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HPath's hitbox glitches when using quadratic curves with control points at certain heights. As always, I think this is probably due to my methods' lack of precision tolerance.
Possible workarounds:
Limit the precision when calling adjust() or endPath() to prevent non-round values from cropping up with the vertices.
I mark this as a low priority bug, because:
the glitch that's there isn't as bad, because it's limited by super.containsRel()
the more common cubic bezier vertices are working mostly fine AFAIK
I can only reproduce this at very specific conditions
So yeah, I'll suspend this one so I could move on with other stuff.
The text was updated successfully, but these errors were encountered:
HPath's hitbox glitches when using quadratic curves with control points at certain heights. As always, I think this is probably due to my methods' lack of precision tolerance.
Possible workarounds:
adjust()
orendPath()
to prevent non-round values from cropping up with the vertices.I mark this as a low priority bug, because:
super.containsRel()
So yeah, I'll suspend this one so I could move on with other stuff.
The text was updated successfully, but these errors were encountered: