n % 100), 11, 19))) - return 'many'; - if (n == 1) - return 'one'; - return 'other'; - }, - '16': function(n) { - if ((n % 10) == 1 && n != 11) - return 'one'; - return 'other'; - }, - '17': function(n) { - if (n == 3) - return 'few'; - if (n === 0) - return 'zero'; - if (n == 6) - return 'many'; - if (n == 2) - return 'two'; - if (n == 1) - return 'one'; - return 'other'; - }, - '18': function(n) { - if (n === 0) - return 'zero'; - if ((isBetween(n, 0, 2)) && n !== 0 && n != 2) - return 'one'; - return 'other'; - }, - '19': function(n) { - if ((isBetween(n, 2, 10))) - return 'few'; - if ((isBetween(n, 0, 1))) - return 'one'; - return 'other'; - }, - '20': function(n) { - if ((isBetween((n % 10), 3, 4) || ((n % 10) == 9)) && !( - isBetween((n % 100), 10, 19) || - isBetween((n % 100), 70, 79) || - isBetween((n % 100), 90, 99) - )) - return 'few'; - if ((n % 1000000) === 0 && n !== 0) - return 'many'; - if ((n % 10) == 2 && !isIn((n % 100), [12, 72, 92])) - return 'two'; - if ((n % 10) == 1 && !isIn((n % 100), [11, 71, 91])) - return 'one'; - return 'other'; - }, - '21': function(n) { - if (n === 0) - return 'zero'; - if (n == 1) - return 'one'; - return 'other'; - }, - '22': function(n) { - if ((isBetween(n, 0, 1)) || (isBetween(n, 11, 99))) - return 'one'; - return 'other'; - }, - '23': function(n) { - if ((isBetween((n % 10), 1, 2)) || (n % 20) === 0) - return 'one'; - return 'other'; - }, - '24': function(n) { - if ((isBetween(n, 3, 10) || isBetween(n, 13, 19))) - return 'few'; - if (isIn(n, [2, 12])) - return 'two'; - if (isIn(n, [1, 11])) - return 'one'; - return 'other'; - } - }; - - // return a function that gives the plural form name for a given integer - var index = locales2rules[lang.replace(/-.*$/, '')]; - if (!(index in pluralRules)) { - consoleWarn('plural form unknown for [' + lang + ']'); - return function() { return 'other'; }; - } - return pluralRules[index]; - } - - // pre-defined 'plural' macro - gMacros.plural = function(str, param, key, prop) { - var n = parseFloat(param); - if (isNaN(n)) - return str; - - // TODO: support other properties (l20n still doesn't...) - if (prop != gTextProp) - return str; - - // initialize _pluralRules - if (!gMacros._pluralRules) { - gMacros._pluralRules = getPluralRules(gLanguage); - } - var index = '[' + gMacros._pluralRules(n) + ']'; - - // try to find a [zero|one|two] key if it's defined - if (n === 0 && (key + '[zero]') in gL10nData) { - str = gL10nData[key + '[zero]'][prop]; - } else if (n == 1 && (key + '[one]') in gL10nData) { - str = gL10nData[key + '[one]'][prop]; - } else if (n == 2 && (key + '[two]') in gL10nData) { - str = gL10nData[key + '[two]'][prop]; - } else if ((key + index) in gL10nData) { - str = gL10nData[key + index][prop]; - } else if ((key + '[other]') in gL10nData) { - str = gL10nData[key + '[other]'][prop]; - } - - return str; - }; - - - /** - * l10n dictionary functions - */ - - // fetch an l10n object, warn if not found, apply `args' if possible - function getL10nData(key, args) { - var data = gL10nData[key]; - if (!data) { - consoleWarn('#' + key + ' missing for [' + gLanguage + ']'); - } - - /** This is where l10n expressions should be processed. - * The plan is to support C-style expressions from the l20n project; - * until then, only two kinds of simple expressions are supported: - * {[ index ]} and {{ arguments }}. - */ - var rv = {}; - for (var prop in data) { - var str = data[prop]; - str = substIndexes(str, args, key, prop); - str = substArguments(str, args); - rv[prop] = str; - } - return rv; - } - - // replace {[macros]} with their values - function substIndexes(str, args, key, prop) { - var reIndex = /\{\[\s*([a-zA-Z]+)\(([a-zA-Z]+)\)\s*\]\}/; - var reMatch = reIndex.exec(str); - if (!reMatch || !reMatch.length) - return str; - - // an index/macro has been found - // Note: at the moment, only one parameter is supported - var macroName = reMatch[1]; - var paramName = reMatch[2]; - var param; - if (args && paramName in args) { - param = args[paramName]; - } else if (paramName in gL10nData) { - param = gL10nData[paramName]; - } - - // there's no macro parser yet: it has to be defined in gMacros - if (macroName in gMacros) { - var macro = gMacros[macroName]; - str = macro(str, param, key, prop); - } - return str; - } - - // replace {{arguments}} with their values - function substArguments(str, args) { - var reArgs = /\{\{\s*([a-zA-Z\.]+)\s*\}\}/; - var match = reArgs.exec(str); - while (match) { - if (!match || match.length < 2) - return str; // argument key not found - - var arg = match[1]; - var sub = ''; - if (arg in args) { - sub = args[arg]; - } else if (arg in gL10nData) { - sub = gL10nData[arg][gTextProp]; - } else { - consoleWarn('could not find argument {{' + arg + '}}'); - return str; - } - - str = str.substring(0, match.index) + sub + - str.substr(match.index + match[0].length); - match = reArgs.exec(str); - } - return str; - } - - // translate an HTML element - function translateElement(element) { - var l10n = getL10nAttributes(element); - if (!l10n.id) - return; - - // get the related l10n object - var data = getL10nData(l10n.id, l10n.args); - if (!data) { - consoleWarn('#' + l10n.id + ' missing for [' + gLanguage + ']'); - return; - } - - // translate element (TODO: security checks?) - // for the node content, replace the content of the first child textNode - // and clear other child textNodes - if (data[gTextProp]) { // XXX - if (getChildElementCount(element) === 0) { - element[gTextProp] = data[gTextProp]; - } else { - var children = element.childNodes, - found = false; - for (var i = 0, l = children.length; i < l; i++) { - if (children[i].nodeType === 3 && - /\S/.test(children[i].textContent)) { // XXX - // using nodeValue seems cross-browser - if (found) { - children[i].nodeValue = ''; - } else { - children[i].nodeValue = data[gTextProp]; - found = true; - } - } - } - if (!found) { - consoleWarn('unexpected error, could not translate element content'); - } - } - delete data[gTextProp]; - } - - for (var k in data) { - element[k] = data[k]; - } - } - - // webkit browsers don't currently support 'children' on SVG elements... - function getChildElementCount(element) { - if (element.children) { - return element.children.length; - } - if (typeof element.childElementCount !== 'undefined') { - return element.childElementCount; - } - var count = 0; - for (var i = 0; i < element.childNodes.length; i++) { - count += element.nodeType === 1 ? 1 : 0; - } - return count; - } - - // translate an HTML subtree - function translateFragment(element) { - element = element || document.documentElement; - - // check all translatable children (= w/ a `data-l10n-id' attribute) - var children = getTranslatableChildren(element); - var elementCount = children.length; - for (var i = 0; i < elementCount; i++) { - translateElement(children[i]); - } - - // translate element itself if necessary - translateElement(element); - } - - // Startup & Public API - - function l10nStartup() { - gReadyState = 'interactive'; - consoleLog('loading [' + navigator.language + '] resources, ' + - (gAsyncResourceLoading ? 'asynchronously.' : 'synchronously.')); - - // load the default locale and translate the document if required - if (document.documentElement.lang === navigator.language) { - loadLocale(navigator.language); - } else { - loadLocale(navigator.language, translateFragment); - } - } - - // public API - var l10n = { - start: function() { - if (document.readyState === 'complete' || - document.readyState === 'interactive') { - window.setTimeout(l10nStartup); - } else { - document.addEventListener('DOMContentLoaded', l10nStartup); - } - }, - - // get a localized string - get: function l10n_get(key, args, fallback) { - var data = getL10nData(key, args) || fallback; - if (data) { - return 'textContent' in data ? data.textContent : ''; - } - return '{{' + key + '}}'; - }, - - // get|set the document language and direction - get language() { - return { - // get|set the document language (ISO-639-1) - get code() { return gLanguage; }, - set code(lang) { loadLocale(lang, translateFragment); }, - - // get the direction (ltr|rtl) of the current language - get direction() { - // http://www.w3.org/International/questions/qa-scripts - // Arabic, Hebrew, Farsi, Pashto, Urdu - var rtlList = ['ar', 'he', 'fa', 'ps', 'ur']; - return (rtlList.indexOf(gLanguage) >= 0) ? 'rtl' : 'ltr'; - } - }; - }, - - // translate an element or document fragment - translate: translateFragment, - - // get (a clone of) the dictionary for the current locale - get dictionary() { return JSON.parse(JSON.stringify(gL10nData)); }, - - // this can be used to prevent race conditions - get readyState() { return gReadyState; }, - ready: function l10n_ready(callback) { - if (!callback) - return; - - if (gReadyState == 'complete') { - window.setTimeout(callback); - } else { - window.addEventListener('localized', callback); - } - } - }; - - return l10n; -}); diff --git a/activities/Reflection.activity/locale.ini b/activities/Reflection.activity/locale.ini deleted file mode 100644 index 2660e5abd..000000000 --- a/activities/Reflection.activity/locale.ini +++ /dev/null @@ -1,104 +0,0 @@ -[*] -TutoPrev=Prev -TutoNext=Next -TutoEnd=End -TutoExplainTitle=Reflection Activity -TutoExplainContent=Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry -TutoBuddyTitle=Your colors -TutoBuddyContent=Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors -TutoRainbowTitle=Rainbow colors -TutoRainbowContent=Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors -TutoHorizontalTitle=Horizontal Symmetry -TutoHorizontalContent=Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen -TutoVerticalTitle=Vertical Symmetry -TutoVerticalContent=Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen -TutoBilateralTitle=Bilateral Symmetry -TutoBilateralContent=Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical -TutoRobotTitle=Robot mode -TutoRobotContent=Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy! -TutoCanvasTitle=Board -TutoCanvasContent=Click on tokens to change their colors until the image become symmetric - -[en] -TutoPrev=Prev -TutoNext=Next -TutoEnd=End -TutoExplainTitle=Reflection Activity -TutoExplainContent=Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry -TutoBuddyTitle=Your colors -TutoBuddyContent=Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors -TutoRainbowTitle=Rainbow colors -TutoRainbowContent=Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors -TutoHorizontalTitle=Horizontal Symmetry -TutoHorizontalContent=Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen -TutoVerticalTitle=Vertical Symmetry -TutoVerticalContent=Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen -TutoBilateralTitle=Bilateral Symmetry -TutoBilateralContent=Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical -TutoRobotTitle=Robot mode -TutoRobotContent=Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy! -TutoCanvasTitle=Board -TutoCanvasContent=Click on tokens to change their colors until the image become symmetric - -[es] -TutoPrev=Ant -TutoNext=Sig -TutoEnd=Fin -TutoExplainTitle=Actividad "Reflejo" -TutoExplainContent=Bienvenido a la actividad "Reflejo". "Reflejo" es un juego en el que el alumno aprenderá más acerca de la simetría asociada a los reflejos -TutoBuddyTitle=Tus colores -TutoBuddyContent=Haz clic aquí para usar los colores de tu avatar en tus fichas. Podrás escoger entre 4 colores diferentes para cada ficha -TutoRainbowTitle=Colores del arcoíris -TutoRainbowContent=Haz clic aquí para usar los colores del arcoíris para tus fichas. Podrás escoger entre 8 colores diferentes para cada ficha -TutoHorizontalTitle=Simetría horizontal -TutoHorizontalContent=Haz clic aquí para jugar con la simetría horizontal. El lado izquierdo de la pantalla debería ser idéntico al lado derecho -TutoVerticalTitle=Simetría vertical -TutoVerticalContent=Haz clic aquí para jugar con la simetría vertical. El lado superior de la pantalla debería ser idéntico al lado inferior -TutoBilateralTitle=Simetría bilateral -TutoBilateralContent=Haz clic aquí para jugar con la simetría horizontal y vertical a la vez. Las cuatro partes de la pantalla deberían ser idénticas -TutoRobotTitle=Modo "Robot" -TutoRobotContent=Haz clic aquí para activar el modo "Robot". En este modo, al hacer clic en una ficha, el color de la ficha simétrica cambiará a la vez. ¡Demasiado fácil! -TutoCanvasTitle=Tablero -TutoCanvasContent=Haz clic en las fichas para cambiar sus colores y hacer que la imagen sea simétrica - -[fr] -TutoPrev=Préc -TutoNext=Suiv -TutoEnd=Fin -TutoExplainTitle=Activité Reflection -TutoExplainContent=Bienvenue dans l'activité Reflection. Reflection est un jeu pour apprendre la symétrie réflexive -TutoBuddyTitle=Vos couleurs -TutoBuddyContent=Cliquez ici pour utiliser vos couleurs pour les jetons. Cela donnera le choix entre 4 couleurs différentes pour chaque jeton -TutoRainbowTitle=Couleurs de l'arc-en-ciel -TutoRainbowContent=Cliquez ici pour utiliser les couleurs de l'arc-en-ciel pour les jetons. Cela donnera le choix entre 8 couleurs différentes pour chaque jeton -TutoHorizontalTitle=Symétrie Horizontale -TutoHorizontalContent=Cliquez ici pour jouer avec la symétrie horizontale. La partie gauche de l'écran devra être identique à la partie droite de l'écran -TutoVerticalTitle=Symétrie Verticale -TutoVerticalContent=Cliquez ici pour jouer avec la symétrie verticale. La partie haute de l'écran devra être identique à la partie basse de l'écran -TutoBilateralTitle=Symétrie Bilatérale -TutoBilateralContent=Cliquez ici pour jouer à la fois avec la symétrie horizontale et verticale. Les 4 parties de l'écran doivent être identiques -TutoRobotTitle=Mode Robot -TutoRobotContent=Cliquez ici pour activer/désactiver le mode Robot. En mode Robot, quand vous cliquez sur un jeton, le jeton symétrique change de couleur en même temps. Trop facile ! -TutoCanvasTitle=Plateau -TutoCanvasContent=Cliquez sur les jetons pour changer leurs