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Pseudo Hi-Res Blending #134

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jhpgcj opened this issue May 27, 2020 · 0 comments
Open

Pseudo Hi-Res Blending #134

jhpgcj opened this issue May 27, 2020 · 0 comments

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@jhpgcj
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jhpgcj commented May 27, 2020

Hello! Is there any possibility to add native pseudo hi-resolution blending to Snes9x 2010, just like Snes9x 2005 has? It'd be useful for games like Kirby Dream Land 3 and Jurassic Park. Even though mainline Snes9x can do it, its performance is poor with devices like the Raspberry Pi.

Thanks for your attention!

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