-
The bottleneck seems to be
rng
-
What if we don't have enough entropy and can't generate enough random numbers?
-
We need to scale out the
rng
service on multiple machines!
Note: this is a fiction! We have enough entropy. But we need a pretext to scale out.
(In fact, the code of rng
uses /dev/urandom
, which never runs out of entropy...
...and is just as good as /dev/random
.)