couleurs jusqu'à ce que l'image devienne symétrique - -[pl] -TutoPrev=Poprz -TutoNext=Dalej -TutoEnd=Koniec -TutoExplainTitle=Odbicie -TutoExplainContent=Witaj w aplikacji Odbicie. Odbicie to gra o symetri względem osi. -TutoBuddyTitle=Kolory Ludzika -TutoBuddyContent=Kliknij aby ustawić kolory Ludzika. -TutoRainbowTitle=Kolory tęczy -TutoRainbowContent=Kliknij aby ustawić kolory tęczy. -TutoHorizontalTitle=Oś pionowa -TutoHorizontalContent=Kliknij aby wybrać oś pionową. -TutoVerticalTitle=Oś pozioma -TutoVerticalContent=Kliknij aby wybrać oś poziomą. -TutoBilateralTitle=Oś pionowa i pozioma -TutoBilateralContent=Kliknij aby wybrać obie osie. -TutoRobotTitle=Robot -TutoRobotContent=Kliknij tutaj aby zmieniać kolory bo każdej stronie osi w tym samym czasie. -TutoCanvasTitle=Plansza -TutoCanvasContent=Musisz tak zmodyfikować obrazek aby był on symetryczny względem każdej osi. diff --git a/activities/Reflection.activity/locales/en.json b/activities/Reflection.activity/locales/en.json new file mode 100644 index 000000000..6013cb821 --- /dev/null +++ b/activities/Reflection.activity/locales/en.json @@ -0,0 +1,21 @@ +{ + "TutoPrev": "Prev", + "TutoNext": "Next", + "TutoEnd": "End", + "TutoExplainTitle": "Reflection Activity", + "TutoExplainContent": "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry", + "TutoBuddyTitle": "Your colors", + "TutoBuddyContent": "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors", + "TutoRainbowTitle": "Rainbow colors", + "TutoRainbowContent": "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors", + "TutoHorizontalTitle": "Horizontal Symmetry", + "TutoHorizontalContent": "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen", + "TutoVerticalTitle": "Vertical Symmetry", + "TutoVerticalContent": "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen", + "TutoBilateralTitle": "Bilateral Symmetry", + "TutoBilateralContent": "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical", + "TutoRobotTitle": "Robot mode", + "TutoRobotContent": "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!", + "TutoCanvasTitle": "Board", + "TutoCanvasContent": "Click on tokens to change their colors until the image become symmetric" +} diff --git a/activities/Reflection.activity/locales/es.json b/activities/Reflection.activity/locales/es.json new file mode 100644 index 000000000..b58380b18 --- /dev/null +++ b/activities/Reflection.activity/locales/es.json @@ -0,0 +1,21 @@ +{ + "TutoPrev": "Ant", + "TutoNext": "Sig", + "TutoEnd": "Fin", + "TutoExplainTitle": "Actividad \"Reflejo\"", + "TutoExplainContent": "Bienvenido a la actividad \"Reflejo\". \"Reflejo\" es un juego en el que el alumno aprenderá más acerca de la simetría asociada a los reflejos", + "TutoBuddyTitle": "Tus colores", + "TutoBuddyContent": "Haz clic aquí para usar los colores de tu avatar en tus fichas. Podrás escoger entre 4 colores diferentes para cada ficha", + "TutoRainbowTitle": "Colores del arcoíris", + "TutoRainbowContent": "Haz clic aquí para usar los colores del arcoíris para tus fichas. Podrás escoger entre 8 colores diferentes para cada ficha", + "TutoHorizontalTitle": "Simetría horizontal", + "TutoHorizontalContent": "Haz clic aquí para jugar con la simetría horizontal. El lado izquierdo de la pantalla debería ser idéntico al lado derecho", + "TutoVerticalTitle": "Simetría vertical", + "TutoVerticalContent": "Haz clic aquí para jugar con la simetría vertical. El lado superior de la pantalla debería ser idéntico al lado inferior", + "TutoBilateralTitle": "Simetría bilateral", + "TutoBilateralContent": "Haz clic aquí para jugar con la simetría horizontal y vertical a la vez. Las cuatro partes de la pantalla deberían ser idénticas", + "TutoRobotTitle": "Modo \"Robot\"", + "TutoRobotContent": "Haz clic aquí para activar el modo \"Robot\". En este modo, al hacer clic en una ficha, el color de la ficha simétrica cambiará a la vez. ¡Demasiado fácil!", + "TutoCanvasTitle": "Tablero", + "TutoCanvasContent": "Haz clic en las fichas para cambiar sus colores y hacer que la imagen sea simétrica" +} diff --git a/activities/Reflection.activity/locales/fr.json b/activities/Reflection.activity/locales/fr.json new file mode 100644 index 000000000..ec69e6d57 --- /dev/null +++ b/activities/Reflection.activity/locales/fr.json @@ -0,0 +1,21 @@ +{ + "TutoPrev": "Préc", + "TutoNext": "Suiv", + "TutoEnd": "Fin", + "TutoExplainTitle": "Activité Reflection", + "TutoExplainContent": "Bienvenue dans l'activité Reflection. Reflection est un jeu pour apprendre la symétrie réflexive", + "TutoBuddyTitle": "Vos couleurs", + "TutoBuddyContent": "Cliquez ici pour utiliser vos couleurs pour les jetons. Cela donnera