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a_star.c
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a_star.c
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#include "AStar.h"
#include <math.h>
#include <string.h>
#include <stdint.h>
struct __ASNeighborList {
const ASPathNodeSource *source;
size_t capacity;
size_t count;
float *costs;
void *nodeKeys;
};
struct __ASPath {
size_t nodeSize;
size_t count;
float cost;
int8_t nodeKeys[];
};
typedef struct {
unsigned isClosed:1;
unsigned isOpen:1;
unsigned isGoal:1;
unsigned hasParent:1;
unsigned hasEstimatedCost:1;
float estimatedCost;
float cost;
size_t openIndex;
size_t parentIndex;
int8_t nodeKey[];
} NodeRecord;
struct __VisitedNodes {
const ASPathNodeSource *source;
void *context;
size_t nodeRecordsCapacity;
size_t nodeRecordsCount;
void *nodeRecords;
size_t *nodeRecordsIndex; // array of nodeRecords indexes, kept sorted by nodeRecords[i]->nodeKey using source->nodeComparator
size_t openNodesCapacity;
size_t openNodesCount;
size_t *openNodes; // binary heap of nodeRecords indexes, sorted by the nodeRecords[i]->rank
};
typedef struct __VisitedNodes *VisitedNodes;
typedef struct {
VisitedNodes nodes;
size_t index;
} Node;
static const Node NodeNull = {NULL, -1};
/********************************************/
static inline VisitedNodes VisitedNodesCreate(const ASPathNodeSource *source, void *context)
{
VisitedNodes nodes = calloc(1, sizeof(struct __VisitedNodes));
nodes->source = source;
nodes->context = context;
return nodes;
}
static inline void VisitedNodesDestroy(VisitedNodes visitedNodes)
{
free(visitedNodes->nodeRecordsIndex);
free(visitedNodes->nodeRecords);
free(visitedNodes->openNodes);
free(visitedNodes);
}
static inline int NodeIsNull(Node n)
{
return (n.nodes == NodeNull.nodes) && (n.index == NodeNull.index);
}
static inline Node NodeMake(VisitedNodes nodes, size_t index)
{
return (Node){nodes, index};
}
static inline NodeRecord *NodeGetRecord(Node node)
{
return node.nodes->nodeRecords + (node.index * (node.nodes->source->nodeSize + sizeof(NodeRecord)));
}
static inline void *GetNodeKey(Node node)
{
return NodeGetRecord(node)->nodeKey;
}
static inline int NodeIsInOpenSet(Node n)
{
return NodeGetRecord(n)->isOpen;
}
static inline int NodeIsInClosedSet(Node n)
{
return NodeGetRecord(n)->isClosed;
}
static inline void RemoveNodeFromClosedSet(Node n)
{
NodeGetRecord(n)->isClosed = 0;
}
static inline void AddNodeToClosedSet(Node n)
{
NodeGetRecord(n)->isClosed = 1;
}
static inline float GetNodeRank(Node n)
{
NodeRecord *record = NodeGetRecord(n);
return record->estimatedCost + record->cost;
}
static inline float GetNodeCost(Node n)
{
return NodeGetRecord(n)->cost;
}
static inline float GetNodeEstimatedCost(Node n)
{
return NodeGetRecord(n)->estimatedCost;
}
static inline void SetNodeEstimatedCost(Node n, float estimatedCost)
{
NodeRecord *record = NodeGetRecord(n);
record->estimatedCost = estimatedCost;
record->hasEstimatedCost = 1;
}
static inline int NodeHasEstimatedCost(Node n)
{
return NodeGetRecord(n)->hasEstimatedCost;
}
static inline void SetNodeIsGoal(Node n)
{
if (!NodeIsNull(n)) {
NodeGetRecord(n)->isGoal = 1;
}
}
static inline int NodeIsGoal(Node n)
{
return !NodeIsNull(n) && NodeGetRecord(n)->isGoal;
}
static inline Node GetParentNode(Node n)
{
NodeRecord *record = NodeGetRecord(n);
if (record->hasParent) {
return NodeMake(n.nodes, record->parentIndex);
} else {
return NodeNull;
}
}
static inline int NodeRankCompare(Node n1, Node n2)
{
const float rank1 = GetNodeRank(n1);
const float rank2 = GetNodeRank(n2);
if (rank1 < rank2) {
return -1;
} else if (rank1 > rank2) {
return 1;
} else {
return 0;
}
}
static inline float GetPathCostHeuristic(Node a, Node b)
{
if (a.nodes->source->pathCostHeuristic && !NodeIsNull(a) && !NodeIsNull(b)) {
return a.nodes->source->pathCostHeuristic(GetNodeKey(a), GetNodeKey(b), a.nodes->context);
} else {
return 0;
}
}
static inline int NodeKeyCompare(Node node, void *nodeKey)
{
if (node.nodes->source->nodeComparator) {
return node.nodes->source->nodeComparator(GetNodeKey(node), nodeKey, node.nodes->context);
} else {
return memcmp(GetNodeKey(node), nodeKey, node.nodes->source->nodeSize);
}
}
static inline Node GetNode(VisitedNodes nodes, void *nodeKey)
{
if (!nodeKey) {
return NodeNull;
}
// looks it up in the index, if it's not found it inserts a new record in the sorted index and the nodeRecords array and returns a reference to it
size_t first = 0;
if (nodes->nodeRecordsCount > 0) {
size_t last = nodes->nodeRecordsCount-1;
while (first <= last) {
const size_t mid = (first + last) / 2;
const int comp = NodeKeyCompare(NodeMake(nodes, nodes->nodeRecordsIndex[mid]), nodeKey);
if (comp < 0) {
first = mid + 1;
} else if (comp > 0 && mid > 0) {
last = mid - 1;
} else if (comp > 0) {
break;
} else {
return NodeMake(nodes, nodes->nodeRecordsIndex[mid]);
}
}
}
if (nodes->nodeRecordsCount == nodes->nodeRecordsCapacity) {
nodes->nodeRecordsCapacity = 1 + (nodes->nodeRecordsCapacity * 2);
nodes->nodeRecords = realloc(nodes->nodeRecords, nodes->nodeRecordsCapacity * (sizeof(NodeRecord) + nodes->source->nodeSize));
nodes->nodeRecordsIndex = realloc(nodes->nodeRecordsIndex, nodes->nodeRecordsCapacity * sizeof(size_t));
}
Node node = NodeMake(nodes, nodes->nodeRecordsCount);
nodes->nodeRecordsCount++;
memmove(&nodes->nodeRecordsIndex[first+1], &nodes->nodeRecordsIndex[first], (nodes->nodeRecordsCapacity - first - 1) * sizeof(size_t));
nodes->nodeRecordsIndex[first] = node.index;
NodeRecord *record = NodeGetRecord(node);
memset(record, 0, sizeof(NodeRecord));
memcpy(record->nodeKey, nodeKey, nodes->source->nodeSize);
return node;
}
static inline void SwapOpenSetNodesAtIndexes(VisitedNodes nodes, size_t index1, size_t index2)
{
if (index1 != index2) {
NodeRecord *record1 = NodeGetRecord(NodeMake(nodes, nodes->openNodes[index1]));
NodeRecord *record2 = NodeGetRecord(NodeMake(nodes, nodes->openNodes[index2]));
const size_t tempOpenIndex = record1->openIndex;
record1->openIndex = record2->openIndex;
record2->openIndex = tempOpenIndex;
const size_t tempNodeIndex = nodes->openNodes[index1];
nodes->openNodes[index1] = nodes->openNodes[index2];
nodes->openNodes[index2] = tempNodeIndex;
}
}
static inline void DidRemoveFromOpenSetAtIndex(VisitedNodes nodes, size_t index)
{
size_t smallestIndex = index;
do {
if (smallestIndex != index) {
SwapOpenSetNodesAtIndexes(nodes, smallestIndex, index);
index = smallestIndex;
}
const size_t leftIndex = (2 * index) + 1;
const size_t rightIndex = (2 * index) + 2;
if (leftIndex < nodes->openNodesCount && NodeRankCompare(NodeMake(nodes, nodes->openNodes[leftIndex]), NodeMake(nodes, nodes->openNodes[smallestIndex])) < 0) {
smallestIndex = leftIndex;
}
if (rightIndex < nodes->openNodesCount && NodeRankCompare(NodeMake(nodes, nodes->openNodes[rightIndex]), NodeMake(nodes, nodes->openNodes[smallestIndex])) < 0) {
smallestIndex = rightIndex;
}
} while (smallestIndex != index);
}
static inline void RemoveNodeFromOpenSet(Node n)
{
NodeRecord *record = NodeGetRecord(n);
if (record->isOpen) {
record->isOpen = 0;
n.nodes->openNodesCount--;
const size_t index = record->openIndex;
SwapOpenSetNodesAtIndexes(n.nodes, index, n.nodes->openNodesCount);
DidRemoveFromOpenSetAtIndex(n.nodes, index);
}
}
static inline void DidInsertIntoOpenSetAtIndex(VisitedNodes nodes, size_t index)
{
while (index > 0) {
const size_t parentIndex = floorf((index-1) / 2);
if (NodeRankCompare(NodeMake(nodes, nodes->openNodes[parentIndex]), NodeMake(nodes, nodes->openNodes[index])) < 0) {
break;
} else {
SwapOpenSetNodesAtIndexes(nodes, parentIndex, index);
index = parentIndex;
}
}
}
static inline void AddNodeToOpenSet(Node n, float cost, Node parent)
{
NodeRecord *record = NodeGetRecord(n);
if (!NodeIsNull(parent)) {
record->hasParent = 1;
record->parentIndex = parent.index;
} else {
record->hasParent = 0;
}
if (n.nodes->openNodesCount == n.nodes->openNodesCapacity) {
n.nodes->openNodesCapacity = 1 + (n.nodes->openNodesCapacity * 2);
n.nodes->openNodes = realloc(n.nodes->openNodes, n.nodes->openNodesCapacity * sizeof(size_t));
}
const size_t openIndex = n.nodes->openNodesCount;
n.nodes->openNodes[openIndex] = n.index;
n.nodes->openNodesCount++;
record->openIndex = openIndex;
record->isOpen = 1;
record->cost = cost;
DidInsertIntoOpenSetAtIndex(n.nodes, openIndex);
}
static inline int HasOpenNode(VisitedNodes nodes)
{
return nodes->openNodesCount > 0;
}
static inline Node GetOpenNode(VisitedNodes nodes)
{
return NodeMake(nodes, nodes->openNodes[0]);
}
static inline ASNeighborList NeighborListCreate(const ASPathNodeSource *source)
{
ASNeighborList list = calloc(1, sizeof(struct __ASNeighborList));
list->source = source;
return list;
}
static inline void NeighborListDestroy(ASNeighborList list)
{
free(list->costs);
free(list->nodeKeys);
free(list);
}
static inline float NeighborListGetEdgeCost(ASNeighborList list, size_t index)
{
return list->costs[index];
}
static void *NeighborListGetNodeKey(ASNeighborList list, size_t index)
{
return list->nodeKeys + (index * list->source->nodeSize);
}
/********************************************/
void ASNeighborListAdd(ASNeighborList list, void *node, float edgeCost)
{
if (list->count == list->capacity) {
list->capacity = 1 + (list->capacity * 2);
list->costs = realloc(list->costs, sizeof(float) * list->capacity);
list->nodeKeys = realloc(list->nodeKeys, list->source->nodeSize * list->capacity);
}
list->costs[list->count] = edgeCost;
memcpy(list->nodeKeys + (list->count * list->source->nodeSize), node, list->source->nodeSize);
list->count++;
}
ASPath ASPathCreate(const ASPathNodeSource *source, void *context, void *startNodeKey, void *goalNodeKey)
{
if (!startNodeKey || !source || !source->nodeNeighbors || source->nodeSize == 0) {
return NULL;
}
VisitedNodes visitedNodes = VisitedNodesCreate(source, context);
ASNeighborList neighborList = NeighborListCreate(source);
Node current = GetNode(visitedNodes, startNodeKey);
Node goalNode = GetNode(visitedNodes, goalNodeKey);
ASPath path = NULL;
// mark the goal node as the goal
SetNodeIsGoal(goalNode);
// set the starting node's estimate cost to the goal and add it to the open set
SetNodeEstimatedCost(current, GetPathCostHeuristic(current, goalNode));
AddNodeToOpenSet(current, 0, NodeNull);
// perform the A* algorithm
while (HasOpenNode(visitedNodes) && !NodeIsGoal((current = GetOpenNode(visitedNodes)))) {
if (source->earlyExit) {
const int shouldExit = source->earlyExit(visitedNodes->nodeRecordsCount, GetNodeKey(current), goalNodeKey, context);
if (shouldExit > 0) {
SetNodeIsGoal(current);
break;
} else if (shouldExit < 0) {
break;
}
}
RemoveNodeFromOpenSet(current);
AddNodeToClosedSet(current);
neighborList->count = 0;
source->nodeNeighbors(neighborList, GetNodeKey(current), context);
for (size_t n=0; n<neighborList->count; n++) {
const float cost = GetNodeCost(current) + NeighborListGetEdgeCost(neighborList, n);
Node neighbor = GetNode(visitedNodes, NeighborListGetNodeKey(neighborList, n));
if (!NodeHasEstimatedCost(neighbor)) {
SetNodeEstimatedCost(neighbor, GetPathCostHeuristic(neighbor, goalNode));
}
if (NodeIsInOpenSet(neighbor) && cost < GetNodeCost(neighbor)) {
RemoveNodeFromOpenSet(neighbor);
}
if (NodeIsInClosedSet(neighbor) && cost < GetNodeCost(neighbor)) {
RemoveNodeFromClosedSet(neighbor);
}
if (!NodeIsInOpenSet(neighbor) && !NodeIsInClosedSet(neighbor)) {
AddNodeToOpenSet(neighbor, cost, current);
}
}
}
if (NodeIsNull(goalNode)) {
SetNodeIsGoal(current);
}
if (NodeIsGoal(current)) {
size_t count = 0;
Node n = current;
while (!NodeIsNull(n)) {
count++;
n = GetParentNode(n);
}
path = malloc(sizeof(struct __ASPath) + (count * source->nodeSize));
path->nodeSize = source->nodeSize;
path->count = count;
path->cost = GetNodeCost(current);
n = current;
for (size_t i=count; i>0; i--) {
memcpy(path->nodeKeys + ((i - 1) * source->nodeSize), GetNodeKey(n), source->nodeSize);
n = GetParentNode(n);
}
}
NeighborListDestroy(neighborList);
VisitedNodesDestroy(visitedNodes);
return path;
}
void ASPathDestroy(ASPath path)
{
free(path);
}
ASPath ASPathCopy(ASPath path)
{
if (path) {
const size_t size = sizeof(struct __ASPath) + (path->count * path->nodeSize);
ASPath newPath = malloc(size);
memcpy(newPath, path, size);
return newPath;
} else {
return NULL;
}
}
float ASPathGetCost(ASPath path)
{
return path? path->cost : INFINITY;
}
size_t ASPathGetCount(ASPath path)
{
return path? path->count : 0;
}
void *ASPathGetNode(ASPath path, size_t index)
{
return (path && index < path->count)? (path->nodeKeys + (index * path->nodeSize)) : NULL;
}