-
Notifications
You must be signed in to change notification settings - Fork 183
/
BleGamepadConfiguration.h
325 lines (296 loc) · 8.14 KB
/
BleGamepadConfiguration.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
#ifndef ESP32_BLE_GAMEPAD_CONFIG_H
#define ESP32_BLE_GAMEPAD_CONFIG_H
#define POSSIBLESPECIALBUTTONS 8
#define POSSIBLEAXES 8
#define POSSIBLESIMULATIONCONTROLS 5
#include <Arduino.h>
#define CONTROLLER_TYPE_JOYSTICK 0x04
#define CONTROLLER_TYPE_GAMEPAD 0x05
#define CONTROLLER_TYPE_MULTI_AXIS 0x08
#define BUTTON_1 0x1
#define BUTTON_2 0x2
#define BUTTON_3 0x3
#define BUTTON_4 0x4
#define BUTTON_5 0x5
#define BUTTON_6 0x6
#define BUTTON_7 0x7
#define BUTTON_8 0x8
#define BUTTON_9 0x9
#define BUTTON_10 0xa
#define BUTTON_11 0xb
#define BUTTON_12 0xc
#define BUTTON_13 0xd
#define BUTTON_14 0xe
#define BUTTON_15 0xf
#define BUTTON_16 0x10
#define BUTTON_17 0x11
#define BUTTON_18 0x12
#define BUTTON_19 0x13
#define BUTTON_20 0x14
#define BUTTON_21 0x15
#define BUTTON_22 0x16
#define BUTTON_23 0x17
#define BUTTON_24 0x18
#define BUTTON_25 0x19
#define BUTTON_26 0x1a
#define BUTTON_27 0x1b
#define BUTTON_28 0x1c
#define BUTTON_29 0x1d
#define BUTTON_30 0x1e
#define BUTTON_31 0x1f
#define BUTTON_32 0x20
#define BUTTON_33 0x21
#define BUTTON_34 0x22
#define BUTTON_35 0x23
#define BUTTON_36 0x24
#define BUTTON_37 0x25
#define BUTTON_38 0x26
#define BUTTON_39 0x27
#define BUTTON_40 0x28
#define BUTTON_41 0x29
#define BUTTON_42 0x2a
#define BUTTON_43 0x2b
#define BUTTON_44 0x2c
#define BUTTON_45 0x2d
#define BUTTON_46 0x2e
#define BUTTON_47 0x2f
#define BUTTON_48 0x30
#define BUTTON_49 0x31
#define BUTTON_50 0x32
#define BUTTON_51 0x33
#define BUTTON_52 0x34
#define BUTTON_53 0x35
#define BUTTON_54 0x36
#define BUTTON_55 0x37
#define BUTTON_56 0x38
#define BUTTON_57 0x39
#define BUTTON_58 0x3a
#define BUTTON_59 0x3b
#define BUTTON_60 0x3c
#define BUTTON_61 0x3d
#define BUTTON_62 0x3e
#define BUTTON_63 0x3f
#define BUTTON_64 0x40
#define BUTTON_65 0x41
#define BUTTON_66 0x42
#define BUTTON_67 0x43
#define BUTTON_68 0x44
#define BUTTON_69 0x45
#define BUTTON_70 0x46
#define BUTTON_71 0x47
#define BUTTON_72 0x48
#define BUTTON_73 0x49
#define BUTTON_74 0x4a
#define BUTTON_75 0x4b
#define BUTTON_76 0x4c
#define BUTTON_77 0x4d
#define BUTTON_78 0x4e
#define BUTTON_79 0x4f
#define BUTTON_80 0x50
#define BUTTON_81 0x51
#define BUTTON_82 0x52
#define BUTTON_83 0x53
#define BUTTON_84 0x54
#define BUTTON_85 0x55
#define BUTTON_86 0x56
#define BUTTON_87 0x57
#define BUTTON_88 0x58
#define BUTTON_89 0x59
#define BUTTON_90 0x5a
#define BUTTON_91 0x5b
#define BUTTON_92 0x5c
#define BUTTON_93 0x5d
#define BUTTON_94 0x5e
#define BUTTON_95 0x5f
#define BUTTON_96 0x60
#define BUTTON_97 0x61
#define BUTTON_98 0x62
#define BUTTON_99 0x63
#define BUTTON_100 0x64
#define BUTTON_101 0x65
#define BUTTON_102 0x66
#define BUTTON_103 0x67
#define BUTTON_104 0x68
#define BUTTON_105 0x69
#define BUTTON_106 0x6a
#define BUTTON_107 0x6b
#define BUTTON_108 0x6c
#define BUTTON_109 0x6d
#define BUTTON_110 0x6e
#define BUTTON_111 0x6f
#define BUTTON_112 0x70
#define BUTTON_113 0x71
#define BUTTON_114 0x72
#define BUTTON_115 0x73
#define BUTTON_116 0x74
#define BUTTON_117 0x75
#define BUTTON_118 0x76
#define BUTTON_119 0x77
#define BUTTON_120 0x78
#define BUTTON_121 0x79
#define BUTTON_122 0x7a
#define BUTTON_123 0x7b
#define BUTTON_124 0x7c
#define BUTTON_125 0x7d
#define BUTTON_126 0x7e
#define BUTTON_127 0x7f
#define BUTTON_128 0x80
#define DPAD_CENTERED 0
#define DPAD_UP 1
#define DPAD_UP_RIGHT 2
#define DPAD_RIGHT 3
#define DPAD_DOWN_RIGHT 4
#define DPAD_DOWN 5
#define DPAD_DOWN_LEFT 6
#define DPAD_LEFT 7
#define DPAD_UP_LEFT 8
#define HAT_CENTERED 0
#define HAT_UP 1
#define HAT_UP_RIGHT 2
#define HAT_RIGHT 3
#define HAT_DOWN_RIGHT 4
#define HAT_DOWN 5
#define HAT_DOWN_LEFT 6
#define HAT_LEFT 7
#define HAT_UP_LEFT 8
#define X_AXIS 0
#define Y_AXIS 1
#define Z_AXIS 2
#define RX_AXIS 3
#define RY_AXIS 4
#define RZ_AXIS 5
#define SLIDER1 6
#define SLIDER2 7
#define RUDDER 0
#define THROTTLE 1
