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Status update: I'm just gonna lay down what information we have.
Kinect Model
Model 1473 for Xbox 360 (the new one)
Processing Version
2.0b9 (pre release build 9 for 2.0)
Main Issue
When using SimpleOpenNI with Processing 2.0b9 (pre release build 9), our simple depth image sketch runs normally until after about a minute. The red lights from kinect's camera are still visible during this time.
Afterwards, the framerate drops dramatically (but not fully stopped), and the red lights are no longer visible from the camera. The depth image seemed to stop updating. The call to context.update() seems to be the source of the lowered framerate.
I tried using Simple OpenNI with Eclipse (default java, not the processing plugin), and the same thing happens. Now we know that it's probably not an IDE issue.
test_PointInScreen is up for testing.
Turns out that PApplet has
screenX()
andscreenY()
to convert 3d points to 2dThe text was updated successfully, but these errors were encountered: