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collection.go
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collection.go
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package ebpf
import (
"encoding/binary"
"errors"
"fmt"
"io"
"math"
"reflect"
"strings"
"github.com/cilium/ebpf/asm"
"github.com/cilium/ebpf/internal/btf"
"github.com/cilium/ebpf/internal/sys"
)
// CollectionOptions control loading a collection into the kernel.
//
// Maps and Programs are passed to NewMapWithOptions and NewProgramsWithOptions.
type CollectionOptions struct {
Maps MapOptions
Programs ProgramOptions
}
// CollectionSpec describes a collection.
type CollectionSpec struct {
Maps map[string]*MapSpec
Programs map[string]*ProgramSpec
// ByteOrder specifies whether the ELF was compiled for
// big-endian or little-endian architectures.
ByteOrder binary.ByteOrder
}
// Copy returns a recursive copy of the spec.
func (cs *CollectionSpec) Copy() *CollectionSpec {
if cs == nil {
return nil
}
cpy := CollectionSpec{
Maps: make(map[string]*MapSpec, len(cs.Maps)),
Programs: make(map[string]*ProgramSpec, len(cs.Programs)),
ByteOrder: cs.ByteOrder,
}
for name, spec := range cs.Maps {
cpy.Maps[name] = spec.Copy()
}
for name, spec := range cs.Programs {
cpy.Programs[name] = spec.Copy()
}
return &cpy
}
// RewriteMaps replaces all references to specific maps.
//
// Use this function to use pre-existing maps instead of creating new ones
// when calling NewCollection. Any named maps are removed from CollectionSpec.Maps.
//
// Returns an error if a named map isn't used in at least one program.
func (cs *CollectionSpec) RewriteMaps(maps map[string]*Map) error {
for symbol, m := range maps {
// have we seen a program that uses this symbol / map
seen := false
fd := m.FD()
for progName, progSpec := range cs.Programs {
err := progSpec.Instructions.RewriteMapPtr(symbol, fd)
switch {
case err == nil:
seen = true
case asm.IsUnreferencedSymbol(err):
// Not all programs need to use the map
default:
return fmt.Errorf("program %s: %w", progName, err)
}
}
if !seen {
return fmt.Errorf("map %s not referenced by any programs", symbol)
}
// Prevent NewCollection from creating rewritten maps
delete(cs.Maps, symbol)
}
return nil
}
// RewriteConstants replaces the value of multiple constants.
//
// The constant must be defined like so in the C program:
//
// volatile const type foobar;
// volatile const type foobar = default;
//
// Replacement values must be of the same length as the C sizeof(type).
// If necessary, they are marshalled according to the same rules as
// map values.
//
// From Linux 5.5 the verifier will use constants to eliminate dead code.
//
// Returns an error if a constant doesn't exist.
func (cs *CollectionSpec) RewriteConstants(consts map[string]interface{}) error {
rodata := cs.Maps[".rodata"]
if rodata == nil {
return errors.New("missing .rodata section")
}
if rodata.BTF == nil {
return errors.New(".rodata section has no BTF")
}
if n := len(rodata.Contents); n != 1 {
return fmt.Errorf("expected one key in .rodata, found %d", n)
}
kv := rodata.Contents[0]
value, ok := kv.Value.([]byte)
if !ok {
return fmt.Errorf("first value in .rodata is %T not []byte", kv.Value)
}
buf := make([]byte, len(value))
copy(buf, value)
err := patchValue(buf, rodata.BTF.Value, consts)
if err != nil {
return err
}
rodata.Contents[0] = MapKV{kv.Key, buf}
return nil
}
// Assign the contents of a CollectionSpec to a struct.
//
// This function is a shortcut to manually checking the presence
// of maps and programs in a CollectionSpec. Consider using bpf2go
// if this sounds useful.
//
// 'to' must be a pointer to a struct. A field of the
// struct is updated with values from Programs or Maps if it
// has an `ebpf` tag and its type is *ProgramSpec or *MapSpec.
// The tag's value specifies the name of the program or map as
// found in the CollectionSpec.
//
// struct {
// Foo *ebpf.ProgramSpec `ebpf:"xdp_foo"`
// Bar *ebpf.MapSpec `ebpf:"bar_map"`
// Ignored int
// }
//
// Returns an error if any of the eBPF objects can't be found, or
// if the same MapSpec or ProgramSpec is assigned multiple times.
func (cs *CollectionSpec) Assign(to interface{}) error {
// Assign() only supports assigning ProgramSpecs and MapSpecs,
// so doesn't load any resources into the kernel.
getValue := func(typ reflect.Type, name string) (interface{}, error) {
switch typ {
case reflect.TypeOf((*ProgramSpec)(nil)):
if p := cs.Programs[name]; p != nil {
return p, nil
}
return nil, fmt.Errorf("missing program %q", name)
case reflect.TypeOf((*MapSpec)(nil)):
if m := cs.Maps[name]; m != nil {
return m, nil
}
return nil, fmt.Errorf("missing map %q", name)
default:
return nil, fmt.Errorf("unsupported type %s", typ)
}
}
return assignValues(to, getValue)
}
// LoadAndAssign loads Maps and Programs into the kernel and assigns them
// to a struct.
//
// This function is a shortcut to manually checking the presence
// of maps and programs in a CollectionSpec. Consider using bpf2go
// if this sounds useful.
//
// 'to' must be a pointer to a struct. A field of the struct is updated with
// a Program or Map if it has an `ebpf` tag and its type is *Program or *Map.
// The tag's value specifies the name of the program or map as found in the
// CollectionSpec. Before updating the struct, the requested objects and their
// dependent resources are loaded into the kernel and populated with values if
// specified.
//
// struct {
// Foo *ebpf.Program `ebpf:"xdp_foo"`
// Bar *ebpf.Map `ebpf:"bar_map"`
// Ignored int
// }
//
// opts may be nil.
//
// Returns an error if any of the fields can't be found, or
// if the same Map or Program is assigned multiple times.
func (cs *CollectionSpec) LoadAndAssign(to interface{}, opts *CollectionOptions) error {
loader := newCollectionLoader(cs, opts)
defer loader.cleanup()
// Support assigning Programs and Maps, lazy-loading the required objects.
assignedMaps := make(map[string]bool)
getValue := func(typ reflect.Type, name string) (interface{}, error) {
switch typ {
case reflect.TypeOf((*Program)(nil)):
return loader.loadProgram(name)
case reflect.TypeOf((*Map)(nil)):
assignedMaps[name] = true
return loader.loadMap(name)
default:
return nil, fmt.Errorf("unsupported type %s", typ)
}
}
// Load the Maps and Programs requested by the annotated struct.
if err := assignValues(to, getValue); err != nil {
return err
}
// Populate the requested maps. Has a chance of lazy-loading other dependent maps.
if err := loader.populateMaps(); err != nil {
return err
}
// Evaluate the loader's objects after all (lazy)loading has taken place.
for n, m := range loader.maps {
switch m.typ {
case ProgramArray:
// Require all lazy-loaded ProgramArrays to be assigned to the given object.
// The kernel empties a ProgramArray once the last user space reference
// to it closes, which leads to failed tail calls. Combined with the library
// closing map fds via GC finalizers this can lead to surprising behaviour.
// Only allow unassigned ProgramArrays when the library hasn't pre-populated
// any entries from static value declarations. At this point, we know the map
// is empty and there's no way for the caller to interact with the map going
// forward.
if !assignedMaps[n] && len(cs.Maps[n].Contents) > 0 {
return fmt.Errorf("ProgramArray %s must be assigned to prevent missed tail calls", n)
}
}
}
loader.finalize()
return nil
}
// Collection is a collection of Programs and Maps associated
// with their symbols
type Collection struct {
Programs map[string]*Program
Maps map[string]*Map
}
// NewCollection creates a Collection from a specification.
func NewCollection(spec *CollectionSpec) (*Collection, error) {
return NewCollectionWithOptions(spec, CollectionOptions{})
}
// NewCollectionWithOptions creates a Collection from a specification.
func NewCollectionWithOptions(spec *CollectionSpec, opts CollectionOptions) (*Collection, error) {
loader := newCollectionLoader(spec, &opts)
defer loader.cleanup()
// Create maps first, as their fds need to be linked into programs.
for mapName := range spec.Maps {
if _, err := loader.loadMap(mapName); err != nil {
return nil, err
}
}
for progName, prog := range spec.Programs {
if prog.Type == UnspecifiedProgram {
continue
}
if _, err := loader.loadProgram(progName); err != nil {
return nil, err
}
}
// Maps can contain Program and Map stubs, so populate them after
// all Maps and Programs have been successfully loaded.