#define ACCELERATOR 2
#define BRAKE 3
#define STEERING 4
#define START_BUTTON 0
#define SELECT_BUTTON 1
#define MENU_BUTTON 2
#define HOME_BUTTON 3
#define BACK_BUTTON 4
#define VOLUME_INC_BUTTON 5
#define VOLUME_DEC_BUTTON 6
#define VOLUME_MUTE_BUTTON 7
class BleGamepadConfiguration
{
private:
uint8_t _controllerType;
bool _autoReport;
uint8_t _hidReportId;
uint16_t _buttonCount;
uint8_t _hatSwitchCount;
bool _whichSpecialButtons[POSSIBLESPECIALBUTTONS];
bool _whichAxes[POSSIBLEAXES];
bool _whichSimulationControls[POSSIBLESIMULATIONCONTROLS];
uint16_t _vid;
uint16_t _pid;
uint16_t _guidVersion;
int16_t _axesMin;
int16_t _axesMax;
int16_t _simulationMin;
int16_t _simulationMax;
char *_modelNumber;
char *_softwareRevision;
char *_serialNumber;
char *_firmwareRevision;
char *_hardwareRevision;
bool _enableOutputReport;
uint16_t _outputReportLength;
public:
BleGamepadConfiguration();
bool getAutoReport();
uint8_t getControllerType();
uint8_t getHidReportId();
uint16_t getButtonCount();
uint8_t getTotalSpecialButtonCount();
uint8_t getDesktopSpecialButtonCount();
uint8_t getConsumerSpecialButtonCount();
uint8_t getHatSwitchCount();
uint8_t getAxisCount();
uint8_t getSimulationCount();
bool getIncludeStart();
bool getIncludeSelect();
bool getIncludeMenu();
bool getIncludeHome();
bool getIncludeBack();
bool getIncludeVolumeInc();
bool getIncludeVolumeDec();
bool getIncludeVolumeMute();
const bool *getWhichSpecialButtons() const;
bool getIncludeXAxis();
bool getIncludeYAxis();
bool getIncludeZAxis();
bool getIncludeRxAxis();
bool getIncludeRyAxis();
bool getIncludeRzAxis();
bool getIncludeSlider1();
bool getIncludeSlider2();
const bool *getWhichAxes() const;
bool getIncludeRudder();
bool getIncludeThrottle();
bool getIncludeAccelerator();
bool getIncludeBrake();
bool getIncludeSteering();
const bool *getWhichSimulationControls() const;
uint16_t getVid();
uint16_t getPid();
uint16_t getGuidVersion();
int16_t getAxesMin();
int16_t getAxesMax();
int16_t getSimulationMin();
int16_t getSimulationMax();
char *getModelNumber();
char *getSoftwareRevision();
char *getSerialNumber();
char *getFirmwareRevision();
char *getHardwareRevision();
bool getEnableOutputReport();
uint16_t getOutputReportLength();
void setControllerType(uint8_t controllerType);
void setAutoReport(bool value);
void setHidReportId(uint8_t value);
void setButtonCount(uint16_t value);
void setHatSwitchCount(uint8_t value);
void setIncludeStart(bool value);
void setIncludeSelect(bool value);
void setIncludeMenu(bool value);
void setIncludeHome(bool value);
void setIncludeBack(bool value);
void setIncludeVolumeInc(bool value);
void setIncludeVolumeDec(bool value);
void setIncludeVolumeMute(bool value);
void setWhichSpecialButtons(bool start, bool select, bool menu, bool home, bool back, bool volumeInc, bool volumeDec, bool volumeMute);
void setIncludeXAxis(bool value);
void setIncludeYAxis(bool value);
void setIncludeZAxis(bool value);
void setIncludeRxAxis(bool value);
void setIncludeRyAxis(bool value);
void setIncludeRzAxis(bool value);
void setIncludeSlider1(bool value);
void setIncludeSlider2(bool value);
void setWhichAxes(bool xAxis, bool yAxis, bool zAxis, bool rxAxis, bool ryAxis, bool rzAxis, bool slider1, bool slider2);
void setIncludeRudder(bool value);
void setIncludeThrottle(bool value);
void setIncludeAccelerator(bool value);
void setIncludeBrake(bool value);
void setIncludeSteering(bool value);
void setWhichSimulationControls(bool rudder, bool throttle, bool accelerator, bool brake, bool steering);
void setVid(uint16_t value);
void setPid(uint16_t value);
void setGuidVersion(uint16_t value);
void setAxesMin(int16_t value);
void setAxesMax(int16_t value);
void setSimulationMin(int16_t value);
void setSimulationMax(int16_t value);
void setModelNumber(char *value);
void setSoftwareRevision(char *value);
void setSerialNumber(char *value);
void setFirmwareRevision(char *value);
void setHardwareRevision(char *value);
void setEnableOutputReport(bool value);
void setOutputReportLength(uint16_t value);
};
#endif