le choix entre 4 couleurs différentes pour chaque jeton", + "TutoRainbowTitle": "Couleurs de l'arc-en-ciel", + "TutoRainbowContent": "Cliquez ici pour utiliser les couleurs de l'arc-en-ciel pour les jetons. Cela donnera le choix entre 8 couleurs différentes pour chaque jeton", + "TutoHorizontalTitle": "Symétrie Horizontale", + "TutoHorizontalContent": "Cliquez ici pour jouer avec la symétrie horizontale. La partie gauche de l'écran devra être identique à la partie droite de l'écran", + "TutoVerticalTitle": "Symétrie Verticale", + "TutoVerticalContent": "Cliquez ici pour jouer avec la symétrie verticale. La partie haute de l'écran devra être identique à la partie basse de l'écran", + "TutoBilateralTitle": "Symétrie Bilatérale", + "TutoBilateralContent": "Cliquez ici pour jouer à la fois avec la symétrie horizontale et verticale. Les 4 parties de l'écran doivent être identiques", + "TutoRobotTitle": "Mode Robot", + "TutoRobotContent": "Cliquez ici pour activer/désactiver le mode Robot. En mode Robot, quand vous cliquez sur un jeton, le jeton symétrique change de couleur en même temps. Trop facile !", + "TutoCanvasTitle": "Plateau", + "TutoCanvasContent": "Cliquez sur les jetons pour changer leurs couleurs jusqu'à ce que l'image devienne symétrique" +} diff --git a/activities/Reflection.activity/locales/pl.json b/activities/Reflection.activity/locales/pl.json new file mode 100644 index 000000000..4dc473d1f --- /dev/null +++ b/activities/Reflection.activity/locales/pl.json @@ -0,0 +1,21 @@ +{ + "TutoPrev": "Poprz", + "TutoNext": "Dalej", + "TutoEnd": "Koniec", + "TutoExplainTitle": "Odbicie", + "TutoExplainContent": "Witaj w aplikacji Odbicie. Odbicie to gra o symetri względem osi.", + "TutoBuddyTitle": "Kolory Ludzika", + "TutoBuddyContent": "Kliknij aby ustawić kolory Ludzika.", + "TutoRainbowTitle": "Kolory tęczy", + "TutoRainbowContent": "Kliknij aby ustawić kolory tęczy.", + "TutoHorizontalTitle": "Oś pionowa", + "TutoHorizontalContent": "Kliknij aby wybrać oś pionową.", + "TutoVerticalTitle": "Oś pozioma", + "TutoVerticalContent": "Kliknij aby wybrać oś poziomą.", + "TutoBilateralTitle": "Oś pionowa i pozioma", + "TutoBilateralContent": "Kliknij aby wybrać obie osie.", + "TutoRobotTitle": "Robot", + "TutoRobotContent": "Kliknij tutaj aby zmieniać kolory bo każdej stronie osi w tym samym czasie.", + "TutoCanvasTitle": "Plansza", + "TutoCanvasContent": "Musisz tak zmodyfikować obrazek aby był on symetryczny względem każdej osi." +} diff --git a/activities/Reflection.activity/po/en.po b/activities/Reflection.activity/po/en.po deleted file mode 100644 index 85de26238..000000000 --- a/activities/Reflection.activity/po/en.po +++ /dev/null @@ -1,110 +0,0 @@ -#. extracted from ../locale.ini -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: Sun Apr 11 2021 11:29:37 GMT+0200 (heure d’été d’Europe centrale)\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: ini2po 0.0.1\n" - -#: TutoPrev -msgctxt "TutoPrev" -msgid "Prev" -msgstr "Prev" - -#: TutoNext -msgctxt "TutoNext" -msgid "Next" -msgstr "Next" - -#: TutoEnd -msgctxt "TutoEnd" -msgid "End" -msgstr "End" - -#: TutoExplainTitle -msgctxt "TutoExplainTitle" -msgid "Reflection Activity" -msgstr "Reflection Activity" - -#: TutoExplainContent -msgctxt "TutoExplainContent" -msgid "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" -msgstr "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" - -#: TutoBuddyTitle -msgctxt "TutoBuddyTitle" -msgid "Your colors" -msgstr "Your colors" - -#: TutoBuddyContent -msgctxt "TutoBuddyContent" -msgid "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" -msgstr "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" - -#: TutoRainbowTitle -msgctxt "TutoRainbowTitle" -msgid "Rainbow colors" -msgstr "Rainbow colors" - -#: TutoRainbowContent -msgctxt "TutoRainbowContent" -msgid "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" -msgstr "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" - -#: TutoHorizontalTitle -msgctxt "TutoHorizontalTitle" -msgid "Horizontal Symmetry" -msgstr "Horizontal Symmetry" - -#: TutoHorizontalContent -msgctxt "TutoHorizontalContent" -msgid "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" -msgstr "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" - -#: TutoVerticalTitle -msgctxt "TutoVerticalTitle" -msgid "Vertical Symmetry" -msgstr "Vertical Symmetry" - -#: TutoVerticalContent -msgctxt "TutoVerticalContent" -msgid "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" -msgstr "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" - -#: TutoBilateralTitle -msgctxt "TutoBilateralTitle" -msgid "Bilateral Symmetry" -msgstr "Bilateral Symmetry" - -#: TutoBilateralContent -msgctxt "TutoBilateralContent" -msgid "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" -msgstr "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" - -#: TutoRobotTitle -msgctxt "TutoRobotTitle" -msgid "Robot mode" -msgstr "Robot mode" - -#: TutoRobotContent -msgctxt "TutoRobotContent" -msgid "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" -msgstr "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" - -#: TutoCanvasTitle -msgctxt "TutoCanvasTitle" -msgid "Board" -msgstr "Board" - -#: TutoCanvasContent -msgctxt "TutoCanvasContent" -msgid "Click on tokens to change their colors until the image become symmetric" -msgstr "Click on tokens to change their colors until the image become symmetric" - diff --git a/activities/Reflection.activity/po/es.po b/activities/Reflection.activity/po/es.po deleted file mode 100644 index f6ed422f8..000000000 --- a/activities/Reflection.activity/po/es.po +++ /dev/null @@ -1,110 +0,0 @@ -#. extracted from ../locale.ini -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: Sun Apr 11 2021 11:29:37 GMT+0200 (heure d’été d’Europe centrale)\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: ini2po 0.0.1\n" - -#: TutoPrev -msgctxt "TutoPrev" -msgid "Prev" -msgstr "Ant" - -#: TutoNext -msgctxt "TutoNext" -msgid "Next" -msgstr "Sig" - -#: TutoEnd -msgctxt "TutoEnd" -msgid "End" -msgstr "Fin" - -#: TutoExplainTitle -msgctxt "TutoExplainTitle" -msgid "Reflection Activity" -msgstr "Actividad \"Reflejo\"" - -#: TutoExplainContent -msgctxt "TutoExplainContent" -msgid "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" -msgstr "Bienvenido a la actividad \"Reflejo\". \"Reflejo\" es un juego en el que el alumno aprenderá más acerca de la simetría asociada a los reflejos" - -#: TutoBuddyTitle -msgctxt "TutoBuddyTitle" -msgid "Your colors" -msgstr "Tus colores" - -#: TutoBuddyContent -msgctxt "TutoBuddyContent" -msgid "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" -msgstr "Haz clic aquí para usar los colores de tu avatar en tus fichas. Podrás escoger entre 4 colores diferentes para cada ficha" - -#: TutoRainbowTitle -msgctxt "TutoRainbowTitle" -msgid "Rainbow colors" -msgstr "Colores del arcoíris" - -#: TutoRainbowContent -msgctxt "TutoRainbowContent" -msgid "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" -msgstr "Haz clic aquí para usar los colores del arcoíris para tus fichas. Podrás escoger entre 8 colores diferentes para cada ficha" - -#: TutoHorizontalTitle -msgctxt "TutoHorizontalTitle" -msgid "Horizontal Symmetry" -msgstr "Simetría horizontal" - -#: TutoHorizontalContent -msgctxt "TutoHorizontalContent" -msgid "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" -msgstr "Haz clic aquí para jugar con la simetría horizontal. El lado izquierdo de la pantalla debería ser idéntico al lado derecho" - -#: TutoVerticalTitle -msgctxt "TutoVerticalTitle" -msgid "Vertical Symmetry" -msgstr "Simetría vertical" - -#: TutoVerticalContent -msgctxt "TutoVerticalContent" -msgid "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" -msgstr "Haz clic aquí para jugar con la simetría vertical. El lado superior de la pantalla debería ser idéntico al lado inferior" - -#: TutoBilateralTitle -msgctxt "TutoBilateralTitle" -msgid "Bilateral Symmetry" -msgstr "Simetría bilateral" - -#: TutoBilateralContent -msgctxt "TutoBilateralContent" -msgid "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" -msgstr "Haz clic aquí para jugar con la simetría horizontal y vertical a la vez. Las cuatro partes de la pantalla deberían ser idénticas" - -#: TutoRobotTitle -msgctxt "TutoRobotTitle" -msgid "Robot mode" -msgstr "Modo \"Robot\"" - -#: TutoRobotContent -msgctxt "TutoRobotContent" -msgid "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" -msgstr "Haz clic aquí para activar el modo \"Robot\". En este modo, al hacer clic en una ficha, el color de la ficha simétrica cambiará a la vez. ¡Demasiado fácil!" - -#: TutoCanvasTitle -msgctxt "TutoCanvasTitle" -msgid "Board" -msgstr "Tablero" - -#: TutoCanvasContent -msgctxt "TutoCanvasContent" -msgid "Click on tokens to change their colors until the image become symmetric" -msgstr "Haz clic en las fichas para cambiar sus colores y hacer que la imagen sea simétrica" - diff --git a/activities/Reflection.activity/po/fr.po b/activities/Reflection.activity/po/fr.po deleted file mode 100644 index b4c9719ae..000000000 --- a/activities/Reflection.activity/po/fr.po +++ /dev/null @@ -1,110 +0,0 @@ -#. extracted from ../locale.ini -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: Sun Apr 11 2021 11:29:37 GMT+0200 (heure d’été d’Europe centrale)\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: ini2po 0.0.1\n" - -#: TutoPrev -msgctxt "TutoPrev" -msgid "Prev" -msgstr "Préc" - -#: TutoNext -msgctxt "TutoNext" -msgid "Next" -msgstr "Suiv" - -#: TutoEnd -msgctxt "TutoEnd" -msgid "End" -msgstr "Fin" - -#: TutoExplainTitle -msgctxt "TutoExplainTitle" -msgid "Reflection Activity" -msgstr "Activité Reflection" - -#: TutoExplainContent -msgctxt "TutoExplainContent" -msgid "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" -msgstr "Bienvenue dans l'activité Reflection. Reflection est un jeu pour apprendre la symétrie réflexive" - -#: TutoBuddyTitle -msgctxt "TutoBuddyTitle" -msgid "Your colors" -msgstr "Vos couleurs" - -#: TutoBuddyContent -msgctxt "TutoBuddyContent" -msgid "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" -msgstr "Cliquez ici pour utiliser vos couleurs pour les jetons. Cela donnera le choix entre 4 couleurs différentes pour chaque jeton" - -#: TutoRainbowTitle -msgctxt "TutoRainbowTitle" -msgid "Rainbow colors" -msgstr "Couleurs de l'arc-en-ciel" - -#: TutoRainbowContent -msgctxt "TutoRainbowContent" -msgid "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" -msgstr "Cliquez ici pour utiliser les couleurs de l'arc-en-ciel pour les jetons. Cela donnera le choix entre 8 couleurs différentes pour chaque jeton" - -#: TutoHorizontalTitle -msgctxt "TutoHorizontalTitle" -msgid "Horizontal Symmetry" -msgstr "Symétrie Horizontale" - -#: TutoHorizontalContent -msgctxt "TutoHorizontalContent" -msgid "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" -msgstr "Cliquez ici pour jouer avec la symétrie horizontale. La partie gauche de l'écran devra être identique à la partie droite de l'écran" - -#: TutoVerticalTitle -msgctxt "TutoVerticalTitle" -msgid "Vertical Symmetry" -msgstr "Symétrie Verticale" - -#: TutoVerticalContent -msgctxt "TutoVerticalContent" -msgid "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" -msgstr "Cliquez ici pour jouer avec la symétrie verticale. La partie haute de l'écran devra être identique à la partie basse de l'écran" - -#: TutoBilateralTitle -msgctxt "TutoBilateralTitle" -msgid "Bilateral Symmetry" -msgstr "Symétrie Bilatérale" - -#: TutoBilateralContent -msgctxt "TutoBilateralContent" -msgid "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" -msgstr "Cliquez ici pour jouer à la fois avec la symétrie horizontale et verticale. Les 4 parties de l'écran doivent être identiques" - -#: TutoRobotTitle -msgctxt "TutoRobotTitle" -msgid "Robot mode" -msgstr "Mode Robot" - -#: TutoRobotContent -msgctxt "TutoRobotContent" -msgid "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" -msgstr "Cliquez ici pour activer/désactiver le mode Robot. En mode Robot, quand vous cliquez sur un jeton, le jeton symétrique change de couleur en même temps. Trop facile !" - -#: TutoCanvasTitle -msgctxt "TutoCanvasTitle" -msgid "Board" -msgstr "Plateau" - -#: TutoCanvasContent -msgctxt "TutoCanvasContent" -msgid "Click on tokens to change their colors until the image become symmetric" -msgstr "Cliquez sur les jetons pour changer leurs couleurs jusqu'à ce que l'image devienne symétrique" - diff --git a/activities/Reflection.activity/po/pl.po b/activities/Reflection.activity/po/pl.po deleted file mode 100644 index 895174c48..000000000 --- a/activities/Reflection.activity/po/pl.po +++ /dev/null @@ -1,110 +0,0 @@ -#. extracted from ../locale.ini -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: Sun Apr 11 2021 11:29:37 GMT+0200 (heure d’été d’Europe centrale)\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: ini2po 0.0.1\n" - -#: TutoPrev -msgctxt "TutoPrev" -msgid "Prev" -msgstr "Poprz" - -#: TutoNext -msgctxt "TutoNext" -msgid "Next" -msgstr "Dalej" - -#: TutoEnd -msgctxt "TutoEnd" -msgid "End" -msgstr "Koniec" - -#: TutoExplainTitle -msgctxt "TutoExplainTitle" -msgid "Reflection Activity" -msgstr "Odbicie" - -#: TutoExplainContent -msgctxt "TutoExplainContent" -msgid "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" -msgstr "Witaj w aplikacji Odbicie. Odbicie to gra o symetri względem osi." - -#: TutoBuddyTitle -msgctxt "TutoBuddyTitle" -msgid "Your colors" -msgstr "Kolory Ludzika" - -#: TutoBuddyContent -msgctxt "TutoBuddyContent" -msgid "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" -msgstr "Kliknij aby ustawić kolory Ludzika." - -#: TutoRainbowTitle -msgctxt "TutoRainbowTitle" -msgid "Rainbow colors" -msgstr "Kolory tęczy" - -#: TutoRainbowContent -msgctxt "TutoRainbowContent" -msgid "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" -msgstr "Kliknij aby ustawić kolory tęczy." - -#: TutoHorizontalTitle -msgctxt "TutoHorizontalTitle" -msgid "Horizontal Symmetry" -msgstr "Oś pionowa" - -#: TutoHorizontalContent -msgctxt "TutoHorizontalContent" -msgid "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" -msgstr "Kliknij aby wybrać oś pionową." - -#: TutoVerticalTitle -msgctxt "TutoVerticalTitle" -msgid "Vertical Symmetry" -msgstr "Oś pozioma" - -#: TutoVerticalContent -msgctxt "TutoVerticalContent" -msgid "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" -msgstr "Kliknij aby wybrać oś poziomą." - -#: TutoBilateralTitle -msgctxt "TutoBilateralTitle" -msgid "Bilateral Symmetry" -msgstr "Oś pionowa i pozioma" - -#: TutoBilateralContent -msgctxt "TutoBilateralContent" -msgid "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" -msgstr "Kliknij aby wybrać obie osie." - -#: TutoRobotTitle -msgctxt "TutoRobotTitle" -msgid "Robot mode" -msgstr "Robot" - -#: TutoRobotContent -msgctxt "TutoRobotContent" -msgid "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" -msgstr "Kliknij tutaj aby zmieniać kolory bo każdej stronie osi w tym samym czasie." - -#: TutoCanvasTitle -msgctxt "TutoCanvasTitle" -msgid "Board" -msgstr "Plansza" - -#: TutoCanvasContent -msgctxt "TutoCanvasContent" -msgid "Click on tokens to change their colors until the image become symmetric" -msgstr "Musisz tak zmodyfikować obrazek aby był on symetryczny względem każdej osi." - diff --git a/activities/Reflection.activity/po/template.pot b/activities/Reflection.activity/po/template.pot deleted file mode 100644 index 298bb8973..000000000 --- a/activities/Reflection.activity/po/template.pot +++ /dev/null @@ -1,110 +0,0 @@ -#. extracted from ../locale.ini -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: Sat May 08 2021 22:19:52 GMT+0200 (heure d’été d’Europe centrale)\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: ini2po 0.0.1\n" - -#: TutoPrev -msgctxt "TutoPrev" -msgid "Prev" -msgstr "Prev" - -#: TutoNext -msgctxt "TutoNext" -msgid "Next" -msgstr "Next" - -#: TutoEnd -msgctxt "TutoEnd" -msgid "End" -msgstr "End" - -#: TutoExplainTitle -msgctxt "TutoExplainTitle" -msgid "Reflection Activity" -msgstr "Reflection Activity" - -#: TutoExplainContent -msgctxt "TutoExplainContent" -msgid "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" -msgstr "Welcome into the Reflection activity. Reflection is a game to learn reflective symmetry" - -#: TutoBuddyTitle -msgctxt "TutoBuddyTitle" -msgid "Your colors" -msgstr "Your colors" - -#: TutoBuddyContent -msgctxt "TutoBuddyContent" -msgid "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" -msgstr "Click here to use your Buddy colors for tokens. It will give choice for each token between 4 different colors" - -#: TutoRainbowTitle -msgctxt "TutoRainbowTitle" -msgid "Rainbow colors" -msgstr "Rainbow colors" - -#: TutoRainbowContent -msgctxt "TutoRainbowContent" -msgid "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" -msgstr "Click here to use colors of rainbow for tokens. It will give choice for each token between 8 different colors" - -#: TutoHorizontalTitle -msgctxt "TutoHorizontalTitle" -msgid "Horizontal Symmetry" -msgstr "Horizontal Symmetry" - -#: TutoHorizontalContent -msgctxt "TutoHorizontalContent" -msgid "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" -msgstr "Click here to play with horizontal symmetry. The left side of the screen should be identical to the right side of the screen" - -#: TutoVerticalTitle -msgctxt "TutoVerticalTitle" -msgid "Vertical Symmetry" -msgstr "Vertical Symmetry" - -#: TutoVerticalContent -msgctxt "TutoVerticalContent" -msgid "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" -msgstr "Click here to play with vertical symmetry. The upper side of the screen should be identical to the lower side of the screen" - -#: TutoBilateralTitle -msgctxt "TutoBilateralTitle" -msgid "Bilateral Symmetry" -msgstr "Bilateral Symmetry" - -#: TutoBilateralContent -msgctxt "TutoBilateralContent" -msgid "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" -msgstr "Click here to play with both- horizontal and vertical symmetry. All 4 parts of the screen should be identical" - -#: TutoRobotTitle -msgctxt "TutoRobotTitle" -msgid "Robot mode" -msgstr "Robot mode" - -#: TutoRobotContent -msgctxt "TutoRobotContent" -msgid "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" -msgstr "Click here to toggle Robot mode. In Robot mode when you click on a token the symmetric token color is changed at the same time. Too easy!" - -#: TutoCanvasTitle -msgctxt "TutoCanvasTitle" -msgid "Board" -msgstr "Board" - -#: TutoCanvasContent -msgctxt "TutoCanvasContent" -msgid "Click on tokens to change their colors until the image become symmetric" -msgstr "Click on tokens to change their colors until the image become symmetric" -