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It is no longer necessary to have recurrent waves for an arena to work. MobArena automatically creates a "catch all" recurrent wave in case the arena session reaches a wave number that isn't covered by any other wave definitions.
Entities outside of the arena can no longer target players, pets, or monsters inside of the arena.
Tab completion for /ma kick and /ma restore now uses actual player names instead of display names.
If the world of an exit warp, leaderboard, or linked class chest is not available on (re)load, MobArena now throws a config error instead of failing silently later down the road.
Overlapping arena regions are now reported as warnings in the server log during arena load, because overlapping regions can result in undefined, buggy behavior.
MobArena's internal version checker has been rewritten. It now uses the resource API of Spigot instead of DBO. It's also a lot more lightweight and caches results for up to one hour.