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refactor keyboard matrix stuff / support "keys pressed" #3

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jedie opened this issue Sep 30, 2014 · 0 comments
Open

refactor keyboard matrix stuff / support "keys pressed" #3

jedie opened this issue Sep 30, 2014 · 0 comments

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@jedie
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jedie commented Sep 30, 2014

currently the PIA / keyboard matrix stuff is good for normal typing. But it doesn't work good for pressed/hold keys :(

So, game play isn't good doable, if the game PEEK directly the keyboard matrix state... e.g.: INVADER.bas

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