if err := loader.populateMaps(); err != nil {
return nil, err
}
maps, progs := loader.maps, loader.programs
loader.finalize()
return &Collection{
progs,
maps,
}, nil
}
type handleCache struct {
btfHandles map[*btf.Spec]*btf.Handle
btfSpecs map[io.ReaderAt]*btf.Spec
}
func newHandleCache() *handleCache {
return &handleCache{
btfHandles: make(map[*btf.Spec]*btf.Handle),
btfSpecs: make(map[io.ReaderAt]*btf.Spec),
}
}
func (hc handleCache) btfHandle(spec *btf.Spec) (*btf.Handle, error) {
if hc.btfHandles[spec] != nil {
return hc.btfHandles[spec], nil
}
handle, err := btf.NewHandle(spec)
if err != nil {
return nil, err
}
hc.btfHandles[spec] = handle
return handle, nil
}
func (hc handleCache) btfSpec(rd io.ReaderAt) (*btf.Spec, error) {
if hc.btfSpecs[rd] != nil {
return hc.btfSpecs[rd], nil
}
spec, err := btf.LoadSpecFromReader(rd)
if err != nil {
return nil, err
}
hc.btfSpecs[rd] = spec
return spec, nil
}
func (hc handleCache) close() {
for _, handle := range hc.btfHandles {
handle.Close()
}
}
type collectionLoader struct {
coll *CollectionSpec
opts *CollectionOptions
maps map[string]*Map
programs map[string]*Program
handles *handleCache
}
func newCollectionLoader(coll *CollectionSpec, opts *CollectionOptions) *collectionLoader {
if opts == nil {
opts = &CollectionOptions{}
}
return &collectionLoader{
coll,
opts,
make(map[string]*Map),
make(map[string]*Program),
newHandleCache(),
}
}
// finalize should be called when all the collectionLoader's resources
// have been successfully loaded into the kernel and populated with values.
func (cl *collectionLoader) finalize() {
cl.maps, cl.programs = nil, nil
}
// cleanup cleans up all resources left over in the collectionLoader.
// Call finalize() when Map and Program creation/population is successful
// to prevent them from getting closed.
func (cl *collectionLoader) cleanup() {
cl.handles.close()
for _, m := range cl.maps {
m.Close()
}
for _, p := range cl.programs {
p.Close()
}
}
func (cl *collectionLoader) loadMap(mapName string) (*Map, error) {
if m := cl.maps[mapName]; m != nil {
return m, nil
}
mapSpec := cl.coll.Maps[mapName]
if mapSpec == nil {
return nil, fmt.Errorf("missing map %s", mapName)
}
m, err := newMapWithOptions(mapSpec, cl.opts.Maps, cl.handles)
if err != nil {
return nil, fmt.Errorf("map %s: %w", mapName, err)
}
cl.maps[mapName] = m
return m, nil
}
func (cl *collectionLoader) loadProgram(progName string) (*Program, error) {
if prog := cl.programs[progName]; prog != nil {
return prog, nil
}
progSpec := cl.coll.Programs[progName]
if progSpec == nil {
return nil, fmt.Errorf("unknown program %s", progName)
}
// Bail out early if we know the kernel is going to reject the program.
// This skips loading map dependencies, saving some cleanup work later.
if progSpec.Type == UnspecifiedProgram {
return nil, fmt.Errorf("cannot load program %s: program type is unspecified", progName)
}
progSpec = progSpec.Copy()
// Rewrite any reference to a valid map in the program's instructions,
// which includes all of its dependencies.
for i := range progSpec.Instructions {
ins := &progSpec.Instructions[i]
if !ins.IsLoadFromMap() || ins.Reference == "" {
continue
}
if uint32(ins.Constant) != math.MaxUint32 {
// Don't overwrite maps already rewritten, users can
// rewrite programs in the spec themselves
continue
}
m, err := cl.loadMap(ins.Reference)
if err != nil {
return nil, fmt.Errorf("program %s: %w", progName, err)
}
fd := m.FD()
if fd < 0 {
return nil, fmt.Errorf("map %s: %w", ins.Reference, sys.ErrClosedFd)
}
if err := ins.RewriteMapPtr(m.FD()); err != nil {
return nil, fmt.Errorf("program %s: map %s: %w", progName, ins.Reference, err)
}
}
prog, err := newProgramWithOptions(progSpec, cl.opts.Programs, cl.handles)
if err != nil {
return nil, fmt.Errorf("program %s: %w", progName, err)
}
cl.programs[progName] = prog
return prog, nil
}
func (cl *collectionLoader) populateMaps() error {
for mapName, m := range cl.maps {
mapSpec, ok := cl.coll.Maps[mapName]
if !ok {
return fmt.Errorf("missing map spec %s", mapName)
}
mapSpec = mapSpec.Copy()
// MapSpecs that refer to inner maps or programs within the same
// CollectionSpec do so using strings. These strings are used as the key
// to look up the respective object in the Maps or Programs fields.
// Resolve those references to actual Map or Program resources that
// have been loaded into the kernel.
for i, kv := range mapSpec.Contents {
if objName, ok := kv.Value.(string); ok {
switch mapSpec.Type {
case ProgramArray:
// loadProgram is idempotent and could return an existing Program.
prog, err := cl.loadProgram(objName)
if err != nil {
return fmt.Errorf("loading program %s, for map %s: %w", objName, mapName, err)
}
mapSpec.Contents[i] = MapKV{kv.Key, prog}
case ArrayOfMaps, HashOfMaps:
// loadMap is idempotent and could return an existing Map.
innerMap, err := cl.loadMap(objName)
if err != nil {
return fmt.Errorf("loading inner map %s, for map %s: %w", objName, mapName, err)
}
mapSpec.Contents[i] = MapKV{kv.Key, innerMap}
}
}
}
// Populate and freeze the map if specified.
if err := m.finalize(mapSpec); err != nil {
return fmt.Errorf("populating map %s: %w", mapName, err)
}
}
return nil
}
// LoadCollection parses an object file and converts it to a collection.
func LoadCollection(file string) (*Collection, error) {
spec, err := LoadCollectionSpec(file)
if err != nil {
return nil, err
}
return NewCollection(spec)
}
// Close frees all maps and programs associated with the collection.
//
// The collection mustn't be used afterwards.
func (coll *Collection) Close() {
for _, prog := range coll.Programs {
prog.Close()
}
for _, m := range coll.Maps {
m.Close()
}
}
// DetachMap removes the named map from the Collection.
//
// This means that a later call to Close() will not affect this map.
//
// Returns nil if no map of that name exists.
func (coll *Collection) DetachMap(name string) *Map {
m := coll.Maps[name]
delete(coll.Maps, name)
return m
}
// DetachProgram removes the named program from the Collection.
//
// This means that a later call to Close() will not affect this program.
//
// Returns nil if no program of that name exists.
func (coll *Collection) DetachProgram(name string) *Program {
p := coll.Programs[name]
delete(coll.Programs, name)
return p
}
// structField represents a struct field containing the ebpf struct tag.
type structField struct {
reflect.StructField
value reflect.Value
}
// ebpfFields extracts field names tagged with 'ebpf' from a struct type.
// Keep track of visited types to avoid infinite recursion.
func ebpfFields(structVal reflect.Value, visited map[reflect.Type]bool) ([]structField, error) {
if visited == nil {
visited = make(map[reflect.Type]bool)
}
structType := structVal.Type()
if structType.Kind() != reflect.Struct {
return nil, fmt.Errorf("%s is not a struct", structType)
}
if visited[structType] {
return nil, fmt.Errorf("recursion on type %s", structType)
}
fields := make([]structField, 0, structType.NumField())
for i := 0; i < structType.NumField(); i++ {
field := structField{structType.Field(i), structVal.Field(i)}
// If the field is tagged, gather it and move on.
name := field.Tag.Get("ebpf")
if name != "" {
fields = append(fields, field)
continue
}
// If the field does not have an ebpf tag, but is a struct or a pointer
// to a struct, attempt to gather its fields as well.
var v reflect.Value
switch field.Type.Kind() {
case reflect.Ptr:
if field.Type.Elem().Kind() != reflect.Struct {
continue
}
if field.value.IsNil() {
return nil, fmt.Errorf("nil pointer to %s", structType)
}
// Obtain the destination type of the pointer.
v = field.value.Elem()
case reflect.Struct:
// Reference the value's type directly.
v = field.value
default:
continue
}
inner, err := ebpfFields(v, visited)
if err != nil {
return nil, fmt.Errorf("field %s: %w", field.Name, err)
}
fields = append(fields, inner...)
}
return fields, nil
}
// assignValues attempts to populate all fields of 'to' tagged with 'ebpf'.
//
// getValue is called for every tagged field of 'to' and must return the value
// to be assigned to the field with the given typ and name.
func assignValues(to interface{},
getValue func(typ reflect.Type, name string) (interface{}, error)) error {
toValue := reflect.ValueOf(to)
if toValue.Type().Kind() != reflect.Ptr {
return fmt.Errorf("%T is not a pointer to struct", to)
}
if toValue.IsNil() {
return fmt.Errorf("nil pointer to %T", to)
}
fields, err := ebpfFields(toValue.Elem(), nil)
if err != nil {
return err
}
type elem struct {
// Either *Map or *Program
typ reflect.Type
name string
}
assigned := make(map[elem]string)
for _, field := range fields {
// Get string value the field is tagged with.
tag := field.Tag.Get("ebpf")
if strings.Contains(tag, ",") {
return fmt.Errorf("field %s: ebpf tag contains a comma", field.Name)
}
// Check if the eBPF object with the requested
// type and tag was already assigned elsewhere.
e := elem{field.Type, tag}
if af := assigned[e]; af != "" {
return fmt.Errorf("field %s: object %q was already assigned to %s", field.Name, tag, af)
}
// Get the eBPF object referred to by the tag.
value, err := getValue(field.Type, tag)
if err != nil {
return fmt.Errorf("field %s: %w", field.Name, err)
}
if !field.value.CanSet() {
return fmt.Errorf("field %s: can't set value", field.Name)
}
field.value.Set(reflect.ValueOf(value))
assigned[e] = field.Name
}
return nil
}